These games jobs were last updated on 11/03/10. If you are interested in any of them please quote the ref no(s) and send your CV.
Our client is currently looking for a Senior Game Designer to join the design team. The successful candidate will have a huge knowledge of console titles and will be a creative self starter. This is an excellent opportunity to join a AAA studio! Applicants must be available to relocate to Budapest.
Requirements:
- At least 1 shipped AAA console action title as Senior Designer
- Experience designing for 1st and 3rd person current gen console games
- Experience with creating systemic and accessible game systems
- Familiar with agile development methods
Responsibilities:
- Own the game systems throughout the design process
- Mentor and guide junior members of the team
- Work together with the Creative Director.
This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.
This is a perfect opportuinity for you to utilise your graphic design skills.
We are looking for creative individuals to join a very successful team to create 'in game' interfaces and Flash animations for a next generation consoles and online video game.
Are you:
·Creative and highly motivated, with a passion for video games
· A passionate Graphic Designer
·In possesion of a strong portfolio of Web and Game Interfaces
·Proficient in Flash, Photoshop and Illustrator.
· Strong sense of animation, with 3d knowledge is an advantage.
· Knowledge of Additional Multimedia software packages is an advantage
· Good interpersonal, communication and organizational skills.
This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter.
As the Art Director you will oversee art production, define problems and provide solutions. Taking an active role in pre-production and planning of the project from the preparation of design documentation, conceptual drawings, reference material and storyboards to the definition and planning of the scope of work - the incumbent ensures high art quality by driving and implementing creative direction.
At least 5 years of experience in the Games Industry is needed
At least one shipped AAA Title as Art Director is also required
Contact me to hear more.
This company is a privately owned development studio based in Stockholm. They are currently developing a multiplatform game based on their own IP for a leading publisher.
They are currently seeking an experienced VFX Artist to join their team. The successful candidate will work on the development of high-profile projects for PS3 and Xbox 360. The main focus and majority of time will be spent creating, implementing and optimizing particle visual effects. Examples include fire, smoke, explosion trails and sparkle bursts. The ideal candidate feels comfortable in a team environment and is able to deliver compelling special effects for an original IP. . This is a great opportunity for a driven effect artist to be able to help manage, research and evolve the studio's effects pipeline and expertise to create amazing visual effects.
Please contact us for further details.
This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.
They are looking to bring in an experienced Senior Artist to drive a small team on the production of a unique high profile game.
As a Senior Artist you will be responsible for mentoring a small team of artists on an upcoming title. In this role you will report to the Art Director and your primary responsibilities will be to manage the team creatively and technically. You will also work closely with the programming team and designers in creating and preparing all art assets, correctly to spec.
This would be a great opportunity to develop leadership and management qualities as a stepping stone toward a Lead Artist role.
Requirements:
At least 3 years experience with content creation for games
Have some experience of leading a team (even a smaller one)
Extensive knowledge of 3DS Max and Photoshop.
Have an interest in all types of art and graphic design
The ability to work in different styles
Independent pro-active work attitude
Show a good understanding of the technical requirements needed to get the best from a console within your artwork.
Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
Concept art is a key part of our development pipeline. Our client is looking for concept artists with superb traditional skills who are able to define and communicate a vision for our games and elements within them. They strive to maximise the creative input from our art team, and we currently have projects encompassing a range of genres.
Traditional art skills and extensive experience with Photoshop are essential.
Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
Our client is looking for character artists who have studied the human form and can realize both believable realistic and stylised characters.
Successful candidates will also have a strong interest in gaming, a good working knowledge of 3DS Max and ZBrush, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced map generation (e.g. normal, specular & parallax).
Experience in Photoshop and traditional art skills are highly advantageous.
My client is seeking exceptional Server Side Developers to join its server team in Sweden. This new server team is responsible for designing and developing the highly scalable platform that hosts the backend logic of all our games, enjoyed by millions of people worldwide every day. You will also work closely with our games studio developing fun new features. This is a rare opportunity to join a high-performance entrepreneurial team at the forefront of the social video games industry
Primary Responsibilities:
- Work with our games studios to design server features required to support new game functionality and releases.
- Identify and investigate key game backend requirements and solutions, including performance, reliability, scalability and security.
- Deliver on new software releases of the highest quality through good design, attention to detail and system testing based on evolving requirements and on a timely basis.
- Maintain documentation to support the operations team when the code is in production.
- Collaborate with the games studios to identify and develop server features that support and enhance new and existing games.
Skills
Key Requirements:
- Demonstrated expert-level proficiency in Java.
- Strong Knowledge of SQL.
- Solid object-oriented design, programming, and debugging skills.
- Track record for developing innovative approaches to solve challenges associated with designing robust highly scalable systems.
- Proficient in leveraging development tools - source code management, IDEs, and debuggers.
- Solid track record of producing high-quality client-server applications through the full product lifecycle.
- Highly motivated self-starter, who thrives in a fast-paced environment and can work independently with minimal supervision.
- Excellent team player, eager to learn from others and to share skills with colleagues.
- Degree in Computer Science or related subject.
Desirable:
- Interest in video games and online social networks
- Knowledge of Flash networking (ActionScript 3).
- Knowledge of JavaScript.
- Experience with Unix/Linux and other open source technologies and platforms.
This is a unique opportunity to join on of the most talked about games company's in the world today, a fantastic package is offered plus relocation, please get in touch asap to avoid disappointment.
Our client is looking for a project manager to plan, direct and coordinate technology, security and IT service improvement projects. The role will need to work closely with senior users in the business to identify and agree project requirements, scope and objectives, and with technical leads to plan activities. Monitoring and risk management will be important to ensure high quality delivery. The manager will need to stand ready to participate in procurement processes including competitive bids, supplier selection and management, requests for information (RFI), and Request for Proposal (RFP).
Skills/experience desired:
- Project management accreditation (e.g. Prince2 Practitioner, PMI PMP)
- Business analyst experience
- Experience of delivering technology, IT service improvement or security projects
- Business and technical awareness, very good communicator
- 5+ years practical project management experience
- Experience with supplier selection and management
- TIL accreditation or experience with working in an ITIL environment.
Client of Xbox Live.
This is a 3 to 6 months assigment for an experienced concept artist.
Please email me to find out more.
This is the UK office of Xbox Live.
Ideal candidates for this position will have a strong background in games programming, with a breadth of experience in areas such as user experience, Xbox 360 APIs, web services, networking, and video. Such candidates should have a successful track record of working collaboratively with other disciplines such as programme management, design and QA, as well as other developers. Experience developing and shipping a game (disc-based or XBLA) on the Xbox 360 is required, as well as fluent in French.
Requirements for the position include:
- A bachelors degree or equivalent in Computer Science
- Strong software development experience in C/C++
- Lua experience strongly preferred but not required
- Native/fluent French language skills
- Experience shipping at least 1 game title on the Xbox 360 platform
- Solid debugging skills and knowledge of software engineering principles
- Excellent communication skills
- Passion about gaming and online entertainment
Contract initially until June 2010.
This is the UK office of Xbox Live. Ideal candidates for this position will have a strong background in games programming, with a breadth of experience in areas such as gameplay, graphics, 3D maths, content tools, networking and multiplayer. Such candidates should have a successful track record of working collaboratively with designers, animators and artists as well as other developers and QA. Experience developing and shipping a game (disc-based or XBLA) on the Xbox 360 is required.
Requirements for the position include:
- A bachelors degree or equivalent in Computer Science
- Strong software development experience in C/C++
- Lua experience strongly preferred but not required
- Experience shipping at least 1 game title on the Xbox 360 platform
- Applied knowledge of 3D maths
- Solid debugging skills and knowledge of software engineering principles
- Excellent communication skills
- Passion about gaming and online entertainment
Contract initially until June 2010.
This is the UK office of Xbox Live.
We’re looking for an experienced Software Development Engineer in Test (SDE/T) candidate to help deliver applications that will expand LIVE to every entertainment category including television, movies, sports, music, and more. We’re looking for a candidate with a proven track record delivering software and services to a broad audience who is accustomed to working within a very fast-paced, high energy environment.
This SDE/T position will be testing both the Xbox client applications and supporting our partners to test service components delivering deep content to a broad audience. We are looking for an SDET who understands application development but also has experience with the challenges of testing Enterprise level Web Services.
Must have:
- Strong experience testing software across multiple releases
- Solid ability to work in C/C++, C#, SQL, XML, ASP.NET (LUA is a bonus)
- Experience with Enterprise services and database testing
Contract initially until June 2010.
This is the games division of the world's largest software publisher and the producer of the now famous Xbox. Some of the games coming out are well deserving of their pre-release hype; such titles as DOA3, Oddworld: Munch's Oddysee and Halo (among many others) are guaranteed to be instant hits. The SDET focusing on tools will have access to developers, source code, and a myriad of tools enabling direct impact on quality and reliability for a title. The role involves ensuring that all tools and technical/automated testing required are available for the team. Identifying and owning test process, maintaining test schedules and ensuring testing in allocated areas is carried out throughout the testing phase.
Requirements:
- Strong design & coding skills in XML, C/C++ and C#/related .NET technologies. LUA desirable.
- Strong debugging skills and experience driving features from development through release.
- Strong experience of writing automated tests and contributing to automation test frameworks
- Good understanding of threading (object locking etc).
- High capacity to learn new technologies quickly
- Solid problem-solving and analytical skills, a passion to champion product quality, and the desire to work as an integral part of a feature team
- Strong communication and teamwork to partner cross discipline, with emphasis on teams in Redmond.
- Excellent interpersonal and written communication skills; must be proficient in English.
§ Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc.
- Ability to maintain a positive and professional attitude under pressure while keeping a high level of integrity
- Interest in software testing and video games
- A university degree in computer science or related field
Contract initially until end June 2010.
This is the games division of the world's largest software publisher and the producer of the now famous Xbox. Some of the games coming out are well deserving of their pre-release hype; such titles as DOA3, Oddworld: Munch's Oddysee and Halo (among many others) are guaranteed to be instant hits.
This role will oversee test case creation & testing for given areas in a game. The prime responsibility of the STE is to use testing and expertise to drive effective and efficient testing to raise defects and risks which development can reproduce and fix. The STE will work as a resource identifying and owning test process, maintaining specific test schedule and ensuring testing / reporting in allocated areas are carried out to completion throughout the testing phase.
Requirements:
- Min 1 year expereince in similar role
- Excellent office software skills: Microsoft Word, Excel, Outlook, Visio etc
- Familiar with bug tracking and test case management software solutions
- Self-motivated with a strong work ethic
- Excellent interpersonal and written communication skills
- Must be proficient in English
- Strong analytical and strategic skills
- Professional under pressure while keeping a high level of integrity
- Preferably ISEB/ISTQB qualified
This is a contract role until June, potentially extended until September, maybe until November 2010.
This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this rapidly expanding field.
Our client is currently looking for an experienced Senior/Lead Designer to join the team and work on multiple platforms (iPhone, DS, Wii). This is an excellent opportunity to join a top class studio and work on exciting and varied projects. The successful candidate will have several games already under their belt and be able to demonstrate an excellent understanding of games design for various platforms. They are seeking an individual who is able to adapt quickly to new requirements and platform specifics, whilst demonstrating good design practices. Please contact me for further details.
This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.
They are currently looking for experienced VFX artists - great package and location, further details to follow.