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info for candidates : latest jobs

Most recently posted jobs in all areas

These games jobs were last updated on 18/03/10. If you are interested in any of them please quote the ref no(s) and send your CV.

Visualization Engineer - non-games - New

London, to £32K

This is a multi award winning leader in the development and commercial exploitation of broadband entertainment. They are world leaders in the manipulation, delivery and verification of digital televisual content and advertising. Their team is made up of the cream of video game industry talent who, not content with life in the console industry, have traded in their years of experience for a role within a dynamic and exciting firm where their skills are enjoyed by millions of viewers each and everyday. Based in the heart of London, they have a relaxed and yet explosive office with no dress policy and in a good location for shops, bars, clubs and restaurants.

They are looking to recruit an experienced data visualisation engineer, with a proven track record of transforming large complex datasets into visually stunning and innovative 2D and 3D renders. This is a split discipline role and the ideal candidate will be a trained software engineer with a natural talent for design and graphical visualisation. Both artistic and technical creativity is essential and will allow you to design innovative solutions for processing vast amounts of data in real-time, producing results ranging from 2D static renders through to movies and interactive 3D simulations.

Required:

- high level of technical ability in a major programming language, eg. C++, C#, C, Java
- knowledge of web client rendering technologies, eg. Flash/AS3, Silverlight
- experience of working very large datasets, eg. 2+ billion samples
- prior work with the use of third party technologies as a base to visualise datasets, eg. Google Maps API
- a passion to learn and adapt to new technologies and find innovative solutions to difficult problems
- educated to degree level

Advantageous:

- mathematical skills in particular statistical analysis
- web client programming technologies, eg. AJAX, jQuery
- 3D programming skills, eg. Direct3D, OpenGL, console games
- knowledge of database query languages, eg. SQL
- development work using the Linux platform including command line tools.

London to £32K

Contact: Lucy Ref: 31988 18/03/10

Interface / Tools Programmer - non-games - New

London, to £28K

This is a multi award winning leader in the development and commercial exploitation of broadband entertainment. They are world leaders in the manipulation, delivery and verification of digital televisual content and advertising. Their team is made up of the cream of video game industry talent who, not content with life in the console industry, have traded in their years of experience for a role within a dynamic and exciting firm where their skills are enjoyed by millions of viewers each and everyday. Based in the heart of London, they have a relaxed and yet explosive office with no dress policy and in a good location for shops, bars, clubs and restaurants.

They are currently looking for a gifted software engineer to work with their R&D team developing innovative and cutting edge solutions using the latest technologies. The successful candidate will be expected to work with a range of client and server side languages to produce effective solutions with minimum lead time. You will be expected to leverage libraries such as jQuery, using it to create MVC based GUI applications. Finally, your passion to enable users to reach their goal as efficiently as possible will mean that most of the internet probably frustrates you and yet furthers your drive to design forward looking systems that surprise and delight end users.

Required:

- high level of technical ability in a range of programming and scripting languages
- proficiency with web client programming technologies, eg. AJAX, jQuery
- passion to learn and adapt to new technologies
- good academic qualifications, preferably at degree level

Advantageous:

- knowledge of web client technologies, eg. Flash/AS3, Silverlight, Flex etc.
- talent for producing command line tools to automate complex systems
- development work using the Linux platform
- experience in building applications for proprietary systems such as Microsoft Dynamics
- understanding of object orientated design techniques.

London to £28K

Contact: Lucy Ref: 31987 18/03/10

Cinematic Animator - New

Bromley, Good

Our client is an independently-owned game studio based near London, England. Founded in 2001, it has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has contributed to several high profile releases, and is currently developing an unannounced multi-platform title.
My studio has a perfect awaiting you =).
I would need you to tick the following requirements
Solid understanding of animation theory and the principles of animation, particularly relating to the movement of the human body
Knowledge of human behavior through body language and physiological reactions
Thorough knowledge of the latest game animation techniques and pipelines from early planning stages through to implementation including working with motion capture data
Excellent knowledge of Maya and Motionbuilder
A good understanding of scene composition/framing and camera direction
Good knowledge of character setup and rigging processes
Passion for making film, animation and video games
Experience liaising with programming and design teams


Preferred Skills and Experience

Knowledge of other game art disciplines, for example modelling and texturing
2D animation and life drawing skills
3 years+ experience in animation
Minimum 1 shipped title where credited as animator.

Bromley Good

Contact: Matt Ref: 31986 18/03/10

Contract Senior Animator (Max or Maya) - New

South, Daily rate or monthly, rolling contract basis.

This well established studio hasa purpose to create addictive video games. Theuy work across all downloadable formats : XBLA, PSN, Wii-Ware, PC, DSi, PSP and iPhone/iTouch and Next Generation.
My client would require you to animate characters for next-gen games
You need to be technically minded. You will understand the engine requirements and limitations, and keep work optimised accordingly.

You also will have a great ability to :
Rig and animate characters
Export and test work in-game.

Knowledge of the Unreal 3 engine is a plus.

I look forward to seeing your creative reels.

South Daily rate or monthly, rolling contract basis.

Contact: Matt Ref: 31985 18/03/10

Senior Technical Artist - New

Germany, € DOE

This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.
This studio requires your skills to innovate, solve and push the technical/visual limitations for them

Requirements
- Experience with the Unreal Engine 3 editor and tools
- Ability to create visual effect
- Excellent problem solving capabilities
- Excellent knowledge and understanding of cutting edge techniques and tools
- 3+ years production experience with at least one completed development cycles in a similar role
- Fluency in English

Technical Requirements
- Maxscript or equivalent experience
- Knowledge of advanced shader techniques (SM3)
- Working knowledge of MAX and/or other 3D software package Photoshop, Z-brush.

I look forward to your application.

Germany € DOE

Contact: Matt Ref: 31984 18/03/10

Games Texture Artist - New

Bromley, £DOE

Our client is an independently-owned game studio based near London, England. Founded in 2001, it has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has contributed to several high profile releases, and is currently developing an unannounced multi-platform title.

This is a fantastic opportunity that needs to be reviewd

Essentially Skills and Experience

Experience in creating realistic textures including diffuse, specular and normal maps
Ability to work from photo source as well as hand paint textures
Thorough knowledge of and experience with Adobe Photoshop

Preferred Skills and Experience

3D modeling experience (such as Max or Maya)
1-3 years experience as a Texture Artist in the games industry, or an equivalent field (e.g. movies etc)
Knowledge of real-time shader creation
Conceptual drawing skills

Let's make an application =).

Bromley £DOE

Contact: Matt Ref: 31983 18/03/10

Senior Combat Designer - New

Budapest, €DoE

This studio is a leading international interactive entertainment development company founded in the 90s. They are dedicated to the creation of high-quality video games for PC, PS3 and XBox360 as well as developing their own game technologies.

They are looking for a Senior Combat Designer to join their AAA design team. The successful candidate will be a self starter with an excellent knowledge of console games, the design process and what makes a AAA title.

Requirements:

- Must have shipped at least 1 AAA current gen console action title as a Senior Designer
- Experience with creating systemic and accessible combat systems
- Familiar with agile development methods.

Budapest €DoE

Contact: Lucy Ref: 31982 18/03/10

Associate Producer - New

Canada, $DOE + excellent benefits

Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates living abroad or away from Quebec City. The Producers will lead the development of new title from concept to release. You will be charged with managing cross-functional teams to move their product through each stage of development.

The position relies heavily on interpersonal and organizational skills, along with an ability to manage, motivate and provide direction for large, diverse teams.

The ideal applicant has shipped at least one game as a producer or associate producer on a next-gen console game.

Experience Requirements
· Proven management experience including: employee selection, employee development, performance management, conflict resolution, team facilitation, motivation and recognition, budgeting, project planning and organizational skills
· Track record of project execution: completing and shipping quality games on time and on budget
· Excellent written and oral communication skills.

Canada $DOE + excellent benefits

Contact: Donna Ref: 31989 18/03/10

Producer for TV channel websites - Exclusive - New

London, £doe

This is a major industry player and one of the most important and successful multi-channel providers in the UK. It is an independent commercial joint venture, between a large media group and a household name broadcaster.

We now seek a producer to manage content for the supporting websites for two of their lifestyle channels. One of these channels is devoted to homes - purchasing and furnishing. The other is devoted to unusual events and facts relating to the human race. A sort Ripley "Believe it or Not", but not so gruesome!

Please apply in confidence to David Sewell.

London £doe

Contact: David Ref: 1626 18/03/10

Senior Designer - New

North East, £DoE

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.

They are currently looking for an experienced Senior Designer to join their team and work on an exciting project. Applicants must have at least 2 years experience in a design role and have experience working on open world titles.

North East £DoE

Contact: Lucy Ref: 31980 18/03/10

Experienced Designer - New

North West, £Good

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

They are currently looking for an experienced Games Designer with at least 5 years' experience in a similar role and at least 1 published AAA title to join their team. The successful applicant will work with the creative director and lead designer to design and implement gameplay mechanics in a AAA, next generation action title.

North West £Good

Contact: Lucy Ref: 31981 18/03/10

Producer - New

North West, £neg

Our client is a production house which prides itself on creating stunning computer-generated 3D imagery and animations. It is widely recognised in the industry for producing 3D films that make a real impact on their target audience and deliver awesome image quality. They have a successful history of producing technically accurate 3D models, as well as imaginative characters, concepts and realistic environments, all brought to life using a powerful mix of illustration and film making techniques. We are looking for a producer who will work on a project from cradle to grave, liaising with clients while leading your talented team to achieve great finished results.

Candidates should:
Be able to negotiate and communicate with external & internal personnel at many levels.
Be able to assess work and discuss with Creative Leads and deliver feedback to the team
Have experience of assessing scripts/storyboards in order to quote for new business.

North West £neg

Contact: Donna Ref: 31979 17/03/10

Producer - New

North West, £GOOD

Our client is a production house which prides itself on creating stunning computer-generated 3D imagery and animations. It is widely recognised in the industry for producing 3D films that make a real impact on their target audience and deliver awesome image quality. They have a successful history of producing technically accurate 3D models, as well as imaginative characters, concepts and realistic environments, all brought to life using a powerful mix of illustration and film making techniques.
You’ll be an experienced people manager with a proven track record of delivering creative, high quality productions within budget and deadlines.
You’ll work on a project from cradle to grave, liaising with clients while leading your talented team to achieve great finished results.

Responsibilities:
·Liaising with & advising clients in order to determine requirements.
·Organising presentation material to pitch to clients.
·Producing production costs for clients
·Producing & maintaining client deliverable & artist schedules including task tracking.
·Providing verbal & written progress to clients, management & internal teams.
·Chair project Dailies with art teams, delivering client feedback.
·Ensure projects are completed to client/project specification with no errors / omissions.

Requirements:
·Be able to communicate & negotiate with external clients & internal personnel at all levels.
·Be able to assess and critique work with Creative Leads and delivering feedback to the team
·Have experience of assessing scripts/storyboards in order to determine requirements & produce quotes.
·Perform well under deadline pressure in a fast paced environment, prioritising different tasks to achieve the project goals.

North West £GOOD

Contact: Donna Ref: 31977 17/03/10

Games Technical & SFX Artist - New

Midlands, Great

Our client is one of the new wave of groundbreaking European Development Studios. Founded in 2002 by a highly talented and experienced team, the award winning company is re-inventing independent development. They employ ambitious people and encourage fun & adventurous lifestyles to deliver fresh, original & innovative console intellectual property for a new mass market audience.
More details to follow

Qualifications/Attributes

Positive and outgoing personality
Expert knowledge of modern game engines and graphical techniques
Technical expertise in 3DS Max
Excellent knowledge of lighting principles
Good understanding of animation concepts, requirements and processes
Expert in 3DS Max (or Maya) for prototyping and designing SFX
Expert in Adobe Photoshop for texture creation
Good fine art skills
Experience on all next generation consoles
Excellent written and verbal communication skills.

Midlands Great

Contact: Matt Ref: 31973 17/03/10

Character Animator - Next Gen AAA title - New

Edinburgh, £Good

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.
I have seen a great opportunity for a fantastic animator. You are required to produce in-game sequences and cinematics.

They are also looking for animator/riggers to handle setup, assembly and problem-solving with character assets for body and facial animation.
Good technical skills and experience of editing motion capture data, editing of longer sequences with multiple characters and non-mocap animation props is ideal.

All applicants should be fluent in one or more of the major packages with 3ds Max, Character Studio & Motionbuilder experience an advantage.


Get yourt reels ready to send me now.

Edinburgh £Good

Contact: Matt Ref: 31972 17/03/10

Senior VFX Artists - New

Midlands, £DoE + bens

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

They are currently looking for experienced VFX artists - great package and location, further details to follow.

Midlands £DoE + bens

Contact: Matt Ref: 31932 17/03/10

Senior Character Artist - New

North West, £GOOD

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.
I have found you a great opportunity to work for an award winning studio and help in creating the most stunning looking and believably animated characters for one of our eagerly awaited upcoming AAA titles.

Duties and Responsibilities:
-Understands mesh topology ,edge loops and efficient modelling practices for in-game characters.

-Experienced building both high and low poly realistic characters from conceptual drawings and reference.
-High levels of technical and artistic competency in Maya, Zbrush and Photoshop.
-Ability to UV and texture map both hard surface and organic models
-Experience of character pipelines and maintains a fundamental understanding of UV coordinate space, texturing, and memory budgets.
-Promotes a positive work environment through high personal and performance standards.

Special Knowledge, Skills:
- High proficiency using Maya and Zbrush
- Proven ability to paint textures to specifications using Photoshop
- Experienced in 3D character concepts and development.

Prior Experience/Previous Positions related to current position:
- 5 Years of directly related experience in games
- Performed similar role on at least 1 published game title.

North West £GOOD

Contact: Matt Ref: 31971 17/03/10

Games Character Animator 3D Max and Motionbuilder - New

Czech Republic, Good

Our client is dedicated to making a real impact by advancing visual and sound aesthetics on next-generation platforms. They are currently working on two projects for the XBox360, PC and PS3 for one of the industry's top publishers.

This amazing studio would like to hear from talented and passionate 3D animators to work on a high-end action title for the PC, PS3 and Xbox 360.
The focus would be on character action animation and cinematics.
Serious candidates would have at least two years' experience with 3D Max and Motionbuilder and be exceptionally skilled in animating realistic human characters and/or multi-pod fantasy characters. A thorough understanding and application of classic animation principles (staging, timing, and cameras, etc.) is a must, as well as the ability to collaborate and communicate effectively with a wide range of team members and disciplines. Experience with Unreal would be a big plus.

Main duties for the role include: character animation and motion capture clean up for cutscenes and in-game actions, preparing game animations using the Unreal tool set.

Get your reel together!

Czech Republic Good

Contact: Matt Ref: 31970 17/03/10

Next Gen. Character Artist - New

Australia, Aus$ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
Required Experience that you have obtained is as follows:-

Proficient with edge loops and latest polygon construction methods
High levels of technical competency in Maya, Photoshop and Zbrush
Understands the technical limitations of character modelling within a
development environment

Character preparation skills modelling, rigging and skinning for animation
Experience with sub skeletons and set driven keys for quality deformation of
characters

Please get in touch if this is you!

Australia Aus$ DoE

Contact: Matt Ref: 31968 17/03/10

Excellent Character Modeller (Minimum 2 years experience) - New

Australia, Sun and £££

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
This fantastic studio is still currently looking to expand their top team.

Excellent 3D modeling (Optimization, clean meshes, edges flows, functionality etc) and texturing (Optimization, texture size, etc) technical skills

In-Depth knowledge of 3D Studio Max or Maya, Zbrush or similar technologies

Expert knowledge of Adobe Photoshop

Excellent understanding of efficient techniques for game production, on both high and low resolution pipelines

Expert knowledge of UV-mapping techniques; as well as the creation of bump maps and alpha channels to be incorporated into final 3D character models.

Able to Create texture maps painted from scratch and using photo reference materials, layering/compositing

Technically savvy with strong problem solving skills

Ability to work accurately to concept material as well as using imagination to overcome problems or constraints

Solid knowledge of human and animal anatomy, with an eye for accurate proportions, form, and details

Understanding of animation and Rigging skills would be beneficial
Attention to detail is essential and all tasks must be carried out to the highest standard

A willingness and ability to continue learning is essential

Please prepare your high end samples and I can help to move it on from there.

Australia Sun and £££

Contact: Matt Ref: 31729 17/03/10

User Interface and Network Programmer - New

London, £DOE

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They are looking for an experienced and enthusiastic User Interface and Network Programmer to join its team for SingStar. The job will involve development of new features to a high quality with timely delivery. The ideal candidate should have experience in user interface development, liaising with graphic designers, and implementing complex interface layouts. They should be extremely well organised with the flexibility to work within a rapidly changing development environment. This position offers a great opportunity within a high profile SCE project.

Specific Requirements
- At least one year's experience as a user interface programmer essential.
- At least one published game on PS3, XBox360, PC or equivalent.
- Experience of C++ essential.
- Experience with developing networked services an advantage.
- Experience of PS3 development an advantage.
- Must be able to demonstrate good communication and team collaboration skills.

London £DOE

Contact: Andrea Ref: 31976 17/03/10

Online Programmer - New

London, £DOE

This role is with the London office of a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their office.

They are looking for a Programmer to be responsible for onnline services programming for implementation of in-game features such as UGC sharing, commerce, etc. The right candidate will have an opportunity to participate at the early stages and make a significant impact on the client, network, and user interface architecture of our titles. Work will primarily involve the implementation of networking components and the in-game user interface for social and online features.
Required skills/experience:
- C++ proficiency
- Object-oriented design
- Client-server programming experience
- Knowledge of networking protocols and internet architecture (HTTP, DNS, TCP/IP, etc.)
- Substantial video game/real-time/embedded experience

Nice to have:
- User Interface programming
- Multiplayer gameplay, prediction, lag compensation
- Scripting languages
- PlayStation 3 development
- Familiarity with game development process, QA cycles, etc
- Basic Java, *nix command line skills.

London £DOE

Contact: Andrea Ref: 31975 17/03/10

Senior/Lead Graphics Programmer - New

London, £DOE

This role is with the London office of a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their office.

They are looking for an experienced and talented Senior Graphics Programmer to work in an internal Games Technology Group. As part of this role you would be expected to help lead, design, implement and support areas of the graphics engine and help drive forward the development of the engine. This is an excellent role for someone who is currently managing programmers or looking to move into management areas while still developing technologies.

Experience
- At least one published game on PS3, XBox360 or PC or equivalent working as a graphics engine programmer
- Experience of C++ essential.
- Experience of current ATI or NVidia hardware essential.
- Shading language - Cg, HLSL or equivalent experience essential.

London £DOE

Contact: Andrea Ref: 31974 17/03/10

Excellent Character Modeller (Minimum 2 years experience) - New

Australia, Sun and £££

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
This fantastic studio is still currently looking to expand their top team.

Excellent 3D modeling (Optimization, clean meshes, edges flows, functionality etc) and texturing (Optimization, texture size, etc) technical skills

In-Depth knowledge of 3D Studio Max or Maya, Zbrush or similar technologies

Expert knowledge of Adobe Photoshop

Excellent understanding of efficient techniques for game production, on both high and low resolution pipelines

Expert knowledge of UV-mapping techniques; as well as the creation of bump maps and alpha channels to be incorporated into final 3D character models.

Able to Create texture maps painted from scratch and using photo reference materials, layering/compositing

Technically savvy with strong problem solving skills

Ability to work accurately to concept material as well as using imagination to overcome problems or constraints

Solid knowledge of human and animal anatomy, with an eye for accurate proportions, form, and details

Understanding of animation and Rigging skills would be beneficial
Attention to detail is essential and all tasks must be carried out to the highest standard

A willingness and ability to continue learning is essential

Please prepare your high end samples and I can help to move it on from there.

Australia Sun and £££

Contact: Matt Ref: 31969 17/03/10

Senior Animator High Priority - New

Cambridge, £Good

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.
Sony Cambridge require you as the Senior Animator to guide a nature a team of animators. You will have Senior experience to hand already.
You are proficient in many packages. Maya is your base, some Motionbuilder knowledge Mocap and hand drawn animation skills would also experience would also be beneficial

If you have worked on a combat styled next -gen project then you will be in high demand.

Email your CV and Reel to me now.

Cambridge £Good

Contact: Matt Ref: 31966 16/03/10

Lead Artist - New

London, £ Salary dependant on experience & grade

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.
This is an excellent opportunity to utilise your Lead skills and experience.
We need to show your strong communicator skills.

It’s important that you are committed to training and development of their team - they must be able to demonstrate at interview how they intend to accomplish this.

Some responsibilities include
Creating in game assets to best quality and within the timeframes defined in the schedule.
Assisting and supporting less experienced members of staff in their learning of good work practices, videogame technologies, software, art theory and the overall process of videogame production.

I look forward to seeing your samples.

Get in touch to hear more details.

London £ Salary dependant on experience & grade

Contact: Matt Ref: 31965 16/03/10

Lead Animator (Maya) - New

London, £Strong

This role is with the London office of a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their office.
You will be involved in all aspects of the production from the initial design of the character movement and technical considerations of implementation to collaboration with both internal and external teams to create and deliver final animation.

Job responsibilities:
Create major character key frame animations (realistic and/or stylised) for the game, including style setting examples for other animators
Review, critique & approve the work of other animators
Set the game’s animation style by reviewing reference materials and making drawings, storyboards and/or example animations
Assist the Art Manager with the overall planning & scheduling of the animation team to ensure cost effective and timely production
Work with Programming and Design to ensure animations properly fit the gameplay requirements
Work with the technical artists to establish and improve the rigs and tools used by the animation team.
Deliver content on schedule and within any technical limitations.
Overall responsibility for the day to day direction of internal/external animation team

Required Skills:
Accomplished 3D animator with experience of leading a team through at least two AAA titles as evident in an outstanding demo reel

Get in touch to see the full requirements.

London £Strong

Contact: Matt Ref: 31964 16/03/10

Senior Animator - New

Midlands, £28 - 42k DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

The time has come for you to showcase your skills further. This studio requires a Senior Animator to work on our next high profile title. You will be working with the Art Manager to help create a top title.
You can happily produce high quality animation using both hand keyed animation techniques and motion capture data.
You will also need to set animation schedules and ensures that all animation tasks are carried out on time and in the correct style.

Character rigging skills also an advantage.

I await your response.

Midlands £28 - 42k DOE

Contact: Matt Ref: 31963 16/03/10

Experienced Games Art Director - New

Budapest, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following ( and more =) ) :

Credited Art Director on a minimum of 2 shipped titles on a major platform.
+3 years of gaming industry experience.
Have a Passion for making games.

Excellent understanding of:

Strategic allocation of resources for maximum effect.
Console and PC development processes.
Technology and pipelines.
Potential impact of production-phase change requests on quality, stability and schedule.
Storytelling and game play.

Responsibilities:


Direct and inspire an art team in the creation of a unified vision.
* In co-ordination with the Producer and Development Director ensure game ready assets adhere to the product vision.
Facilitate communication and focus with artists.
Co-ordinate with internal technology groups as it relates to pipeline and process.
Along with the Art Leads ensure the timely delivery of art assets.
Review levels, scenes, lighting effects etc. for maximum impact.
Provide creative input, direction and mentoring / support to Art Leads and Artists.
Work with studio executives and department leads for continual process improvement.
Contribute innovative and original ideas towards all aspects of game production and development.

Budapest Good + relocation

Contact: Matt Ref: 31962 16/03/10

Exceptional Senior Environment Artist - New

Amsterdam, EXCELLENT DOE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
My client requires an outstanding senior environment artist is required to create Next Generation quality pieces.
You'll have the affinity with architecture and environments, and knows the ins and outs of level building for games, such as draw distances, culling, portalisation and lighting.
You will construct environments, set-pieces and props, place buildings and objects, will do set-dressing to make the environment totally realistic, and add dynamic and destructible objects to create interaction

Knowledge of shading, modelling and texturing is essential.

Amsterdam EXCELLENT DOE

Contact: Matt Ref: 31961 16/03/10

UI Graphic Designer / Multiplayer Games Project - New

London, Contract

This is a fantastic client creative design and animation house located in London. My clients creative services include concept art, storyboarding, pre-visualisation, architectural and product visualisation, live action production and post production, motion graphics, user interface design, branding, CGi and visual effects. Visual Effects and Creative for Film and Games.
This is a great opportunity for your skills to design visuals for both In-game HUD and Multiplayer user interfaces for a leading next–gen video game (PS3, Xbox, PC) for a motion design agency based in London.

The role will consist of creating a ‘look and feel’ style guide for our client to implement throughout their product. The candidate will work to a tight deadline and should have good communication and teamwork skills. The role is to work in-house along side our existing dedicated design team.

Skills:
- A natural flair for design and creativity
- Proficient in Adobe Photoshop, Illustrator and After Effects
- Good understanding of typography
- Communicate effectively with colleagues throughout the business
- Excellent time management skills with the ability to deliver high-quality work to timescale and the ability to manage and prioritise own workload.

London Contract

Contact: Matt Ref: 31960 16/03/10

Server Programmer - URGENT! - New

Guildford, £Good

This new independent development studio is made up of passionate and talented team players who are committed to shipping great games, taking full ownership and having fun while doing it. They retain a small family culture which will encourage people's talent, treat people fairly, and reward people well. Their goal is to build a great reputation as an independent studio that ships innovative console games that are both commercially and critically successful.

Our client is currently looking for a top class Server Programmer to ensure their server software works fast a reliably. With over a terabyte of traffic a day, they need someone who is experienced working with high-volume production systems.

Please contact me for further information.

Guildford £Good

Contact: Lucy Ref: 31954 16/03/10

Senior Games Designer - New

London, £Excellent + bens

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this rapidly expanding field.

Our client is currently looking for an experienced Senior/Lead Designer to join the team and work on multiple platforms (iPhone, DS, Wii). This is an excellent opportunity to join a top class studio and work on exciting and varied projects. The successful candidate will have several games already under their belt and be able to demonstrate an excellent understanding of games design for various platforms. They are seeking an individual who is able to adapt quickly to new requirements and platform specifics, whilst demonstrating good design practices. Please contact me for further details.

London £Excellent + bens

Contact: Lucy Ref: 31953 16/03/10

iPhone Games developer - New

South East, £35K-£40K

My Client is a mobile application company that offers innovative, high quality solutions for all mobile technologies as well as supporting services. My client is a cash-rich boutique development studio that has had great recent success creating top quality casual, mobile and iPhone games / applications. As part of their ongoing roadmap of steady growth the need has arisen to add to the development team.

You should be dedicated and motivated, with passion to take on new challenges. Educated to degree level, or with proven relevant experience, you must have excellent and current knowledge of Objective C/Mac/iPhone development. Skills in other areas will be beneficial. You will also be expected to have good communication skills to both a technical and non-technical audience.

Compulsory
· Objective-C, X-Code, Cocoa, Mac OS X
· Ability to deliver multiple projects within extremely tight deadlines.
· A minimum of 12 months industry experience
· Excellent spoken and written English
· Must be based in the Brighton office

Highly Desirable
· Experience with reading, parsing and displaying XML data sets.
· OpenGL

This is a fantastic opportunity to join an ambitious company that is really on the up. Its a laidback environment, but there is an emphasis on producing top quality work! Its a fantastic time to join giving the opportunity to shape a key role in a truly dynamic games studio with big big plans...

Please get in touch to find out more!

South East £35K-£40K

Contact: Lucy Ref: 31957 16/03/10

Network Programmer - URGENT - New

Guildford, £DoE

This new independent development studio is made up of passionate and talented team players who are committed to shipping great games, taking full ownership and having fun while doing it. They retain a small family culture which will encourage people's talent, treat people fairly, and reward people well. Their goal is to build a great reputation as an independent studio that ships innovative console games that are both commercially and critically successful.

They are currently looking for an experienced Network Programmer to work initially on bandwidth optimisation. Applicants must have PS3 client side experience and be fluent in C/C++, with at least one shipped console game writing C++ network code. They must also know how to optimise to reduce and smooth bandwidth usage and have the ability to write/debug peer-to-peer network code. Experience writing service code and experience with scripting languages advantageous.

Guildford £DoE

Contact: Lucy Ref: 31955 16/03/10

Games Language Testers (Contract) - New

The netherlands, £GOOD

Our client is a market leader in localisation and testing with their offices based in Central Europe their provide full services in advertising, localisation and quality assurance services, including translations, proofreading, copywriting, graphic and interaction design, video production, DTP, voice dubbing and linguistic testing (QA). You will be responsible of reviewing new games in their final phase of development, checking the localised screen texts, subtitles and/or audio that’s been implemented in the game. The games you will be testing may vary from small web-based PC games to epic games for handhelds (PSP, DS) and next-gen consoles (PS3, Xbox 360, Wii).

I'm currently looking for native speakers of:

* French,
* Italian,
* German,
* Spanish,
* (Brazilian) Portuguese,
* Danish,
* Finnish,
* Norwegian,
* Swedish,
* Polish,
* Russian

Youmust be based in The Netherlands.

The netherlands £GOOD

Contact: Donna Ref: 31952 15/03/10

Senior Level Designer - New

London, £Excellent

This flourishing independent games developer, based in North London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

They are currently looking for a super star Senior Level Designer to make AAA titles on the next generation of platforms. All applicants must have very strong level design skills, with extensive experience with Unreal, Hammer etc. Experience on at least 2 console titles as Senior Level Designer is essential. Please provide demo work with your application.

London £Excellent

Contact: Lucy Ref: 31951 15/03/10

2D Flash Artists & Games Interface Designers - New

North East, £GOOD

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.

This is a perfect opportuinity for you to utilise your graphic design skills.
We are looking for creative individuals to join a very successful team to create 'in game' interfaces and Flash animations for a next generation consoles and online video game.

Are you:
·Creative and highly motivated, with a passion for video games
· A passionate Graphic Designer
·In possesion of a strong portfolio of Web and Game Interfaces

·Proficient in Flash, Photoshop and Illustrator.
· Strong sense of animation, with 3d knowledge is an advantage.
· Knowledge of Additional Multimedia software packages is an advantage
· Good interpersonal, communication and organizational skills.

North East £GOOD

Contact: Matt Ref: 31947 15/03/10

Senior Environment Artist X 2 - New

London, £Competitive

Our Client is an entertainment software development company headquartered in London, England, comprising of world-class artists and programmers, united with the single vision of creating the most detailed and authentic products, providing the most immersive and enjoyable gameplay experiences possible.
My client is looking to add 2 great Seniors to their existing team. Please find there wishlist below.

4 years+ experience in 2D, 3D and/or animation with games industry experience

Advanced Max and Photoshop experience

Demonstrate versatility as a 3D model maker

Experience in photo realistic texture creation including diffuse, specular and normal maps. A great eye for detail and a natural flair for composition and colour

Knowledge of shading, modelling and texture creating skills essential.

Excellent understanding of polygon structures and normals work

Show a principle understanding of LODs and their creation

Ability to produce excellent quality assets to a tight timeframe using photo reference

Self motivation and excellent communication skills

Shipped at least one title.

London £Competitive

Contact: Matt Ref: 31946 15/03/10

Senior 3D Artist - New

London, Competitive salary

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this rapidly expanding field. For serious thought please tickj off the following then apply =)

must be competent in 3D Studio Maya and Photoshop
understand modelling, texturing, lighting, level design
able to share knowledge of tools and working processes with other team members.
experience of working with outsource partners
strong verbal and written communication skills
ability to work collaboratively in small empowered teams
strong traditional and new media art skills demonstrated through portfolio
comprehensive understanding of next generation art techniques
you must have worked in a senior capacity on a minimum of at least one AAA next-gen title.

London Competitive salary

Contact: Matt Ref: 31945 15/03/10

VFX Artist - New

Sweden, SEKGood

This company is a privately owned development studio based in Stockholm. They are currently developing a multiplatform game based on their own IP for a leading publisher.

They are currently seeking an experienced VFX Artist to join their team. The successful candidate will work on the development of high-profile projects for PS3 and Xbox 360. The main focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. . This is a great opportunity for a driven effect artist to be able to help manage, research and evolve the studio's effects pipeline and expertise to create amazing visual effects.

Please contact us for further details.

Sweden SEKGood

Contact: Matt Ref: 31944 15/03/10

AAA Senior FX Artist closing date of the 19th March - New

Cambs., circ £40k + benefits

This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.
Be quick the closing date of the 19th March

I have been in structed on this new postion for a AAA title contact me to hear more!

· Demonstrable experience creating FX within either the film or game environment.
· Good knowledge of relevant 3D art & animation packages – any particle editor experience is sufficient but Cascade and/or Maya is preferred
· Demonstrable understanding of particle system knowledge
· Demonstrable artistic understanding as well as practical implementation awareness of FX
· Demonstrable understanding of shaders and textures
· Demonstrable knowledge of compositing
· Solid understanding of photoshop or similar image manipulation software
· Experience working with Unreal Engine within the FX arena
· Ability & enthusiasm to adapt to various art styles and tools if required
· Demonstrable understanding of game developmen– likely to be gained from at least two years relevant experience
· Demonstrable creative thinking
· Good communication skill both with other artists as well as other disciplines
· A demonstrable passion for art/FX.

Cambs. circ £40k + benefits

Contact: Matt Ref: 31943 15/03/10

Lead Artist AAA titles are a must - New

Midlands, £Very Good

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.
They are looking to bring in an experienced Senior Artist to drive a small team on the production of a unique high profile game.

As a Senior Artist you will be responsible for mentoring a small team of artists on an upcoming title. In this role you will report to the Art Director and your primary responsibilities will be to manage the team creatively and technically. You will also work closely with the programming team and designers in creating and preparing all art assets, correctly to spec.

This would be a great opportunity to develop leadership and management qualities as a stepping stone toward a Lead Artist role.



Requirements:

At least 3 years experience with content creation for games

Have some experience of leading a team (even a smaller one)

Extensive knowledge of 3DS Max and Photoshop.

Have an interest in all types of art and graphic design

The ability to work in different styles

Independent pro-active work attitude

Show a good understanding of the technical requirements needed to get the best from a console within your artwork.

Midlands £Very Good

Contact: Matt Ref: 31941 15/03/10

Development Programme Manager - New

London, £GOOD

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this rapidly expanding field. Our client is looking for a Development Programme Manager with strong operational, business and project management.

The right candidate needs high level of experience to ensure projects are managed and delivered effectively.

An individual who is process and delivery driven and capable of setting up project management and reporting processes for P&L, schedules and resource plans.

The candidate must have strong software development / programming background.

London £GOOD

Contact: Donna Ref: 31940 15/03/10

Technical Author - non-games - New

London, £35-40K

My client is a global brand and pioneer of web / mobile unlimited media services.

A fantastic opportunity has arisen for an exceptional Technical Author to join this award-winning company. They have developed an award-winning cloud computing platform providing music discovery, recommendations, ingestion and community services across a diverse range of devices.

They are looking for a highly knowledgeable and competent Technical Author who will join a team of Technical Documenters, to assist with writing, updating and restructuring documents.

Description:

Duties would include writing and maintaining design specifications; documentation of source code, including API documentation; client-facing white papers and FAQ documents; and other required documentation.
While no development of code would be involved, familiarity with reading and understanding source code in a variety of languages would be advantageous.

Required Skills:

- MS Office (particularly Word and Excel)
- MS Visio 2007
- Technical aptitude
- Ability to write clearly and concisely
- Ability to write readable, grammatical English
- Ability to comprehend and summarise complex technical material
- Efficient time-management
- Organisational skills
- Attention to detail

Desirable Skills:

- Ability to read and understand a variety of programming languages, preferably including familiarity with as many as possible of C, C#, C++, VB, VBScript, Flash ActionScript, Java, Javascript, HTML, XML, XSL, PowerBuilder and Web services.

London £35-40K

Contact: Lucy Ref: 31939 15/03/10

Graduate (Java) Systems Engineer - New

London, £GOOD

My client is a global brand and pioneer of web / mobile unlimited media services.

This company has developed an award-winning cloud computing platform providing music discovery, recommendations, ingestion and community services across a diverse range of devices. They are currently looking for a graduate Java Systems Engineer with a minimum 2:1 degree in Computer Science.

Must have working knowledge of:

Java
Apache/Tomcat
Jboss
Zabbix/Nagios
Linux variants
Scripting
SQL/RDMS (Oracle 10g+).

London £GOOD

Contact: Donna Ref: 31938 15/03/10

Graduate C/C++ Developer - New

London, £GOOD

My client is a global brand and pioneer of web/mobile unlimited media services. This company has developed an award-winning cloud computing platform providing music discovery, recommendations, ingestion and community services across a diverse range of devices.

They are currently looking for a graduate Java Systems Engineer with a minimum 2:1 degree in Computer Science.

Must have working knowledge of:
- C/C++
- SQL/RDMS
- Digital Rights Management (DRM)
- Small device programming.

London £GOOD

Contact: Andrea Ref: 31958 15/03/10

Graduate C# Developer - New

London, £GOOD

My client is a global brand and pioneer of web/mobile unlimited media services. This company has developed an award-winning cloud computing platform providing music discovery, recommendations, ingestion and community services across a diverse range of devices.

They are currently looking for a graduate Java Systems Engineer with a minimum 2:1 degree in Computer Science.

Must have working knowledge of:
- C#
- WPF
- .NET
- SQL/RDMS.

London £GOOD

Contact: Andrea Ref: 31956 15/03/10

Techincal Artist New Zealand - New

New Zealand, £GOOD

This Wellington based company is a game development studio dedicated to producing high quality entertainment titles, bringing together a close-knit team of talented and highly educated specialists, with world class creative and software development skills. Coming from a range of backgrounds, individual Sidhe technical and creative staff have previously worked on complex commercial software applications, and special effects and animation on major motion pictures such as The Frighteners, Contact, and The Lord of the Rings trilogy. The company is an officially licensed developer for Microsoft (Xbox, Xbox 360), Sony Computer Entertainment Europe (PSOne, PS2, PSP, PS3), and Nintendo of America (GBA, DS). It is also a co-founding member of the New Zealand Game Developers Association.
This role in beautiful New Zealand is waiting for you. My client would like you to have the following skills and more =)
C, C++ and various scripting languages including Python.
Experience in writing comprehensive technical design documentation
Familiarity with the Windows and Linux operating environments
Tertiary Computer Science qualification

Fluent in Photoshop, After Effects, and Maya (or industry equivalents)
Familiarity with the following digital art and practices and techniques:

3D modelling, lighting, and surfacing
Texture design and production
Interface design
Video post-production

Broad knowledge of videogame art asset production and optimisation techniques and tools
Understanding of the graphical strengths and limitations of each of PlayStation 2, Xbox and PC
4 years or more design experience on published videogame products across multiple platforms Familiarity with Microsoft Windows operating environments.

New Zealand £GOOD

Contact: Matt Ref: 31942 15/03/10

Senior Games Designer - New

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

They are currently looking for an exceptional Senior Games Designer to join their team. The successful candidate will have a pivotal role in formulating the game design.

Requirements:

- At least one published FPS/action title as a Senior Games Designer
- Experience with all stages of game development
- Excellent sense of fun gameplay, with experience in tuning and balancing.
- Strong understanding of UI principles, usability and playability
- Excellent communication skills.

The Netherlands €DoE

Contact: Lucy Ref: 31949 15/03/10

Designer - New

Midlands, £Good plus benefits

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

They are currently looking for a number of Designers for their racing team.

Candidates will have:
- At least one game behind them in a design position.
- A demonstrable track record of problem-solving and creative thinking.
- A passion for games, and the ability to identify what makes them work.
- The ability to inspire others and lead by example.
- Writing skills - everything from technical designs to high-level pitch documents.

Midlands £Good plus benefits

Contact: Lucy Ref: 31948 15/03/10

Senior Tech Programmer - New

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

They are looking for an experienced Senior Tech Programmer to work on their game engine. The successful candidate will be fluent in C++ and have at least one published title under their belt, preferably AAA. Expertise in the fields of graphics, audio, memory management, streaming, optimization or any combination is what they are looking for. They require someone who is skilled at optimizing code for performance, size, scalability and clarity.

Experience optimizing by vectorization, a strong knowledge of 3D maths and fluency with OpenGL, DirectX or GCM would be advantageous. They are also looking for someone with knowledge of current GPU architectures and experience designing and implementing parallel/distributed systems.

The Netherlands €DoE

Contact: Lucy Ref: 31950 15/03/10

Art Director - New

Germany, DOE

This company is an ambitious new developer in Germany.
As the Art Director you will oversee art production, define problems and provide solutions. Taking an active role in pre-production and planning of the project from the preparation of design documentation, conceptual drawings, reference material and storyboards to the definition and planning of the scope of work - the incumbent ensures high art quality by driving and implementing creative direction.

At least 5 years of experience in the Games Industry is needed
At least one shipped AAA Title as Art Director is also required


Contact me to hear more.

Germany DOE

Contact: Matt Ref: 31937 12/03/10

GUI Graphic Artist - New

London, £ Competitive

Our Client is an entertainment software development company headquartered in London, England, comprising of world-class artists and programmers, united with the single vision of creating the most detailed and authentic products, providing the most immersive and enjoyable gameplay experiences possible.
This great studio requires a GUI artist to design, create and develop user friendly interfaces and to contribute in the creation of UI/HUD design and all round game wrapping at the London-based studio.

Ideally they would like 3+ years games experience with a graphic design background.

Requirements

To create and design 2D/3D art
Create Flash prototype UI flows to demonstrate design concepts
Essential to have an understanding of composition, lighting, colour theory, graphic design, motion graphics and ability to demonstrate strong illustration and layout skills
Must be able to demonstrate understanding of user interface design principles
Knowledge of all relevant software used in design production and post-production
Applicant must possess the following skill set:

Excellent written and verbal communication skills
Work under pressure and meet deadlines

Lets get applying.

London £ Competitive

Contact: Matt Ref: 31936 12/03/10

VFX Artists - New

Midlands, £DoE + bens

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

They are currently looking for experienced VFX artists - great package and location, further details to follow.

Midlands £DoE + bens

Contact: Matt Ref: 31902 12/03/10

Head of Business Development / Mobile Marketing - New

London, £80K + OTE

With the mobile advertising industry set to grow to a $10-$12Bn over the next 5 years, mobile marketing and advertising is finally reaching the tipping point, with certain players poised to reap the rewards of years of commitment to the industry. Brands are moving budgets to digital channels and mobile, with its unique advantages of anytime, anywhere reach – mobile offers great untapped opportunities for brands.

My client is a major player in this space and needs a head of business devlopment to drive sales as this ecxciting market matures over the coming years. Baesed in central London and offering a fantastic package this is a unique opportunity, please get in touch asap to avoid disappointment.

London £80K + OTE

Contact: Matthew Ref: 31929 12/03/10

Technical Author - New

London, £40K

My client is a global brand and pioneer of web / mobile unlimited media services. A major global brand and award winning cutting edge software company involved with pioneering media delivery/streaming services and cloud based technology is looking for a Technical Author to join a dynamic team based in London.

My clients product enables consumers globally to download, play and share unlimited amounts of music any time, any place. In partnership with the major international music labels, leading consumer electronics device vendors and mobile network operators, this company is ensuring the availability of next generation cloud-based music services.

PROFILE:
Duties would include writing and maintaining design specifications; documentation of source code, including some API documentation*; client-facing white papers and FAQ documents; and other required documentation.

While no development of code would be involved, familiarity with reading and understanding source code in a variety of languages would be advantageous.

This is a fantastic opportunity please get in touch asap to aviod disappointment.

London £40K

Contact: Matthew Ref: 31925 12/03/10

Senior Games Designer - New

Northern Europe, Negotiable

This company is based in one of the hippest cultural cities in Northern Europe. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

Our client is looking for a Senior Designer to join their Northern European studio and work on their groundbreaking MMO. The ideal applicant will possess a strong design sense, leadership skills and experience developing MMOs. Only the very best candidates who fill the job spec below will be considered.

Requirements:

- Strong understanding of games design and the development process
- Minimum 5 years experience as game designer in the industry, at least one shipped title and at experience working on MMOs
- Experience in leading and managing a small team.
- Understanding and proficiency in systems designs.

Responsibilities:

- Work with the Lead Designer to maintain and implement the vision for the game.
- Develop and produce concept and clear and easy to follow design documents.
- Communicate the design and ensure that the game-play is implemented to a high standard.
- Contribute innovative ideas and solutions towards all aspects of the game design
- Assist with the mentoring of junior design members.

Northern Europe Negotiable

Contact: Lucy Ref: 31924 12/03/10

Senior Games Designer - New

Shanghai, Negotiable

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

Our client is looking for a Senior Designer to join their Shanghai studio and work on their groundbreaking MMO. The ideal applicant will possess a strong design sense, leadership skills and experience developing an MMO and designing for a microtransaction-based payment model. Only the very best candidates who fill the job spec below will be considered.

Responsibilities:

- Develop concepts, game systems, and game content.
- Balance and adjust gameplay.
- Create and maintain detailed game design documentation
- Implement game content using commercial 3D software and engine tools such as Maya, 3D Studio and Unreal Engine.

Requirements:

- Good English language skills
- 6+ years videogame industry experience with a thorough understanding of all facets of game design.
- Proven success in creating compelling gameplay and developing creative solutions.
- 3+ years design experience on MMO game titles.
- Must possess intimate knowledge of payment models for both casual and hardcore online games.
- Experience developing microtransaction-based online titles a big plus.
- Experience developing an MMO for the Asian market a plus.

Shanghai Negotiable

Contact: Lucy Ref: 31923 12/03/10

All Round 3D Artist - contract - New

Central London, £DOE

This is the London studio of the music and party division of a leading international games developer.
My client is looking for an all-round artists to work on a groundbreaking music party title for the next generation of consoles. The successful candidate will join a talented team to create a consistently high quality look and feel within the title.

Essential skills for the roles include: 3DS Max and Photoshop.

Desirable skills include: Maya, source control; a proven track record of working in a team, with the ability to work individually whilst prioritising workload. You should also have a high worth ethic and strong interpersonal skills, as well as a love of music.

Central London £DOE

Contact: Matt Ref: 31922 12/03/10

Level Designer - New

USA West Coast, $DoE

This company has studios in three worldwide locations. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

Our client is looking for a superstar MMOG designer to fill a Level Design role at their USA studio. They will be responsible for effectively delivering the look and feel of the game world atmosphere. They will also implement level and mission logic.

Applicants must have a minimum of 4 years experience working on an MMOG and will have shipped at least one title. An artistic background and a passion for MMOs is essential.

The successful candidate must have experience with an array of design tools and be able to adapt quickly to learning new tools. They must also possess strong, demonstrable design and planning skills along with strong documentation and communication skills. This is an excellent opportunity and only the very best candidates will be considered.



is looking for a talented MMOG professional to fill a Level Designer position in our Atlanta location. Responsibilities include:
· Effectively delivering the look and feel of the game world atmosphere
· Managing layout encounters, events, and objectives
· Level and Mission logic and implementation
Required Experience/skills:
· Artistic background
· Create clear working documentation used to help evaluate the current status.

· Experience with an array of design tools and ability to adapt quickly and learn to use new tools
· Must possess strong, demonstrable design and planning skills
· Strong communication/documentation skills
· Creative-minded person with a passion for MMOG.

USA West Coast $DoE

Contact: Lucy Ref: 31920 12/03/10

Design Manager - Racing - New

Midlands, £DoE

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

They currently require an experienced Design Manager to join their racing team. The Design Manager will be responsible for the conceptualisation and direction of project(s) within the studio. They will also be responsible for overseeing the designs of all projects within the studio and monitor those projects through development ensuring that they adhere to the vision and direction, meeting the highest standard within required timescales. Applicants must have a minimum of 5 years' proven games design experience, with at least two completed titles under their belt. Other requirements include experience of playing both PC and console games, knowledge 3D Studio Max and experience of code e.g. C/C++ or AI programming. Some animation skills, HTML knowledge and project management experience would also be advantageous.

Midlands £DoE

Contact: Lucy Ref: 31933 12/03/10