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These games jobs were last updated on 25/02/10.This page is for games programming and managerial jobs in Europe and rest of world - Italy, Spain, France, Germany, Austria, Poland, Czech Republic, Sweden, Holland, Netherland,s Australia Singapore, China, Japan. If you are interested in any of them please quote the ref no(s) and send your CV to Datascope Rest of World.
This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.
The Senior programmer is an exceptionally talented, ‘all-rounder’ who has the ability and passion to really own and drive key areas of their game’s code-base. In the short term the candidate will be assisting with the PC version of their next-gen title. The task could be quite varied depending on the candidate's strengths. This project offers various outstanding work including rendering, and optimisation. Long term they are looking for a key member of the game focused team.
Position Responsibilities:
- Designing, defining and developing the next generation of multiplayer internet game play, on top of multiple platforms
- Providing hands-on technical expertise to define and develop networked simulation techniques
- Interacting closely with designers, artists, and animators to bring the vision of the game to life
- Implementing game AI functionality using core AI features
- Co-Developing tools with artists, animators, designers and our core programming staff
- Creating good quality, performance-minded code
- Exploration of new practices to continually improve the quality of game development within the company
Position requirements:
- Good object oriented programming skills
- Having a passion for making and playing innovative games
- Strong background in math
- Strong background in graphics
- Fluency in English
Technical requirements
- Familiarity with network middleware
Advantageous
- 3+ years experience in game development
- Degree in programming
- Experience in onsole programming on PS2 and/or XBOX
- Experience in programming an action shooter
- Intensive knowledge of the Unreal Engine.
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
As a VFX/Tech Art producer, you'll be responsible for organizing, scheduling and coordinating the duties of the Visual FX and Tech Art team.
You'll direct and motivate your team members to make sure that the goals and deliverables are met, while supporting the production team and creative directors with assigned work. You will also collaborate with department leads to determine resource requirements and timelines necessary to see the project through to completion.
Requirements:
- You have 2+ years of experience producing or managing creative personnel in the game or film industries
- Your self-direction and follow-up skills are second-to-none
- You have the ability to anticipate production issues and counteract them if required
- You are able to manage changes to the project scope mid-production while minimizing the impact on your team
- You're articulate, have strong written and verbal communication skills and a good command of the English language.
- You are familiar with software used in the creation of 3D content
Extra:
- You're passionate about gaming
- You have knowledge of game development pipelines and potential bottlenecks/risks
- You have a keen knowledge of how different disciplines interact to create AAA games
- You have direct experience with SCRUM/Agile management methods.
This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity.
To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
They are looking for a Lead Games Programmer. The ideal candidate will have a degree in Computer Science, a minimum of 5 years' experience in games development and/or 3 shipped titles and previous experience leading and motivating a team.
Other requirements for the role include:
- Strong C and C++ programming skills.
- Strong 3D programming and mathematics skills.
- Thorough understanding of game production process.
-Thoroughly knowledgeable about the TRCs for all platforms.
- Working knowledge of in-house tools.
-Thoroughly knowledgeable on all build processes.
This well regarded Australian company was set up several years ago and has grown steadily. Headed up by a team of seasoned games professionals it is an independent developer and are producing some exciting titles.
They are looking for a exceptionally talented Lead Tools Programmer to manage a team of up to 6 Tools Programmers for their existing and future titles. The Lead Tools Programmer will be responsible for the design, implementation and maintenance of the tool chain within the company. This includes Maya exporters, Asset Editors, World building tools and distributed build system. The successful candidate will maintain and grow the production process that involves more than 100 employees: artists, programmers and designers.
Required Experience:
- 5+ years professional experience as a Lead or Senior programmer
- Proven track record in developing / designing complete tool chains and production processes
- Experience in recruitment and conducting interviews
- Strong architecture, documentation and design skills
- Familiar with Source Control software (SourceSafe, CVS, Perforce)
- Expert in C++
- Win32 + ATL/WTL experience
- Experience with network and distributed programming an advantage.
This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity.
To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
They are looking for a Network Programmer with at least 3 years of programming experience with experience in network programming. The ideal candidate will have good technical problem solving ability, strong C and C++ programming skills, strong 3D programming and mathematics skills and thorough understanding of game production process.
This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.
They need a Senior Network Programmer to join their team. Candidates will have:
- 3+ years experience in the games industry
- Shipped at least 1 high-profile console or PC title
- Direct responsibility for online performance and functionality
- Familiar with technical requirements certification process for online titles
- Excellent C++ skills
- Excellent problem-solving skills
- Excellent OO design skills
- Excellent communication, interpersonal and organizational skills (must deal with non-programmers)
- Excellent knowledge of TCP/IP and UDP network protocols
- Experience with Client/Server and Peer-to-Peer network architectures
- Extremely familiar in dealing with network-related problems (firewall issues, master-server, CD-Key authentication)
- Good knowledge of encryption, compression and lag-avoidance techniques
- Willing to relocate to Budapest/Hungary.
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
They are looking for an experienced Senior Tech Programmer to work on their game engine. The successful candidate will be fluent in C++ and have at least one published title under their belt, preferably AAA. Expertise in the fields of graphics, audio, memory management, streaming, optimization or any combination is what they are looking for. They require someone who is skilled at optimizing code for performance, size, scalability and clarity.
Experience optimizing by vectorization, a strong knowledge of 3D maths and fluency with OpenGL, DirectX or GCM would be advantageous. They are also looking for someone with knowledge of current GPU architectures and experience designing and implementing parallel/distributed systems.
This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity.
To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
They are looking for an Effects Programmer.
Requirements:
- Proven knowledge and experience in effects programming
- Strong C and C++ programming skills
- Strong 3D programming and mathematics skills
- Thorough understanding of game production process
- Excellent written and oral English communication skills
- Experience on console game titles.
This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity.
To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
They are looking for a Senior Games Programmer. The ideal candidate will have a degree in Computer Science, experience on at least 3 console game titles and experience with designing and implementing user interfaces.
Other requirements for the role include:
- Experience with Assembly language
- Experience with the following processors (Advantageous but not essential): Z80, 6502, 68000, 6809
- Strong C and C++ programming skills
- Strong 3D programming and mathematics skills
- Thorough understanding of game production process
- Excellent written and oral English communication skills
- Familiarity with hardware manufacturer’s guidelines for the relevant platforms (TCR, TRC and LotCheck)
- Knowledgeable on build processes and automation.
Datascope is offering an exclusive opportunity at one of the world’s leading online gaming companies. This is a young, fast-growing company with an international presence and a fun, dynamic culture. They are dedicated to creating exciting social connected experiences for casual gamers with in-house games or by working with the best developers. They are looking for a Game Studio Manager to manage the production of technical and functional game innovations in the in-house studio.
Responsibilities will include:
* Build the technical foundations to enable games to function on different platforms
* Develop new social gaming features and roll out to in-house and external developers
* Manage and develop the studio team of 8 programmers and artists
* Develop and manage a robust API for use by internal and external developers.
Skills/experience required:
* 3+ years experience managing game production teams
* Experience with Flash/server interfaces and protocols
* Creating APIs (desirable)
* Degree in a relevant technical field
* Good English communication skills.
Our client is one of the world’s leading independent development studios for interactive entertainment. Set up in 1999, the company is dedicated to creating exceptionally high quality video games for the PC and next-generation consoles, powered by their proprietary cutting edge technology.
They are looking for a Database Architect to own the development of database systems, from specification through design, implementation and deployment.
Requirements
- B.S in Computer Science, or equivalent work experience
- Experience: 5+ years in enterprise RDBMS systems
- Very strong DB Architect with excellent knowledge about relational database design and development in high-performance, distributed environments.
- Database subject matter expert with deep experience in MySQL.
- Experience in partitioning, clustering and sharding patterns.
- Fundamental knowledge about analysis of hotspots for optimization of database structures and queries.
- Familiar with common patterns for relational database design.
- Experience with standard revision control (SVN) and defect tracking tools.
- Experience in using Agile Methodology as a software development process following continuous integration programming, particularly SCRUM.
- Ability to thrive in a startup-like environment working with both on-site and remote teams.
- Motivated self-starter who likes working on very productive, fast-paced teams.
- Ability to skilfully navigate ambiguity in a dynamic environment.
- Ability to remain calm, poised, professional, and productive when under pressure.
- Maintains objectivity and seeks win-win resolutions when faced with tough problems.
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
They are looking for a talented and enthusiastic Senior Programmer to join their team to work AAA projects.
Requirements:
- At least one published title under your belt, preferably more
- Experience working on FPS titles
- A complete passion for programming
- Fluent in C++ and other programming languages
- Extensive experience in optimizing code for performance, scalability and clarity
- Comfortable working with a large code base
Preferable:
- Strong understanding of the maths behind 3D graphics
- Able to analyze the strengths and weaknesses of a game
- Experience designing and developing systems for animation and/or physics.
This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.
They are currently developing an online service platform for PC that will debut early 2010. They want to release this for the Mac later next year. They are therefore looking for an experienced Mac developer that can spearhead the Mac porting and future Mac development. Although the majority of the system is server based your focus will be on the Mac client. Therefore it is essential that you have experience in creating Mac applications. Being their Mac programmer specialist means that you will work independently but also cooperate within a team consisting of talented Server and Windows programmers.
You are an ideal candidate if you have deep technical understanding of the Mac operating system and a strong desire to create user-friendly applications. If you also have experience of Windows application development, this is beneficial.
Requirements
- Experience of shipping Mac applications
- Expert knowledge of Mac programming
- Experienced C / C++ / Objective-C programmer
- Good level of English
Please include work samples and other information about the previous Mac applications you have created. Applications not including the above will unfortunately not be considered.
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
Our client is looking for an experienced Senior Build Engineer to collaborate with IT Support to maintain and support all facets of the build , including configuration, troubleshooting, software updates, and setting up new projects. Furthermore, the successful candidate will research new technologies and techniques to optimize the build process and enhance infrastructure performance. You'll integrate the output of the development teams into releases and liaise with QA to have them tested.
Requirements
- Good understanding of source control management software (Perforce)
- Articulate, with strong written and verbal communication skills and a good command of the English language
- Prior experience with game development or software development processes
- Excellent C/C++ programming skills
- Experience using distributed build systems and continuous integration systems.