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info for candidates : latest jobs

Most recently posted jobs in all areas

These games jobs were last updated on 08/02/10. If you are interested in any of them please quote the ref no(s) and send your CV.

Vector Illustrator (quick start fo rthe fright artist) - New

Central London, Contract rate

Kazoo is a creative design studio, specializing in motion graphics, animation, branding and concept development. This studio oversees a diverse pool of talent, which together work to create unique, innovative and appealing solutions for global brands.
My clienrt seeks an excellent Vector Illustrator.
You are highly proficient in Adobe Flash and or Adobe Illustrator
The initial work will focus on background layouts and landscape imagery.
The tyle isn't set ye but your audience will be more to a younger and fun audience.
Ideally you'd work in -house, you they consider remote work once things get going.

Get your folio over to me =).

Central London Contract rate

Contact: Matt Ref: 31768 08/02/10

Engine Programmer - New

South East, to £40K

Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.

They currently require an experienced engine programmer, with excellent C++ and maths skills, to join their team. The successful candidate will be working on their 3D rendering engine. Experience with redering optimisation is essential, along with at least two years experience of working on games rendering engines in general, preferably on at least one AAA title.

South East to £40K

Contact: Lucy Ref: 31767 08/02/10

Games Technical & SFX Artist - New

Midlands, Great

Our client is one of the new wave of groundbreaking European Development Studios. Founded in 2002 by a highly talented and experienced team, the award winning company is re-inventing independent development. They employ ambitious people and encourage fun & adventurous lifestyles to deliver fresh, original & innovative console intellectual property for a new mass market audience.
More details to follow

Qualifications/Attributes

Positive and outgoing personality
Expert knowledge of modern game engines and graphical techniques
Technical expertise in 3DS Max
Excellent knowledge of lighting principles
Good understanding of animation concepts, requirements and processes
Expert in 3DS Max (or Maya) for prototyping and designing SFX
Expert in Adobe Photoshop for texture creation
Good fine art skills
Experience on all next generation consoles
Excellent written and verbal communication skills.

Midlands Great

Contact: Matt Ref: 31766 08/02/10

Special Effects Artist - New

Midlands, £17,575 - £30,763

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.
This is a great chance to produce hyper real atmospheric effects (e.g rain, fog, snow) combat effects (e.g. weapons, damage, blood) and environmental effects (e.g. smoke, electricity, fire).

Demo material should be relevant to the position of Special Effect Artist, including examples of your special effect work preferably by movie file or by screen grabs.

This role is also open to former Environment Artists in the past but have an aptitude for special effects, please send work that demonstrates your passion in this regard.

Midlands £17,575 - £30,763

Contact: Matt Ref: 31765 08/02/10

Senior Games UI Artist - New

Midlands, £Good

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

This is a great opportunity to utilise your current graphic art skills
You are proficient with the industry standard packages
You have previous games experience and are ready to work on a hot new AAA title.
Get your latest folio and CV together.

I look forward to hearing back from you.
More information can be provided.

Midlands £Good

Contact: Matt Ref: 31764 08/02/10

Art Director - Canada - New

Canada, High+ Benefits

Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates living abroad or away from Quebec City.
My studio is looking for a fantastic Art Director right now.
Are you looking for a new and different experience?
You would be in charge of defining the visual and artistic style of our games. The ideal applicant will have at least three years of experience as an art director or lead artist.
As an Art Director, the applicant will be in charge of setting the example, elevate the overall quality of the team and demonstrate a passion to define, lead and execute a unified vision for every project of the studio.

Responsibilities

· Define artistic style of the game
· Communicate and ensure the visual components are consistent and coherent with the artistic vision of the game
· Share your knowledge and experience with the artists and production team
· Keep good communication with Art editorial to ensure overall visual quality of the company is met


Requirements

· Excellent knowledge and understanding of the video game development process
· Strong portfolio demonstrating an excellent understanding of both 2D and 3D mediums
· Exceptionally strong management and communication skills
· Proficient in Photoshop,3ds Max 9, and all other graphic-related tools and software
· Strong interpersonal, problem solving and analytical abilities
· Ability to work effectively in both individual and team settings
· Bilingual (English and French) a plus.

Canada High+ Benefits

Contact: Matt Ref: 31762 08/02/10

Senior Environment Artist (Contract) - New

Surrey, £30k - £40k (contract)

Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.
My client needs a top-flight senior environment artist to help them build new worlds within their new game. You will create incredibly rich landscapes and towns that the ambitious designers think up.

Candidates need a proven track record of work on high quality shipped titles. This is an opportunity to work with industry leading talent and they are keen to see artists who still have a passion for creating games and feel they have something extra to give.

Requirements:
Successful applicants will be able to show a genre leading portfolio and also boast the extensive practical knowledge of:
Photoshop
Zbrush

We’d be delighted if candidates could also tick some of the following boxes:
Prior Senior or Lead level experience
Knowledge of XSI
Architectural experience
2D concept skills
Experience outside of environment work.

Surrey £30k - £40k (contract)

Contact: Matt Ref: 31763 08/02/10

Games Artist - Max preferable but Maya acceptable - New

North, £30k

This excellent company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. They are currently working on a new IP!

This solid studio would like to talk to you if you have the following (and more)

An excellent knowledge industry standard 2-D package (e.g. Photoshop)
Preferably will have worked on at least 1 shipped game title in your career
Excellent 2-D and 3-D asset creation skills. You must be highly skilled in hand authoring of materials (diffuse, specular, normal maps) and hard surface 3-D models (environments, props, vehicles)

A good understanding of how various different aspects of graphics technology work and how best to exploit them to get exciting results

Experience working with some or all of the following: complex shaders and materials, in-game lighting systems, visual effects systems and post-processing techniques

A meticulous organiser
Capable of planning out their own work thoroughly, giving realistic and achievable timescales and then working to these.

A good communicator

Let's get applying!

North £30k

Contact: Matt Ref: 31761 05/02/10

UI Artist - Urgent - New

North, up to £30k

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

This is a greta opportunity to work for a great games company as a UI Artist.
You must have at least 2 years experience in the industry, 1 year as a UI Artist.

Knowledge/Skills Required
You will come to the position with at least 3 years experience with industry standard 2-D package. Fireworks and Illustrator are acceptable, Photoshop experience essential.

Experience with the UI tools of the Unreal 3 Editor a definite advantage. Including the UI Editor, Kismet and Matinee.

You must have solid design and composition skills, a keen interest in design overall and a sharp eye for up and coming trends and presentational style.

Drop me a line to find out more details.

North up to £30k

Contact: Matt Ref: 31760 05/02/10

Senior Designers - New

South East, £DoE

Every single one of the 200 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.

Our client is currently looking for Senior Designers to join their team to work on a variety of original IPs and AAA licenced games. The successful candidate will use the studio's game editor and scripting system to implement their own design concept through to the final gameplay detail.

Successful applicants must have a very broad experience of playing games and be able to demonstrate an excellent understanding gameplay mechanisms.

Requirements:

- At least 3 years games design experience
- Excellent verbal and written skills
- Experience designing for XBox360 and PS3
- At least one AAA title under their belt
- Experience mentoring junior designers a bonus.

South East £DoE

Contact: Lucy Ref: 31759 05/02/10

Environment Artist - 6 month contract - New

South / London, £ 6 month contract

Our client is an independently-owned game studio based near London, England. Founded in 2001, it has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has contributed to several high profile releases, and is currently developing an unannounced multi-platform title. Essential Skills and Experience

Experience in production of textures for foliage
Experience in photo realistic texture creation including diffuse, specular and normal maps
A great eye for detail and a natural flair for composition and colour
Experience leading a small team on a game level.
Familiarity with 3D modelling packages such as Maya or 3D Studio Max
Thorough knowledge of and experience with Adobe Photoshop
Good written and verbal English skills

Preferred Skills and Experience

Strong traditional art skills
Experience working in lighting a game environment
4 years+ experience in 2D, 3D and/or animation
Shipped at least one title

I am waiting for your application.

South / London £ 6 month contract

Contact: Matt Ref: 31758 04/02/10

Games Experienced Animator ?3DS Max) - New

Cambridge, 6 month contract

My client is a small development team. They are now also starting to venture in to I-Phone dev, and later on they eventually aim to work on the the console market, Mac and PC.
My client seeks some excellent max animators.
This contract work will be in the Cambridge Area for a minimum of 6 months.

Platform : Natal
Contract Rate : 2K a man month
Time : 3 - 6 months (more when required)

Get your reels together.

Cambridge 6 month contract

Contact: Matt Ref: 31757 04/02/10

Test Team Lead - New

South East, £Good

My client is looking for a Test Team Lead to take responsibility for testing their software development kit.
The right person will be experienced and competent in defying and implementing a comprehensive test strategy. Working closely with the product exec and technical team the role is responsible for selecting and managing the tools necessary to perform effective system, performance, regression and testing activities.
Leading a small team of testers, the successful candidate will have experience of testing software development kits. Experience of working in an Agile environments is also beneficial as is experience of testing 3d graphical products. In addition candidates must have prior experience of developing automated tests.

Responsibilities
- Accountable for the quality of the software being released.
- Develop an automated test suite for the SDK
- Formulate a test strategy and associated processes/tools.
- Assist with creation and management of suitable test environments
- Assist other test analysts with system, performance and regression testing

Skills:
- Strong verbal and written communication skills
- Ability to track issues, estimate, prioritise and balance requirements under pressure
- Ability to develop an automated test suite
- Degree level education or equivalent industry experience.

South East £Good

Contact: Donna Ref: 31748 04/02/10

Lead Animator Maya fast start - New

Essex, £ Excellent

Our client is a well known creative marketing communications company offering services across the marketing communications mix. Their services vary from corporate identity and design for print, to direct marketing materials, point of sale, and digital media communications including internet, CGI and applications solutions.
This commercial studios seeks an outstanginf Lead Animator.
You will produce highest quality CGI animation and photo-realistic stills from brief to delivery on time and to budget ensuring brand adherence.

Previous relevant work experience
A least 3-5 years 3D animation skillsDiscreet 3D studio Max 2010
Lighting, texturing, Rendering, and compositing abilities and extensive
Photoshop skills Production of photo-realistic stills and animations

Contact me to hear more.

Essex £ Excellent

Contact: Matt Ref: 31747 04/02/10

Senior Network Programmer - New

Budapest, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

They need a Senior Network Programmer to join their team. Candidates will have:

- 3+ years experience in the games industry
- Shipped at least 1 high-profile console or PC title
- Direct responsibility for online performance and functionality
- Familiar with technical requirements certification process for online titles
- Excellent C++ skills
- Excellent problem-solving skills
- Excellent OO design skills
- Excellent communication, interpersonal and organizational skills (must deal with non-programmers)
- Excellent knowledge of TCP/IP and UDP network protocols
- Experience with Client/Server and Peer-to-Peer network architectures
- Extremely familiar in dealing with network-related problems (firewall issues, master-server, CD-Key authentication)
- Good knowledge of encryption, compression and lag-avoidance techniques
- Willing to relocate to Budapest/Hungary.

Budapest Good + relocation

Contact: Andrea Ref: 31756 04/02/10

Senior Programmers - New

Cambridge, £High

Every single one of the 200 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.

They are urgently looking for a number of Senior Programmers:

AI sub-team Lead Programmer experienced with advanced game AI techniques, including practical platform optimization aspects.

Senior Rendering Programmer with extensive experience of rendering techniques, lighting, shaders.

Senior Network programmer with extensive experience of online multiplayer networking implementation.

Senior General gameplay / algorithmic Programmer with ability to devise and implement novel solutions to complex problems.

Please contact me for more details.

Cambridge £High

Contact: Andrea Ref: 31752 04/02/10

Graphics Programmer - New

Edinburgh, £High

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.

They are looking for an experienced graphics programmer to help breathe life, realism and fun into their next-generation games. This is an exciting opportunity to develop cutting-edge graphics and visual effect systems, working together with the art department to create optimal, attractive solutions for their games. Interested applicants should possess a good grounding in graphics theory, excellent Maths skills, an eye for detail and a natural ability to communicate as part of a creative team.
 
Required:
 
- Strong understanding of 3d graphics principles and techniques
- Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math)
- Strong C/C++ and shader programming skills
- 2+ years professional graphics programming experience
- Prior experience coding on a commercially released game title
- Self-motivation
-Passion for playing and making games
 
Desired:
- Mathematics/computer science degree
- Prior experience with deferred renderers.

Edinburgh £High

Contact: Andrea Ref: 31754 04/02/10

Network Online Servcies Contractor - New

Bromley, £High

Our client is an independently-owned game studio based near London, England. Founded in 2001, it has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has contributed to several high profile releases, and is currently developing an unannounced multi-platform title.
They need some one to take on the responsibility for the technical design and implementation of their online services platforms. The successful candidate will work closely with the Online Team, Design Team, and Community Relations Manager to provide the front-end their games.

Essentially Skills and Experience
- A least one console or PC game which has had a significant online and multiplayer component
- Prior online services programming experience
- Experienced and proficient in C++
- Ability to write clear, maintainable, portable code
- Excellent communication skills, both verbal and written

And ideally:
- Knowledge of id Technologies (especially idTech 4)
- Experience with Sony, Microsoft, and Steam APIs
- Experience with Game Networking.

Bromley £High

Contact: Andrea Ref: 31750 04/02/10

Contract Programmers - New

Bromley, £High

Our client is an independently-owned game studio based near London, England. Founded in 2001, it has rapidly established itself as one of the leading game developers in Europe. Dedicated to online gaming, the studio has contributed to several high profile releases, and is currently developing an unannounced multi-platform title.

They're currently expanding their team for their multi-platform title and are looking for self-motivated and enthusiastic people with a talent and passion for advancing the medium. They currently need a number of contract programmers to work on UI and optimisation programming. Please call for more details.

Bromley £High

Contact: Andrea Ref: 31751 04/02/10

Audio Lead Programmer - New

Midlands, £High + benefits

Our client is one of the new wave of groundbreaking European Development Studios. Founded in 2002 by a highly talented and experienced team, the award winning company is re-inventing independent development. They employ ambitious people and encourage fun & adventurous lifestyles to deliver fresh, original & innovative console intellectual property for a new mass market audience.

They are looking for an experienced Audio programmer to take a leadership and management role to create an incredible audio experience for a wide range of platforms. As lead Audio programmer you will be responsible for implementing leading edge audio systems in addition to over-seeing a small team of audio programmers, all working to push the boundaries of real-time audio in video-games.

Your responsibilities will include working with your team and other departments to design new audio systems. As well as doing audio programming yourself, you will help your team to design & review their code, work with other programming departments to ensure smooth integration of audio systems. You’ll also work with your team to create and maintain schedules.

The right candidate will need several years of experience in an audio programming role, and understand low-level coding and optimization techniques in order to execute advanced DSP audio processing with minimal processing overhead.

Key Requirements:
- At least 5 years programming experience.
- Mastery of core C++ language features.
- Excellent understanding of DSP algorithms & FFT analysis.
- Excellent understanding of audio processing algorithms, and audio compression schemes.
- Experience with audio APIs (e.g. FMod, Miles, WWise, XAudio, VST plugins, or other)
- Strong API design, implementation & documentation skills.
- Familiar with contemporary software engineering practices, such as version control, scripting languages, build processes, automation.
- Familiar with a variety of contemporary audio & music software.

Midlands £High + benefits

Contact: Andrea Ref: 31753 04/02/10

Physics Programmer - New

Edinburgh, £High

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.

They are looking for an experienced Physics programmer o help breathe life, realism and fun into their next-generation games. This is an exciting opportunity to develop cutting-edge physics and collision systems and use them in creative and novel ways, working together with other departments to solve physics, animation and AI problems. Interested applicants should possess excellent math skills, an eye for detail and a natural ability to communicate as part of a creative team.
 
Requirements:
 
- 3+ years physics programming experience
- Prior experience authoring and extending physics systems for a shipped game title
- Familiarity with existing physics packages
- Outstanding math skills (linear algebra, trigonometry, matrix/quaternion math)
- Fluency in C/C++, Assembly, and SIMD programming
- Strong multi-threaded programming skills
- Passion for playing and making games

Desired:
- Physics/mathematics/computer science degree
- Prior experience coding on a commercially released game title
- Experience implementing animation systems
 
 
 .

Edinburgh £High

Contact: Andrea Ref: 31755 04/02/10

Senior Gameplay Programmer - New

Cambridge, £High

This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.

They are currently embarking on an exciting new project and are looking for a highly talented Gameplay Programmer to join their team. The ideal candidate for this role will be both technically proficient and creatively-driven with a keen understanding of what makes a game fun and interesting. He/she will take responsibility for a specific (major) area or areas of game-play, including designing the architecture, leading the development, documentation and maintenance.

Required qualities:
- Good C++ background with the ability to rapidly prototype code as well as produce well engineered final code.
- In-depth understanding of working on a next generation platform (PS3/Xbox 360/DX9 PC/DX10 PC)
- Good debugging, system design and 3D math skills
- In-depth knowledge of all aspects of games development, proven by experience of working on at least two released titles and at least five years industry experience
- In-depth understanding of the development of story-driven action adventure games
-Strong analytical abilities
- Excellent communication skills
- Demonstrable highly creative programming talent and love of games.

Cambridge £High

Contact: Andrea Ref: 31749 04/02/10

Experienced Games Art Director - New

Budapest, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following ( and more =) ) :

Credited Art Director on a minimum of 2 shipped titles on a major platform.
+3 years of gaming industry experience.
Have a Passion for making games.

Excellent understanding of:

Strategic allocation of resources for maximum effect.
Console and PC development processes.
Technology and pipelines.
Potential impact of production-phase change requests on quality, stability and schedule.
Storytelling and game play.

Responsibilities:


Direct and inspire an art team in the creation of a unified vision.
* In co-ordination with the Producer and Development Director ensure game ready assets adhere to the product vision.
Facilitate communication and focus with artists.
Co-ordinate with internal technology groups as it relates to pipeline and process.
Along with the Art Leads ensure the timely delivery of art assets.
Review levels, scenes, lighting effects etc. for maximum impact.
Provide creative input, direction and mentoring / support to Art Leads and Artists.
Work with studio executives and department leads for continual process improvement.
Contribute innovative and original ideas towards all aspects of game production and development.

Budapest Good + relocation

Contact: Matt Ref: 31746 03/02/10

Senior Animator - New

Midlands, £28 - 42k DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

The time has come for you to showcase your skills further. This studio requires a Senior Animator to work on our next high profile title. You will be working with the Art Manager to help create a top title.
You can happily produce high quality animation using both hand keyed animation techniques and motion capture data.
You will also need to set animation schedules and ensures that all animation tasks are carried out on time and in the correct style.

Character rigging skills also an advantage.

I await your response.

Midlands £28 - 42k DOE

Contact: Matt Ref: 31745 03/02/10

Art Manager - New

Midlands, circa £46k DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. Now developing for PS3, Xbox 360, Nintendo Wii, and PC, bold steps are producing big results with truly imaginative, truly innovative gaming experiences. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

This studio is working on several fronts. Their newest project is looking awesom so you have a great chance here to be a part of it.

Summary

You will be responsible for unifying the artistic vision of their project. You will be in charge of both the games visual appearance and quality, directing this vision and communicating it to the project team, client and studio.

You will be responsible for the day to day management of the projects art team ensuring they are working at an optimum level and within the specified art style and technical guidelines at all times.

To hear more drop me a line.

Midlands circa £46k DOE

Contact: Matt Ref: 31744 03/02/10

Games Animators Experienced / Intermediate please. - New

Cheshire, £DOE

This studio was established in 2005 after a merger of two great companies They have been making brilliant games for more than 15 years, with over 38 million copies sold to date. The company employs more than 150 people through all of their sites.

This studio has a number of opportunities for Animators in the Cut-Scene department as well as on our In-Game Animation Team.
Applications from Animators outside of the games industry are welcomed, they are also happy to view top end student showreels, and re-train those from different Animation disciplines.

Get in touch.

Cheshire £DOE

Contact: Matt Ref: 31743 03/02/10

Senior 3D Artist /Senior Environment Artist - New

Canada, DOE

Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates living abroad or away from Quebec City.

My client seeks a versatile, all-rounder Senior 3D Artist with exceptional modeling and texturing skills.

The chosen applicant will be in charge of leading the modeling and texture aspects of the project.
You will work in collaboration with the art director to set the quality level of the characters and to respect the artistic vision of the game.

You’ll be in charge of managing the aspects of content creations such a pipeline concerns, shaders and asset integration.

Get in touch to hear more.

Canada DOE

Contact: Matt Ref: 31742 03/02/10

3DS Max Vehicle Artist (Next Gen a must ) - New

South, £ Good DOE

Every single one of the 200 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.
My studio has a project ready for you to add your immense skills.
We are looking for vehicle artists who have a good sense of design, together with experience of creating high quality vehicles.

You will model a wie range of vehicles so flexibility is a must

Successful candidates will also have a strong interest in gaming, a good working knowledge of 3DS Max, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced use of shaders.

Experience in Photoshop and concept skills are highly advantageous.


I look forward to seeing your samples
These do not need to relate to a game, but should show off your talent.

South £ Good DOE

Contact: Matt Ref: 31741 03/02/10

Vehicle Artist - New

Tyne & Wear, Upto £25 Start Date: 20/04/2009

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.

Applicants must have a degree in a related field (Art and Design, Industrial Design or similar.)

If you’re a reliable, well-motivated and creative individual with a passion for visual design, then you could be the person we’re looking for. You’ll be required to demonstrate the ability to produce high-quality work quickly and to deadlines.

An interest in videogaming, motor vehicles and driving games is a bonus.

Tyne & Wear Upto £25 Start Date: 20/04/2009

Contact: Matt Ref: 31740 03/02/10

Contract Games Animator - Motion Builder is essential - New

North West, £DOE - Contract

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

I have found you a great opportunity to work for an award winning studio and help in creating the most stunning looking and believably animated characters for one of our eagerly awaited upcoming AAA titles.

You will be responsible for creating game ready animations from motion capture data and building animation trees using our in house tools.

Experience of Autodesk Motion Builder is essential, please note any relevant experience you have had with the package.

Your CV should show your creative interest in the motion of human characters.
They don't need to see all the work you've ever done but remember your initial application is based on the work you send, so make it air tight.

North West £DOE - Contract

Contact: Matt Ref: 31737 02/02/10

Technical Art Director - New

Brighton, £Excellent + benefits

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an extraordinary fusion of extreme sports and racing that results in a truly unique experience, the game promises to be one of the highlights of 2009. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.


The Technical Art Director defines the production techniques used by artists, and ensures that the art team has all of the relevant tools and workflows they need to operate at peak efficiency. They also develop the Art Direction into an optimal CG look, and ensure that all art content in the game is being built to withstand performance and memory requirements.

Skills range / summary:

- Designs and supervises the creation of game pipelines and workflows, working in conjunction with engineers and art leads.
- Works with the Game Director and Art Director to ensure that visual quality is not being compromised by technical constraints.
- Regularly audits and streamlines all art production methods (Including Level Art, Modeling, Character Animation/Motion Capture, Visual Effects and Lighting)
- Provides mentorship, coaching and management of other technical artists on the team.

Qualifications:
- BS Degree in Computer Science, Graphic Art or a related field.
- 4+ years experience in Computer Graphics
- 2 years experience on AAA console game development
- Computer Programming/Scripting experience (e.g. C++, MEL, Python, Etc…)

Desirable:
- Additional background in Film or TV VFX is an advantage.
- Experience in UI design for artists/animators
- Prior experience using Motion Capture.

Brighton £Excellent + benefits

Contact: Matt Ref: 31736 02/02/10

Character Animator - Next Gen AAA title - New

Edinburgh, £Good

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.
I have seen a great opportunity for a fantastic animator. You are required to produce in-game sequences and cinematics.

They are also looking for animator/riggers to handle setup, assembly and problem-solving with character assets for body and facial animation.
Good technical skills and experience of editing motion capture data, editing of longer sequences with multiple characters and non-mocap animation props is ideal.

All applicants should be fluent in one or more of the major packages with 3ds Max, Character Studio & Motionbuilder experience an advantage.


Get yourt reels ready to send me now.

Edinburgh £Good

Contact: Matt Ref: 31735 02/02/10

Lead Artist - New

London, £ Salary dependant on experience & grade

We are working with Sony Computer Entertainment's world class development studio in London. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.
This is an excellent opportunity to utilise your Lead skills and experience.
We need to show your strong communicator skills.

It’s important that you are committed to training and development of their team - they must be able to demonstrate at interview how they intend to accomplish this.

Some responsibilities include
Creating in game assets to best quality and within the timeframes defined in the schedule.
Assisting and supporting less experienced members of staff in their learning of good work practices, videogame technologies, software, art theory and the overall process of videogame production.

I look forward to seeing your samples.

Get in touch to hear more details.

London £ Salary dependant on experience & grade

Contact: Matt Ref: 31734 02/02/10

Fantastic Lighting Artist ( Maya preferred) - New

Europe, £brilliant

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
This impeccable studio requires your awesome lighting skills. As a member of the lighting team, you will collaborate with level designers and environment artists to literally light the way for gamers, so they can enjoy our games to their fullest. You will work with our cutting-edge deferred rendering engine, adding lighting to levels and cut scenes using both real-time and pre-rendered solutions. You will take concepts created by our visual design team and turn them into reality within our levels, working closely with the art director to ensure that our vision is achieved.


Requirements

You have a passion for lighting and rendering
You have a strong sense of light and colour composition
You have previous experience with lighting for film, games, or commercials
You have technical knowledge of rendering software and 3D applications.

Europe £brilliant

Contact: Matt Ref: 31731 02/02/10

Senior Animator - New

The US of A, £High + amazing benefits

This company is based in one of the hippest cultural cities in America. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.
My client is looking for a skilled senior animator to help build tomorrows worlds with tomorrow's technology. The main focus is on building hyper-realistic humans in photorealistic environments.
As senior animator you would be instrumental in proactively carrying the animation vision through our projects, working closely with game design, tech and engineering and guiding the work of other animators.

Required Experience/Skills:

Experience with Maya and/or Motionbuilder
Understanding of how to create animation for blending
Thorough understanding of anatomy and structure.
Thorough understanding of the technical aspects of animation.
Ability to animate realistic human motions.
Extensive knowledge of character rigging and weighting.
Ability to carry the animation vision and guide the work of other animators
Experience with working closely with other disciplines
Ability to work between animation and tech to resolve issues
Can contribute to scheduling and work organization

ALL APPLICANTS ARE REQUIRED TO SUBMIT A PORTFOLIO WITH 3D ANIMATION DEMO/REEL.

The US of A £High + amazing benefits

Contact: Matt Ref: 31730 02/02/10

Mid Level Animator 3DS Max - New

Essex, Upto £34k

Our client is a well known creative marketing communications company offering services across the marketing communications mix. Their services vary from corporate identity and design for print, to direct marketing materials, point of sale, and digital media communications including internet, CGI and applications solutions.
Basic overview
Previous relevant work experience
At least 1-2 years 3D animation skills
Discreet 3D studio Max 2009
Texturing abilities and extensive Photoshop skills
Production of photo-realistic stills.

Package knowledge needs:-
Rhino
Combustion
Knowledge of RenderDrive, Brazil and Final Render mental ray
Related qualification
Video compositing skills

Mid-Weight Animator.

Essex Upto £34k

Contact: Matt Ref: 31733 02/02/10

Excellent Character Modeller (Minimum 2 years experience) - New

Australia, Sun and £££

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
This fantastic studio is still currently looking to expand their top team.

Excellent 3D modeling (Optimization, clean meshes, edges flows, functionality etc) and texturing (Optimization, texture size, etc) technical skills

In-Depth knowledge of 3D Studio Max or Maya, Zbrush or similar technologies

Expert knowledge of Adobe Photoshop

Excellent understanding of efficient techniques for game production, on both high and low resolution pipelines

Expert knowledge of UV-mapping techniques; as well as the creation of bump maps and alpha channels to be incorporated into final 3D character models.

Able to Create texture maps painted from scratch and using photo reference materials, layering/compositing

Technically savvy with strong problem solving skills

Ability to work accurately to concept material as well as using imagination to overcome problems or constraints

Solid knowledge of human and animal anatomy, with an eye for accurate proportions, form, and details

Understanding of animation and Rigging skills would be beneficial
Attention to detail is essential and all tasks must be carried out to the highest standard

A willingness and ability to continue learning is essential

Please prepare your high end samples and I can help to move it on from there.

Australia Sun and £££

Contact: Matt Ref: 31729 01/02/10

GUI Artist / UI Graphic Designer - New

Australia, SUN and $AUS

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

Requirements:
A basic knowledge or html and php

Experience in Dreamweaver, Multimedia Flash, Illustrator, InDesign, Photoshop, ImageReady or demonstrated equivalent

Responsibilities:
Create quality UI designs according to vision outlined

Ensure that design is consistent with defined visual style for the game

Work with programming and Design teams to facilitate implementation of UI into the project.

Skills & Knowledge:
Exceptional organisational and communication skills

Must be a self-motivated, detail oriented problem solver with a burning desire to contribute to a uniquely creative environment

Ability to create design whilst taking into account technical limitations

A high degree of familiarity with, and an active interest in, computer games and electronic entertainment products of all genres and in particular simulation products

A mind disposed towards creative but practical ideas.

Australia SUN and $AUS

Contact: Matt Ref: 31728 01/02/10

Next Gen. Character Artist - New

Australia, Aus$ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
Required Experience that you have obtained is as follows:-

Proficient with edge loops and latest polygon construction methods
High levels of technical competency in Maya, Photoshop and Zbrush
Understands the technical limitations of character modelling within a
development environment

Character preparation skills modelling, rigging and skinning for animation
Experience with sub skeletons and set driven keys for quality deformation of
characters

Please get in touch if this is you!

Australia Aus$ DoE

Contact: Matt Ref: 31727 01/02/10

Next Gen. Lead Animator - New

Australia, Aus $ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
This stable studio is looking to carry on releasing top titles, Your Lead animation skills are required.
Required Experience
Proficient with setting up and maintaining animation rigs
High levels of technical competency in both Maya and Motion Builder
Experience of animation pipelines within a game development production
Experience of working with in house tools and console development process
Motion Capture Experience, including successful planning and organised mocap shoots

Accomplished animator with experience of leading a team through at least one AAA title

Contact me fo rmore details.

Australia Aus $ DoE

Contact: Matt Ref: 31726 01/02/10

Senior Concept Artist - New

Northern Europe, £High + amazing benefits

This company is based in one of the hippest cultural cities in Northern Europe. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.

You will be able to create amazing and intricate concept samples that will aid the
model team. Ideally you will have a range of at your disposal, It would be also
good to see some Industrial and Sci Fi work in your portfolio.

Ideally, work with highly realistic drawing skills, with an emphasis on science fiction, mechanical design, functional concept. Star Wars, BattleStar Galactica, Blade Runner, Alien and such are good references in terms of environment design. They are not looking for creatures, monsters or fantasy specialists.

Film/ Games experience and knowledge is a must

I look forward to reviewing your work.

Northern Europe £High + amazing benefits

Contact: Matt Ref: 31725 01/02/10