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Europe & world games jobs : Rest of world art and design

Artists, animators and designers - Europe and Rest of World

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These games jobs were last updated on 01/09/10.This page is for game artist, animator and design jobs in Europe and rest of world - Italy, Spain, France, Germany, Austria, Poland, Czech Republic, Sweden, Holland, Netherlands, Australia Singapore, China, Japan. If you are interested in any of them please quote the ref no(s) and send your CV to Datascope Rest of World.

Experienced Games Art Director - Urgent - New

Europe, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.
I have another excellent opportunity for the more senior artists of you out there.
This large studio needs you to be the bearer of their high standards and artistic quality.

Responsibilities

Advise, direct, and facilitate internal and external teams in development of games, across multiple next-gen platforms

Ability to manage a full spectrum of Artists, across multiple experience levels

Cross-functional collaboration and leadership.

Europe Good + relocation

Contact: Matt Ref: 36169 01/09/10

Web / Graphic Artist for AAA games studio - New

Germany, €Excellent

Our client is the worldwide leading provider and pioneer of online games with a number of awards won in the past year for the innovation and creativity. With their new technologies, they are able to realize new game concepts which contain graphics with a quality similar to that of console games but can still be played without downloading anything.
Duties;-
Promote the studio games online in an energetic and visually entertaining manner ie Splash/ Entry pages.
Vector work, UI (User Interface) and Logo creation.
Creating cutting edge motion graphics that will promote their titles in an edgy and visually appealing way.

Skills:-
Java / PHP / Flash knowledge
Knowledge of the print process.
Please add Flash / Action Script Experience in Requirements

Packages:-
Proficiency in Adobe Packages ie Fireworks/ Illustrator / Photoshop

Requirements:-
Strong folio of great creative work
Samples of previous games sites would be ideal.

Germany €Excellent

Contact: Matt Ref: 36153 31/08/10

Senior Concept Artist - New

Germany, £DOE

This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter.

Position Requirements
- A realistic approach/style is preferred for this role
- Good understanding of visual communication
- A strong ability of thinking in 3D
- Good use of line, light and shadows
- Experience in developing exceptional presentation materials in black & white, color and physical 3D (mockups, actual models, sculptures etc.)
- Good ability to visually and verbally communicate complex mechanical and emotional concepts
- Ability to work within a style including a style set by another artist/art director
- Excellent drawing and traditional illustration skills in a variety of media.

Germany £DOE

Contact: Matt Ref: 36143 27/08/10

Game Interaction Designer - New

Europe, €Good

Our client is the leader in online games development, with 45 games websites in 17 languages. Since 2004, they’ve created game experiences for families, teens, and kids. In addition to partnering up with top-notch game developers and publishers for gaming content, they also have several in-house game studios creating specialised high-quality games that are focused on the needs of their audiences.

They are seeking a talented and inspired Game Interaction Designer to improve the user experience and produce innovative and commercially-focused game designs. Primary projects will be on a multiplayer micro-transaction platform.

Please contact me for further information on this position.

Europe €Good

Contact: Lucy Ref: 36132 26/08/10

Animation Director - (open for a Great Lead Character Artist / Lead Animator).

France, Excellent

This company was founded in 1997. Since its creation, the studio has gained international recognition for its contribution to interactive narration and its fresh thinking on emotion in games. They believe that games should be more than toys, a new type of experience provoking the same level and diversity of emotional responses from audiences as the best movies we've seen.

This is your chance to lead the Animation Studio (Mocap Body & Facial Dept/Animation Team/Rigging Team).
You will be responsible for setting up and maintaining animation pipelines/workflows and setting a high quality bar,

Essential Requirements:
· At least 5 years experience building, rigging, and animating characters in the role of Lead Character Artist / Lead Animator.
· In a senior role, shipped at least one AAA successful game/movie.
· Experience developing processes and tools for working with animated character
·Previous experience editing with Mocap data is essential.
· Outstanding animation skills, solid understanding of animation theory and general animation movie/games pipelines.

I'd love to talk to you about this fantastic position.

France Excellent

Contact: Matt Ref: 36122 24/08/10

Animator / Animation editor

Europe, € Great

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

My client is looking for an experienced animator for the position of animator with the direction motion capture editor.
The project is high in motion capture. The tasks will be mostly motion capture editing but will include working with cutscenes (cinematcis and editing), events(editing) and keyframing, when the main tasks are completed. By editing they require taking the motion capture and modify it to fit the game and at times work on posing and timing were it's needed, all to make the animation as spectacular and interesting as possible.


Qualifications:

Experience of motion builder
The ability to take initiative
A genuine interest in new game technology.

Europe € Great

Contact: Matt Ref: 36068 10/08/10

Environment Artist (High end FPS)

Warsaw, Euros

This is a fantastic studio that has a space open for your fantastic skills and games background. They are currently developing their next high paced, visually alive title for the next generation consoles and PC's.
This fantastic studio is looking to bolster it's environment art team.
You are required to accurately create models from concept through to final output.
They require an amazing folio , perhaps include high-quality, high-poly environments, characters, or vehicles


Preference goes to applicants with:

Shipped-title experience
Experience working with high-end modeling formats
Familiarity with game development, art pipelines, and Unreal Engine 3.

Warsaw Euros

Contact: Matt Ref: 36066 10/08/10

Senior Environment Artist FPS

Germany, € High

This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.

As the studio Senior Environment Artist you'd be required to create environment models and textures which meet the high aesthetic, creative and technical standards. The ideal candidate is able to assists the art lead in achieving the art style of the project, works closely with the lighting artist and level designers to polish the levels.
Other required attributes -

-3 to 5 years industry experience modeling and texturing environments using 3dsMax and Photoshop or similar 3D and 2D programs
-Ability to translate concept and reference artwork into 3D game assets
-Being familiar with high resolution modeling, next generation shading and texturing techniques, and a high capacity to learn new tools
-A strong technical limitations understanding.

Germany € High

Contact: Matt Ref: 36065 10/08/10

Senior Texture Artist

Sweden, €Good

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

I have been instructed to find a fantastic games experienced Texture Artist.
As a texture artist you will create environment textures for one of their high end projects. You will be part of a highly creative team and work in close cooperation with our environment artist in creating highly detailed level art for this AAA title.
This position is full time on site at our studio in Sweden.
Responsibilities

Create textures for environments and objects
Maintain and create a look and feel that is consistent throughout the game

Skills

Excellent Photoshop skills
Great modelling skills
Excellent eye for detail

Requirements and experience

At least two published games
Several years of professional experience from texturing.

Sweden €Good

Contact: Matt Ref: 36063 10/08/10

Senior Level Designer

Sweden, €Excellent + benefits

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

They are currently looking for a Senior Level Designer to join the team. The Senior Level Designer will work with one of the studios major projects and create levels using their in-house tools. Applicants must have at least 2 years in a similar role, with several years of experience creating levels in Radiant, Hammer or Unreal. They must also have at least 1 shipped title under their belt, have excellent artistic skills and an extensive knowledge of the technical aspects of creating levels.

Sweden €Excellent + benefits

Contact: Lucy Ref: 36057 09/08/10

Senior Games Designer

Sweden, €Excellent + bens

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

They are currently looking for an experienced games designer, preferably with multiple shipped titles, to join the studio. The Senior Designer will make a valuable contribution to their next AAA title. They will be responsible for the gameplay mechanics and core features. They must have FPS experience and at least 5 years in a similar design role. This is a fantastic opportunity to join a friendly, successful and highly regarded studio and work on a AAA title.

Sweden €Excellent + bens

Contact: Lucy Ref: 36056 09/08/10

Specialist Lead SFX Artist -

Amsterdam, DOE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

Your job is to create top quality, to benchmark defining content within their area of expertise. A Specialist Artist has a very strong technical knowledge of their chosen area as well as being able to innovate in this field. Other aspects of the job include helping and tutoring game artists to create higher quality content.

Excellent technical knowledge of software and techniques within their field
Preferably experienced in different content creation fields (TV, Film, etc)
Excellent skills within one of the following specialisms: Environment, Layout, Special FX, Lighting, Vehicles, Texturing:.

Amsterdam DOE

Contact: Matt Ref: 36038 05/08/10

Senior Environment Artist

Amsterdam, EXCELLENT DOE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
My client requires an outstanding senior environment artist is required to create Next Generation quality pieces.
You'll have the affinity with architecture and environments, and knows the ins and outs of level building for games, such as draw distances, culling, portalisation and lighting.
You will construct environments, set-pieces and props, place buildings and objects, will do set-dressing to make the environment totally realistic, and add dynamic and destructible objects to create interaction

Knowledge of shading, modelling and texturing is essential.
This title will be HUGE.

Amsterdam EXCELLENT DOE

Contact: Matt Ref: 36037 05/08/10

Lead 3D Artist

Germany, Great + Benefits

Our client is the worldwide leading provider and pioneer of online games with a number of awards won in the past year for the innovation and creativity. With their new technologies, they are able to realize new game concepts which contain graphics with a quality similar to that of console games but can still be played without downloading anything. Duties:-
As lead artist you will drive on the visual content from concept to final output.
To run and maximise a team of 10-15 artists.

Skills:-
Strong Leadership ability with the ability to tutor and create documentation.
A meticulous and fully detailed approach to work.
Animation ability.
3D Modelling - Rigging , Skinning, UV ability, Low poly skills.

Packages:-
Proficiency in Maya / Max / Unity / Photoshop.

Requirements:-
2+ AAA titles.
Strong folio of work

Bonus:-
Any handheld / online experience would be great.
A gaming Rockstar is required =).

Germany Great + Benefits

Contact: Matt Ref: 32740

Senior Level Designer

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

Our client is looking for an outstanding Senior Level Designer for their forthcoming project. The successulf candidate will have a thorough understanding of the intricacies of level design, create original and compelling missions and act as a mentor to the more junior members of the team.

Requirements:

- At least one published FPS/action title as a Senior Level Designer
- Experience with all stages of game development
- Able to create clear level design documents, as well as building them from scratch without supervision
- Excellent communication skills.
- Strong understanding of current 3D packages and level editors.

The Netherlands €DoE

Contact: Lucy Ref: 32708

Lead Level Designer

Australia, AU$Excellent

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

This is a superb opportunity for an experienced senior level designer to join a successful studio in a sunny climate! The successful candidate will manage a team of Level Designers and work closely with the Lead Artist, Lead Programmer and Producer.

The successful candidate with have 5+ years' experience working as a Level Designer and have experience managing a team too. They must have extensive experience with 3rd party level design editors (UnrealEd, Doom Edit etc) or existing in house game development editors as well an ability and understanding of working in a 3D environment.

Australia AU$Excellent

Contact: Lucy Ref: 32709

Next Gen. Lead Animator

Australia, Aus $ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
This stable studio is looking to carry on releasing top titles, Your Lead animation skills are required.
Required Experience
Proficient with setting up and maintaining animation rigs
High levels of technical competency in both Maya and Motion Builder
Experience of animation pipelines within a game development production
Experience of working with in house tools and console development process
Motion Capture Experience, including successful planning and organised mocap shoots

Accomplished animator with experience of leading a team through at least one AAA title

Contact me fo rmore details.

Australia Aus $ DoE

Contact: Matt Ref: 32675

Graphic Artist / Web Designer (Medium)

Germany, Excellent

Our client is the worldwide leading provider and pioneer of online games with a number of awards won in the past year for the innovation and creativity. With their new technologies, they are able to realize new game concepts which contain graphics with a quality similar to that of console games but can still be played without downloading anything.
Duties;-
Promote the studio games online in an energetic and visually entertaining manner ie Splash/ Entry pages.
Vector work, UI (User Interface) and Logo creation.
Creating cutting edge motion graphics that will promote their titles in an edgy and visually appealing way.

Skills:-
Java / PHP / Flash knowledge
Knowledge of the print process.

Packages:-
Proficiency in Adobe Packages ie Fireworks/ Illustrator / Photoshop

Requirements:-
Strong folio of great creative work
Samples of previous games sites would be ideal.

Germany Excellent

Contact: Matt Ref: 32625

Senior Games Designer

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

They are currently looking for an exceptional Senior Games Designer to join their team. The successful candidate will have a pivotal role in formulating the game design.

Requirements:

- At least one published FPS/action title as a Senior Games Designer
- Experience with all stages of game development
- Excellent sense of fun gameplay, with experience in tuning and balancing.
- Strong understanding of UI principles, usability and playability
- Excellent communication skills.

The Netherlands €DoE

Contact: Lucy Ref: 32607

Senior/Lead Games Designers - ONLINE

Germany, €Competitive

Our client is the leading provider and pioneer of online games with a number of awards won in the past year for the innovation and creativity. With their new technologies, they are able to realize new game concepts which contain graphics with a quality similar to that of console games but can still be played without downloading anything.

They are currently seeking several experienced Senior or Lead Games Designers to join their team. The Games Designers will be responsible for developing game content and game mechanics, as well as game balancing in their multiplayer games. They will also be responsible for the level and story design.

The successful candidate will have an excellent understanding of the principles of design and the games industry as a whole. They will have experience with programming, scripting and visual design, along with excellent mathematical and analytical skills. Applicants must have at approximately 5 years experience and must have MMO / online experience.

German language skills would be advantageous, but not a necessity, as this is an English speaking, international studio. German (or English) lessons would be provided.

Germany €Competitive

Contact: Lucy Ref: 32572

Lead Designer

Austria, €50K+ - dependent on experience

Our client is a leading game development studio, currently working on quality titles for the global market. With a fantastic city centre location, this studio is made up of experienced and dedicated developers, working across all major platforms.

They currently require and experienced Lead Designer to work on an titles on PS3 and Wii. Applicants must have at least 3 years in a Senior role and several published titles. Experience leading a team would be advantageous.

Austria €50K+ - dependent on experience

Contact: Lucy Ref: 32539

PS3 Lead Artist Maya

Austria, Depending in Experience

This is a dedicated game development studio, working on all major entertainment platforms (PS2, Xbox, GBA, PC, Handheld, Web). Their team members have more than ten years of experience in the industry. A fantastic new PS3 title has been signed up hence the new need for top talent.

As the Art Lead will be responsible for managing a team of artists and ensuring this team works to the highest production standards. You will manage workflow, processes and the roadmap for the art team. You will possess leadership qualities. You will be ready to mentor talented artists within our teams and attract more talent.

This is a great opportunity to apply your lead art and managerial skills for a newly signed PS3 project.
Previous next generation experience would be a bonus.

Get you folios ready as more information will follow shortly.

Austria Depending in Experience

Contact: Matt Ref: 32509

Senior Mobile Game Designer

The Netherlands, €Good + benefits



Working in a dynamic team with the aim of creating a fantastic portfolio of mobile games IP / titles. Focussed primarily on Android / iPhone and iPad platforms you will write design documents, research new technological developments within the leading edge games / mobile games sector and try to add to the company's knowledge base. You will be skilled at multitasking and be at ease working on multiple projects simultaneously.

My client's games are focused on one or more specific target groups, you must be able to mentally and emotionally connect to different types of players, even if their interests don’t match yours. The ideal candidate will be able to demonstrate proven high level acheivemehnt within a leading or well respected mobile games studio, my client is making a big push into mobile and is backing this with big budget resources! Its a fantastic opportunity to join one of the worlds best games studios and take a creative lead on exciting new projects and new business direction. Please get in touch ASAP for more info!

The Netherlands €Good + benefits

Contact: Lucy Ref: 32495

Lead Level Designer - URGENT

Australia, AU$Excellent

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

This is a superb opportunity for an experienced senior level designer to join a successful studio in a sunny climate! The successful candidate will manage a team of Level Designers and work closely with the Lead Artist, Lead Programmer and Producer.

The successful candidate with have 5+ years' experience working as a Level Designer and have experience managing a team too. They must have extensive experience with 3rd party level design editors (UnrealEd, Doom Edit etc) or existing in house game development editors as well an ability and understanding of working in a 3D environment.

Australia AU$Excellent

Contact: Lucy Ref: 32480

Design Director

Australia, AUS$DoE

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

Our client is currently looking for a fantastic Design Director with plenty of experience. The successful candidate will have extensive experience managing a team of designers on AAA games and be comfortable handling multiple projects. They will be responsible for leading the direction of all the design within the studio. They will also be responsible for all the usability testing and training of the design team. Some travel will be required, to industry events etc.

Australia AUS$DoE

Contact: Lucy Ref: 32481

Games Character Animator 3D Max and Motionbuilder

Czech Republic, Good

Our client is dedicated to making a real impact by advancing visual and sound aesthetics on next-generation platforms. They are currently working on two projects for the XBox360, PC and PS3 for one of the industry's top publishers.

This amazing studio would like to hear from talented and passionate 3D animators to work on a high-end action title for the PC, PS3 and Xbox 360.
The focus would be on character action animation and cinematics.
Serious candidates would have at least two years' experience with 3D Max and Motionbuilder and be exceptionally skilled in animating realistic human characters and/or multi-pod fantasy characters. A thorough understanding and application of classic animation principles (staging, timing, and cameras, etc.) is a must, as well as the ability to collaborate and communicate effectively with a wide range of team members and disciplines. Experience with Unreal would be a big plus.

Main duties for the role include: character animation and motion capture clean up for cutscenes and in-game actions, preparing game animations using the Unreal tool set.

Get your reel together!

Czech Republic Good

Contact: Matt Ref: 32395

Next Gen Character Artist

Europe, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following, and more =) :

Game or Film Industry experience is strongly preferred
Good understanding of anatomy, and representing anatomy in topology
Ability to create all textures needed for creating photorealistic looking humans

Strong knowledge of human body structure and setup for facial animation

Preferably strong knowledge of 3DS Max or Softimage|XSI and Adobe Photoshop

Proficiency in Z-Brush is a huge advantage

Consistently demonstrates an excellent sense for detail

Must be able to adapt to new technologies

Ability to creatively translate concepts, ideas into authentic characters

Good English communication skills.

Europe Good + relocation

Contact: Matt Ref: 32387

Experienced Games Art Director

Budapest, Good + relocation

This company have established themselves as an award winning developer with their first and second game and now highly successful franchise. They are currently working on 2 exciting next gen projects.

I have another excellent opportunity for the more senior artists of you out there.
For full consideration I would need you to the following ( and more =) ) :

Credited Art Director on a minimum of 2 shipped titles on a major platform.
+3 years of gaming industry experience.
Have a Passion for making games.

Excellent understanding of:

Strategic allocation of resources for maximum effect.
Console and PC development processes.
Technology and pipelines.
Potential impact of production-phase change requests on quality, stability and schedule.
Storytelling and game play.

Responsibilities:


Direct and inspire an art team in the creation of a unified vision.
* In co-ordination with the Producer and Development Director ensure game ready assets adhere to the product vision.
Facilitate communication and focus with artists.
Co-ordinate with internal technology groups as it relates to pipeline and process.
Along with the Art Leads ensure the timely delivery of art assets.
Review levels, scenes, lighting effects etc. for maximum impact.
Provide creative input, direction and mentoring / support to Art Leads and Artists.
Work with studio executives and department leads for continual process improvement.
Contribute innovative and original ideas towards all aspects of game production and development.

Budapest Good + relocation

Contact: Matt Ref: 32354

GUI Artist / UI Graphic Designer

Australia, SUN and $AUS

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

Requirements:
A basic knowledge or html and php

Experience in Dreamweaver, Multimedia Flash, Illustrator, InDesign, Photoshop, ImageReady or demonstrated equivalent

Responsibilities:
Create quality UI designs according to vision outlined

Ensure that design is consistent with defined visual style for the game

Work with programming and Design teams to facilitate implementation of UI into the project.

Skills & Knowledge:
Exceptional organisational and communication skills

Must be a self-motivated, detail oriented problem solver with a burning desire to contribute to a uniquely creative environment

Ability to create design whilst taking into account technical limitations

A high degree of familiarity with, and an active interest in, computer games and electronic entertainment products of all genres and in particular simulation products

A mind disposed towards creative but practical ideas.

Australia SUN and $AUS

Contact: Matt Ref: 32280

Next Gen. Character Artist

Australia, Aus$ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
Required Experience that you have obtained is as follows:-

Proficient with edge loops and latest polygon construction methods
High levels of technical competency in Maya, Photoshop and Zbrush
Understands the technical limitations of character modelling within a
development environment

Character preparation skills modelling, rigging and skinning for animation
Experience with sub skeletons and set driven keys for quality deformation of
characters

Please get in touch if this is you!

Australia Aus$ DoE

Contact: Matt Ref: 32279

Senior Multiplayer Designer

The Netherlands, €DoE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

Our client is currently looking for a thoroughly experienced and enthusiastic senior or regular multiplayer designer. The successful candidate will be responsible for the multiplayer component of their project, steering the development of levels and game mechanics from high-level design to final implementation. They will work withing a team of experienced Designers, and work closely with other departments on all things multiplayer. This is an important role with a fantastic studio.

Requirements:

- Must have worked on the multiplayer component in a professional capacity, designing levels and environments
- Experience in a senior role on at least one shipped title, preferably
- Must have demonstrable experience of designing missions, weapons, player abilities, user interface designs, etc.
- Experience with Maya or MAX (other level editors are a bonus).
- Experience with Adobe Photoshop, scripting languages (LUA a bonus), MS Office and project management tools.

The Netherlands €DoE

Contact: Lucy Ref: 32265

Creative Director

Spain, €Negotiable

This is Barcelona’s elite international video game developer. The studio team is composed of industry veterans who have collectively released over 10 million units on all current and next-generation platforms. This is a worldwide player developing innovative gaming concepts and breakthrough gaming technologies.

More details to follow.

Spain €Negotiable

Contact: Lucy Ref: 32093