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games jobs : games programming jobs - by location

Games programming / 3d engineering jobs

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These games jobs were last updated on 07/08/08. For games programming, we include tools, AI, audio, gameplay, network, engine, 3D, mobile and animation programming jobs. If you are interested in any of them please quote the ref no(s) and send your CV.

Graduates - CV and demo advice is available on our advice for graduate programmers page.

North

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Experienced XBox360/Lead Programmer - New

Nottingham, £NEG

This independent games company is a leading provider of Massively Multiplayer Online Game technology. They have developed rapidly since launch, led by a managerial team with over 80 years of games experience between them who have formed a team dedicated to producing creative and groundbreaking games while having a good time doing it - a strategy which has seen them deliver a growing number of commercial and critical successes.


A key aspect of this role is that the Programmer strives to improve their programming skill level and implement ways to push the technical features of the project under direction from their Lead Programmer. The key role will be the design and implementation of an Xbox360 rendering engine and asset pipeline.

The Programmer will work on many aspects of console development using existing sub-systems such as networking, rendering, physics and front-end user interface.

SKILL REQUIREMENTS/RESPONSIBILITIES:

- Must possess a high level of programming skills - this is a crucial requirement. The Programmer must have a strong background in programming, ideally relating to video game development.
- Very strong C++ with exposure to Design Patterns, STL with solid engineering techniques.
- Experience with console development on Xbox360 specifically in the area of rendering and asset pipelines.
- Excellent verbal and written communication skills.
- Able to give and receive constructive feedback.
- Excellent organisational skills.
- Excellent troubleshooting abilities and/or the resourcefulness to obtain solutions.
- Remain ‘up-to-date’ on all aspects of cutting edge programming as it relates to the video game industry.
- Willing to learn and be open to new ideas. The candidate must be adaptable and be able to pick up new skills quickly.
- Video game experience - playing games as well as programming games.
- Must have worked on at least one published title.
- Assisting the Lead Programmer in the induction of newly hired programmers as required, providing them with a complete overview and hands-on familiarisation of the company programming procedures prior to being assigned to a working team.


This is a full-time position in Nottingham, United Kingdom.

Nottingham £NEG

Contact: Barry Ref: 27055 07/08/08

Lead Gameplay Programmer

North East, £34K-50K

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.

o Location: Newcastle Studio

o Hierarchy and reporting lines: Reports to Technical Director, and will generally have one or more direct programmer reports

o Role overview: Leads a programming team toward the achievement of the goals defined by the Technical Director. Assists in setting the short-term objectives of the team, with some input into the long term objectives.

Accountable for developing, writing, documenting and debugging gameplay and other code for new and upgraded software products.


o Skills required:

- Experienced with all aspects of the project cycle.
- Able to contribute globally with technical plans.
- Able to deal with complex situations and problems effectively.
- Excellent team management skills and experience in motivating individuals.
- Mastery of core and advanced C++ language features. Will regularly mentor more junior staff on the use of programming language features
- Capable of designing large, complex, reusable systems with limited assistance from others
- Capable of debugging most high- and low-level problems in an efficient manner
- Excellent understanding of the performance trade-offs of different technical solutions on all relevant development hardware platforms
- Capable of producing accurate, achievable project plans for programming teams.
- Capable of mentoring more junior staff in most areas of game programming
- Able to lead interviews of technical candidates, and make effective recruitment decisions based on these interviews
- Able to work and communicate effectively (both verbally and in writing) with the other disciplines (art, audio, design, production, QA, etc.), and senior management throughout the organisation.
- Strong problem solving skills.
- Good understanding of 3D maths.
- A proven ability to work closely with designers and an understanding of how to develop gameplay systems which provide designers with the facility to rapidly iterate key gameplay parameters.

o Education and experience:

- Good Bachelors degree in a relevant subject (Computer Science, Mathematics, Physics with some programming modules) or equivalent experience
- Eight or more years of software development experience and/or critical contributions to two or more shipped titles
- Experience in leading a technical team
- Thorough command of the relevant programming languages and a thorough knowledge of software design practices including modularity, event-driven architecture, object-oriented design, graphics and animation techniques, interface design practices, portability, extensibility and testability.

North East £34K-50K

Contact: Barry Ref: 26985 28/07/08

Network Programmer

North East, £25K- £38K DOE

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.

Our client is currently looking for a Network Programmer to join the team at the Newcastle-based studio. The studio, best known for various award-winning titles on Xbox 360, PS3 and PC, is looking for talented and passionate game enthusiasts to join the teams on these innovative Xbox 360 & PS3 projects.

An ideal candidate will have worked on game-side network architecture for at least one published console or PC game.

Qualifications:

- Experience of game-side network code such as addressing latency \ lag, client-side prediction \ correction issues.
- Current object replication techniques.
- Experience of UDP \ TCP IP protocols.
- A high standard of C/C++ programming (at least 3 years commercial experience)
- Excellent debugging and problem solving skills.
- Experience in working with multi-processor architecture \ distributed computing.

The following attributes would be an advantage:

- Knowledge of low-level assembler programming.

North East £25K- £38K DOE

Contact: Barry Ref: 26984 28/07/08

Tools Programmer

North East, £25K- £38K DOE

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.
o Location: Newcastle,

o Hierarchy and reporting lines:
Reports to the ATG Leads and Tech Directors

o Role overview:

The Tools Programmer is responsible for creating, improving and maintaining the studio’s content creation toolset. The role will involve working closely with designers and artists to gather requirements, design, implement, test, and roll out tools which meet or exceed their expectations

Functional responsibilities:
- Design and implementation of tools within the advanced technology group
- Maintenance of the existing Unreal Engine based toolset

Skills required:
- Proficient in C++
- Demonstrable problem solving skills
- Good communication skills
- Experienced with technical design and documentation
- Knowledge of software engineering best practices
- Ability to write clear maintainable portable code

Skills desired:
- Unreal engine and/or UnrealScript experience.
- Knowledge of Xbox 360 or PS3 console development.
- Experience with 3DS Max, Maya or Motion Builder plugins.

Education and experience:
- Good Bachelors degree in a relevant subject (Computer Science, Physics,
Maths)
- 3 years commercial experience with GUI based tools development

Person specification:
- Enthusiasm for on-going learning and development
- Good self-organizational abilities
- Self motivated and ability to work with minimal supervision.

North East £25K- £38K DOE

Contact: Barry Ref: 26983 28/07/08

AI Programmer

Sheffield, to £30k

This is the Sheffield studio of one of the largest independent games developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games.

They are looking for an AI Programmer to work on a groundbreaking PS3 and Xbox360 first-person shooter. The successful candidate will be responsible for crafting soldier behaviour to enhance the gaming experience of the player. He/she will have good C++ programming skill and have in-depth understanding of the tools of the AI programmer: search, analysis and decision making. Candidates will also have proven expertise in C++, demonstrable prior AI experience, either as graduate projects or published games and ideally (although not essentially) experience with next-gen consoles (X360, PS3), Unreal Engine, AI middleware.

Sheffield to £30k

Contact: Andrea Ref: 26974 25/07/08

Programmers

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are hiring programming staff to work on the development of next gen titles. They are particularly looking for Vehicle Dynamics, AI, Physics and Audio Programmers. Applicants must have a relevant degree in a related field (Mathematics, Physics, Computer Science or similar.)

You must also be intelligent, responsible and well-motivated. Self-discipline, good timekeeping, attention to detail and the ability to work to deadlines are essential. You will be working as member of a team, so good communication skills are vital, along with the ability to take on board suggestions and comments from others. An interest in gaming (particularly driving games) is a definite bonus.

North East £DOE + excellent benefits

Contact: Andrea Ref: 26973 25/07/08

Application Programmers

Liverpool, £DoE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this. They are looking for two engineers to maintain and develop an innovative proprietry build system used by SCEE and SCEA game teams. The main duties of the role are to debug, maintain and develop code, answer queries via email, forums and telephone. Successful candidates will also write user documentation, source customer feedback and prioritise new development accordingly. Some travel may be required.

Required Skills:
- C/C++ programming.
- Java programming.
- Tools and user interface programing.
- Experience with build systems.
- Solid software engineering skills.

Advantageous Skills:
- Agile methodologies.
- Other languages (espec. C#).
- Experience with multithreaded programming.
- Experience with distributed systems.
- Low-level Windows API programming skills.
- Experience with Eclipse & SWT.
- Experience with Linux and Mac OS X.

Liverpool £DoE

Contact: Andrea Ref: 26958 24/07/08

Vehicle Dynamics Programmer

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are currently looking for an experienced Vehicle Dynamics Programmer to join their highly motivated team, working on the development of a new MMO game.

Skills Required:
- Experience in a programming language such as C/C++/Pascal etc. ( Ideally
experience in object oriented programming )
- Strong Maths knowledge with a good understanding of numerical stability.
- An understanding of all major components of a road and race car.
- A good understanding of Tyres and Suspension and simulating both.
- Should be capable of taking experience from all areas above, and write a
3d car simulation in their chosen language.
- Be able to modify suspension settings ( e.g. Spring, Damper & Roll-bar
Settings ), and know how this will affect the handling of a car.

North East £DOE + excellent benefits

Contact: Andrea Ref: 26966 24/07/08

Lead Programmer

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

Requirements:

* Excellent C/C++ skills
* Prior experience in either a senior or lead role
* Good problem solving and debugging skills
* Console programming experience on at least one published game
* Previous experience and a good understanding of mutli-threading
* Good communication skills

Responsibilities:

* The go-to-person for major issues with the game. Be able to track down and get problems fixed
* Help more junior members of staff to develop through knowledge sharing and guidance
* Be responsible for ensuring technical budgets across code and art teams.
* Work with production, art and the core technology group to deliver to deadlines
* Help set realistic targets for tasks and for ensuring they stay on track
* Look for ways in which the game making process can be streamlined
* Help get the game to the point of shipping by any means necessary

Bonus skills:

* Multi-platform development
* Good sense of humour for reviewing code
* Optimisation skills

Things we like to see...

* Enthusiasm; a real love for the work.
* Talent - this is far more important than qualifications for us!
* Commitment to both the product and the team.
* The ability to see a project through to the end.
* Ability to work under time pressure
* An honest CV, and a good demo/samples of work.

Things we don't particularly look for:

* Games industry experience.
* Qualifications in the relevant subject (they can help, but aren't essential!).

Liverpool £DOE

Contact: Barry Ref: 26969 23/07/08

Gameplay Programmer

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

We are currently looking for an additional programmer to work on one of our Game teams. This will involve writing and maintaining cross-platform code on a single project. You will work alongside our Game Designers to support and realise the Game's vision.

Skills Needed:

* Enthusiasm for games!
* Strong C++ knowledge and experience
* Scripting experience using Lua or other similar languages
* Self motivated, ability to work well with others
* Good communication
* Attention to detail

Demo:

What we are looking for is a game that demonstrates true gameplay. We are not interested in flashy graphics or physic engines unless they are integral to the game's 'fun'.
Things we like to see...

* Enthusiasm; a real love for the work.
* Talent - this is far more important than qualifications for us!
* Commitment to both the product and the team.
* The ability to see a project through to the end.
* Ability to work under time pressure
* An honest CV, and a good demo/samples of work.

Things we don't particularly look for:

* Games industry experience.
* Qualifications in the relevant subject (they can help, but aren't essential!).

Liverpool £DOE

Contact: Barry Ref: 26968 23/07/08

Graphics Programmer

Liverpool, £DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

They need two Graphics Programmers to maintain and implement high-performance, cutting edge rendering tools and technologies in support of the studios game projects.

The following skills are required:

- Demonstrable knowledge of contemporary computer graphics methods: shader language (Cg or equivalent); shadow techniques; animation; graphic pipelines; vertex representations; etc.
- Good current graphics programming skills (PS3/360, DirectX, OpenGL, Cg/HLSL).
- Good 3d Mathematics knowledge.
- Working knowledge of SIMD from an optimization perspective would be advantageous (PS2 VU, SPU or x86 MMX/SSE assembly/intrinsic experience).
- Knowledge of multithreaded code design.
- At least two published titles (or equivalent experience in the games industry or relevant field).

Liverpool £DOE

Contact: Andrea Ref: 26913 17/07/08

Senior C# Windows Programmer

Scotland, To £40K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Programmer to design and develop software to monitor and control the servers of a massively multiplayer online game.

Required
- Good BSc or equivalent in a relevant subject.
- 3+ years’ professional Software Engineering in a team environment
- Experience in C#, Winforms and database (Microsoft SQL Server preferred) programming.
- C#
- WinForms
- C++
- SQL (Microsoft SQL Server preferred).

Scotland To £40K

Contact: Andrea Ref: 26914 17/07/08

Animation Support Programmer

Sheffield, to £28k

This is the Sheffield studio of one of the largest independent games developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games.

They are looking for an Animation Support Programmer to work with the Lead Animation coder to implement a wide selection of animations in game using tidied mo-cap data. This is for a groundbreaking first-person shooter. Candidates will have one published game, strong 3D Maths skills and solid C++ experience.
Also beneficial would be animation coding experience, Unreal Engine experience, Physics code experience.

Sheffield to £28k

Contact: Andrea Ref: 26891 15/07/08

Gameplay Engineer

South, £High + benefits

This is the Guilford arm of one of the largest independent games developers in Europe. They have been established to create addictive, 'have another go' video games across all downloadable formats with the intention of establishing ourselves as a world leader on digital distribution across all platforms: XBLA, PSN, Wii-Ware and PC.
They need a Gameplay Programmer to be responsible for architecting and developing core game systems on an exciting next-gen project.

Essential Skills for the role:
- At least 1 shipped title
- Previous experience in commercial game programming
- In depth knowledge of optimisation and performance
- Technical design/architecture skills
- Good written and verbal communication skills
- Genuine passion and enthusiasm for quality games
- Able to self-manage own schedule.

South £High + benefits

Contact: Andrea Ref: 26870 11/07/08

AI Programmer

Sheffield, £High

This is the Sheffield studio of one of the largest independent games developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games.

They are looking for a Lead AI Programmer with the following skill set:

- Previous experience architecting and implementing AI systems in FPS titles
- Managed small sub-teams or mentored staff working on AI
- Strong technical troubleshooting skills
- Forward thinking, specifically in areas of defensive coding practice and validation
- Excellent C++ / OO
- Ideally with Unreal Engine coding experience.

Sheffield £High

Contact: Andrea Ref: 26818 07/07/08

Senior Engine Engineer

South, £High + benefits

This is the Guilford arm of one of the largest independent games developers in Europe. They have been established to create addictive, 'have another go' video games across all downloadable formats with the intention of establishing ourselves as a world leader on digital distribution across all platforms: XBLA, PSN, Wii-Ware and PC.

They need a Senior Engine Programmer to be responsible for developing core systems and architecting graphics pipelines on an exciting next-gen project.

Essential skills for the role are:
- An experienced graphics engine programmer
- Solid appreciate of art pipeline issues
- In depth knowledge of optimisation and performance
- Technical design / architecture skills
- Good written and verbal communication skills
- Able to self-manage own schedule.

South £High + benefits

Contact: Andrea Ref: 26809 04/07/08

Physics Programmer

North East, £DOE

My client is a leading developer and publisher of interactive entertainment software for major video game systems and personal computers. A long established and well-respected name in the games industry, they now have offices throughout the world as they look to continue the trend for making some truly spectacular games. Their UK studio, based in the North East is fast becoming the forefront of activity for the continual push for excellence, innovation and creativity. They’re currently looking to recruit experienced, Next-Gen familiar candidates to ensure their success is unrivalled in the years to come.


Job Purpose

- Implementation of physics solutions using physics middleware API within the core game engine, and support for existing physics systems.
- Implementation of vehicle handling, including bikes, cars and articulated trucks.

Required skills

- Proficient in C++.
- Demonstrable problem solving skills.
- Good Bachelors degree in a relevant subject (CS, Physics, Mathematics, Engineering)
- Good A-levels or equivalent in Mathematics and Physics.
- At least 1 shipped title in a game physics role.
- Good communication skills.
- Enthusiasm for on-going learning and development.
- Good self-organizational abilities.
- Self motivated and ability to work with minimal supervision.
- Experienced with technical design and documentation.
- Knowledge of software engineering best practices.
- Ability to write clear maintainable portable code.
- Experience with physics APIs in particular Havok.

Desirable

- Experience with vehicle handling physics.
- Unreal engine and/or UnrealScript experience.
- Knowledge of Xbox 360 or PS3 console development.
- Experience with optimization techniques.
- Passion for driving games and an understanding for what makes them playable.

North East £DOE

Contact: Barry Ref: 26797

Contract Physics Programmer

North East, £Excellent

My client is a leading developer and publisher of interactive entertainment software for major video game systems and personal computers. A long established and well-respected name in the games industry, they now have offices throughout the world as they look to continue the trend for making some truly spectacular games. Their UK studio, based in the North East is fast becoming the forefront of activity for the continual push for excellence, innovation and creativity. They’re currently looking to recruit experienced, Next-Gen familiar candidates to ensure their success is unrivalled in the years to come.


Job Purpose

- Implementation of physics solutions using physics middleware API within the core game engine, and support for existing physics systems.
- Implementation of vehicle handling, including bikes, cars and articulated trucks.

Required skills

- Proficient in C++.
- Demonstrable problem solving skills.
- Good Bachelors degree in a relevant subject (CS, Physics, Mathematics, Engineering)
- Good A-levels or equivalent in Mathematics and Physics.
- At least 1 shipped title in a game physics role.
- Good communication skills.
- Enthusiasm for on-going learning and development.
- Good self-organizational abilities.
- Self motivated and ability to work with minimal supervision.
- Experienced with technical design and documentation.
- Knowledge of software engineering best practices.
- Ability to write clear maintainable portable code.
- Experience with physics APIs in particular Havok.

Desirable

- Experience with vehicle handling physics.
- Unreal engine and/or UnrealScript experience.
- Knowledge of Xbox 360 or PS3 console development.
- Experience with optimization techniques.
- Passion for driving games and an understanding for what makes them playable.

Havok experience a must.

Short term contracts considered.

North East £Excellent

Contact: Barry Ref: 26796

Senior Technology Programmer

North East, £30-40k

My client is a leading developer and publisher of interactive entertainment software for major video game systems and personal computers. A long established and well-respected name in the games industry, they now have offices throughout the world as they look to continue the trend for making some truly spectacular games. Their UK studio, based in the North East is fast becoming the forefront of activity for the continual push for excellence, innovation and creativity. They’re currently looking to recruit experienced, Next-Gen familiar candidates to ensure their success is unrivalled in the years to come.

An experienced programmer responsible for developing, writing and debugging reusable code on next-generation hardware platforms for assigned complex software programming projects.


o Skills required:

- Good understanding of software development and one or more specific area of game development.
- Mastery of core C++ language features and good knowledge of more advanced concepts (such as templates and design patterns in C++). Will mentor more junior staff on the use of programming language features
- Capable of designing large, complex systems with limited assistance from more senior staff
- Capable of debugging most high- and low-level problems, including memory overwrites and thread synchronisation issues, with limited assistance.
- Possesses a good understanding of the relative computational expense of different technical solutions on all relevant development hardware platforms
- Capable of producing accurate task breakdowns and time estimates for complex tasks and assisting more junior staff in estimating their tasks. Will be experienced at working from a schedule and reporting progress to their Lead on a regular basis
- Capable of mentoring other programmers in multiple areas of expertise
- Able to work and communicate effectively (both verbally and in writing) with the other disciplines (art, audio, design, production, QA, etc.) and senior management.
- Has comprehensive understanding of current software applications used in product development and is recognized as a resource in those areas.
- Anticipates problems and is able to develop preventative solutions.
- Has a clear vision of how products should function and the ability to lead peers to share this vision.
- Strong problem solving skills.
- Excellent understanding of 3D maths concepts
- Good knowledge of memory management techniques
- A thorough knowledge of reusable software design practices including modularity, object-oriented design, design patterns, interface design practices, extensibility and testability.
- An excellent ability to communicate both verbally and in writing with personnel in other studios

o Skills desired:

- An excellent understanding of the PlayStation 3 hardware and APIs.
- Good knowledge of techniques for optimising code systems for PlayStation 3, including porting code to the SPUs.
- An excellent understanding of the Xbox 360 hardware and APIs.
- Good knowledge of techniques for optimising code systems for Xbox 360, including making optimal use of all hardware threads
- Excellent knowledge of 3D computer graphics hardware and algorithms

o Education and experience:

- Good Bachelors degree in a relevant subject (Computer Science, Mathematics, Physics with some programming modules) or equivalent experience
- Four or more years of software development experience and/or major contributions to two or more shipped titles.
- At least one shipped PlayStation 3 or Xbox 360 title.
- At least one shipped title in a technology programming role
- Experience with Unreal3 programming would be beneficial.

North East £30-40k

Contact: Barry Ref: 26795

PS3 Programmer

North East, High (DOE)

My client is a leading developer and publisher of interactive entertainment software for major video game systems and personal computers. A long established and well-respected name in the games industry, they now have offices throughout the world as they look to continue the trend for making some truly spectacular games. Their UK studio, based in the North East is fast becoming the forefront of activity for the continual push for excellence, innovation and creativity. They’re currently looking to recruit experienced, Next-Gen familiar candidates to ensure their success is unrivalled in the years to come.

Job Purpose

- Responsibility for creating PS3 specific technology within the existing Unreal engine based game engine.
- Porting and optimization of existing systems on the PS3 platform, and their maintenance.
- Moving CPU intensive modules onto SPU threads.

Required
- Good working knowledge of C/C++.
- Strong problem solving skills.
- Should have worked on a triple-A title in a PlayStation 3 focused role.
- Should have at least 3 years commercial programming experience.
- Good Bachelors degree in a relevant subject ( CS, Physics, Mathematics, Engineering )
- Thorough understanding of the PlayStation 3 architecture, including experience with SPUs, GPU, pixel and vertex shaders, SPURS multi-threading.
- Experience with optimization techniques, data structures and algorithms.
- Good communication skills.
- Enthusiasm for on-going learning and development.
- Team player.
- Good self-organizational abilities.
- Self motivated.

Desirable
- Unreal engine and/or UnrealScript experience.
- Current knowledge of advanced graphics techniques.
- Experience with multi-threaded programming and parallel processing methods.

North East High (DOE)

Contact: Barry Ref: 26794

Lead Programmer

South, £High + benefits

This is the Guilford arm of one of the largest independent games developers in Europe. They have been established to create addictive, 'have another go' video games across all downloadable formats with the intention of establishing ourselves as a world leader on digital distribution across all platforms: XBLA, PSN, Wii-Ware and PC.

They need a Lead Programmer to be responsible for leading a team from concept to completion on an exciting next-gen title.

Essential Skills
- An experienced programmer with skills in a variety of areas
- Solid appreciate of mentoring and scheduling
- In depth knowledge of optimisation and performance
- Technical design / architecture skills
- Good written and verbal communication skills
- Excellent time management and ability to prioritise conflicting demands.

South £High + benefits

Contact: Andrea Ref: 26764

Animation Programmer

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

We are looking for an additional programmer to work on our animation technology team. This will involve writing cross-platform code to be used in multiple titles and developing tools to improve workflow and productivity for our animators.

Required:
- Fluent in C++, including templates.
- Strong knowledge of 3D maths, including quaternions.
- Familiarity with skeletal animation techniques.
- Self-motivated, ability to work well with others.
- A passion for games.

Additional:
- Experience with C# or Windows Presentation Foundation would be a bonus.
- Familiarity with animation in 3D applications such as Maya and MotionBuilder.
- An understanding of methods for 3D rendering of skinned models (e.g. matrix palette skinning). Ability to learn new skills.

Candidates should ideally be able to provide a demo (with source code) that shows a skinned character moving around a simple 3D scene to prove they are confident with skeletal animation and 3D graphics.

Things we like to see...
- Enthusiasm; a real love for the work.
- Talent - this is far more important than qualifications for us!
- Commitment to both the product and the team.
- The ability to see a project through to the end.
- Ability to work under time pressure
- An honest CV, and a good demo/samples of work.

Liverpool £DOE

Contact: Barry Ref: 26752

Experienced Games Programmer

W. Yorks., £DoE

This Northern company is a premier team of a large world famous developer.

They are now inviting individuals to join their talented team as a Game Programmer. The successful applicant will be responsible for developing code for the project as directed by the Lead Programmer, ensuring that all code is written to a high standard and following all company-wide guidelines.

You will work with propriety existing software technology, and build new technology, to fulfil the project's technical requirements, working with other programmers to ensure all code interoperates correctly. You will ensure all code checked into the source control system is working properly and fix all allocated bugs in the bug database in a timely manner.

Candidates must demonstrate a solid understanding of console programming, with advanced C++ skills. Highly numerate, you will have a strong background in games programming, with one or more published titles to your name. A pro-active attitude to technical problem solving and a passion for playing and making a new generation of games is essential. Next Gen shader experienced preferred.

W. Yorks. £DoE

Contact: Andrea Ref: 26721

Senior Software Programmer

Scotland, To £40K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Senior Software Engineer to work on a PC or XBOX 360 title.
The successful candidate will be responsible for some supervision of engineers and play a proactive role in software architecture.

Required skills and experience:
- Good BSc or equivalent in a relevant subject.
- 3 years’ professional Software Engineering in a team environment
- Experience in recent 3D games technology or similar.
- C++ or C#
- Object-oriented Design
- PC/Windows, understanding of game application programming
- Ability to communicate ideas well and assist junior programmers
- Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologies.

Scotland To £40K

Contact: Andrea Ref: 26722

Graphics/Tech Programmer

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

We are currently looking for an additional programmer to work on our expanding Vehicle Tech Team. This will involve writing and maintaining cross-platform code for multiple titles. You will also be working alongside the vehicle Artists to provide them with the support needed to realise their models in-game.

Requirements
- Strong C++ knowledge and experience.
- Comprehensive 3D math skills.
- Good knowledge and awareness of the 3D graphics pipeline.

Additional
- Vertex and Pixel shader knowledge (preferably HLSL) would be useful.
- Experience with 3D art packages (such as SoftImage XSI), and some knowledge of the processes involved in the creation of detailed assets for in-game use would be useful.
- Good documenting ability.
- Enthusiasm for games.
- Interest in cars.
- Good communication skills.
- Self-motivated.
- Willingness to learn and expand your skill set.

Demo
We are looking for a complete, polished and involving 3D graphical demo that demonstrates a good technical ability and an awareness of the processes required in the making of a complete game/application. Examples could be a mini racing game, or an interactive model viewer demonstrating mesh loading/importing, material systems and animated/physics-based functionality.

Things we like to see...
- Enthusiasm; a real love for the work.
- Talent - this is far more important than qualifications for us!
- Commitment to both the product and the team.
- The ability to see a project through to the end.
- Ability to work under time pressure
- An honest CV, and a good demo/samples of work.

Liverpool £DOE

Contact: Barry Ref: 26701

AI Programmer

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need an AI Programmer to work with a talented AI team on a high-profile, next generation MMO. Develop cutting-edge networked simulation systems and NPC behaviours. Resolve technical issues and maintain the core level of technical features for the creation of a AAA title.

Responsibilities
- Solve technical problems within the AI team.
- Implement robust AI systems to a high standard.
- Assist in the successful launch of a global MMO title.

Experience Required
- 2+ years professional Software Engineering in a team environment and/or demonstration of equivalent skills by means of demos of hobby/academic projects.
- Good BSc or equivalent in relevant subject.
- C++
- Object-oriented Software Design
- Previous experience working on AI or simulation systems.
- Ability to rapidly conceptualise and solve problems in a 3D space.
- Strong organisational, interpersonal, and communication skills.

Scotland To £30K

Contact: Andrea Ref: 26688

Gameplay Programmers

North East, £EXCELLENT

This studio, based in the UK’s sunny North East, was formed in 2003 by a very experienced team. Many decades of games industry experience has gone into forming what can now be described as one of the most forward thinking games developers in the UK. They are currently fine tuning their inspirational new next-gen sports title, and have some very big, very secret projects in the pipeline.

If gameplay coding is at the heart of what you do, we have C++ roles for industry-experienced Gameplay Programmers opening up on various titles at our studio in Newcastle, UK.

We are looking for people with good knowledge of C++ and class design, who want to tweak code until the gameplay feels and plays right. You should be used to implementing gameplay features like player control, AI, and camera, and be able to work with our designers, artists and animators to implement these. You will need to be able to quickly familiarise yourself with existing code, improving and maintaining it. The ideal applicant will have at least one finished game or very strong demo, and experience of working on a major console.

North East £EXCELLENT

Contact: Barry Ref: 26653

Graphics Programmer

North East, £Excellent

This studio, based in the UK’s sunny North East, was formed in 2003 by a very experienced team. Many decades of games industry experience has gone into forming what can now be described as one of the most forward thinking games developers in the UK. They are currently fine tuning their inspirational new next-gen sports title, and have some very big, very secret projects in the pipeline.

They need a Graphics Programmer to enhance an existing graphics engine with high quality rendering techniques.

Requirements:-
- Good C++ skills. Will have worked on Xbox/PS3/recent PC title.
- Strong maths skills
- Detailed knowledge of 3D graphics pipelines, effects and algorithms
- Low level X-Box or DirectX programming experience
- Solid experience in the industry
- A good BSc degree or higher preferred.

North East £Excellent

Contact: Barry Ref: 26652

Senior AI Programmer

Scotland, £27K to £40K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They require a Senior AI Programmer to work with a talented AI team on a high-profile, next generation MMO, develop cutting-edge networked simulation systems and NPC behaviours and resolve technical issues and maintain the core level of technical features for the creation of a AAA title.

Experience Required
- 3+ years professional Software Engineering in a team environment.

Skills & Knowledge Required
- C++
- Object-oriented Software Design
- Previous experience working on AI or simulation systems.
- Ability to rapidly conceptualise and solve problems in a 3D space.
- Strong organisational, interpersonal, and communication skills.
- Good collaborative team skills and ability to assist junior programmers.
- Experience in recent 3D games technology or similar.
-
Knowledge of the following areas a plus
- Familiarity with UnrealEngine3TM or with the Unreal Technology suite.
- Experience in developing networked games.
- A good technical understanding of the development process.

Scotland £27K to £40K

Contact: Andrea Ref: 26650

Lead Programmers

Derby, Liverpool (Runcorn) & Oxford, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

Industry-experienced Senior or Lead Programmers are required at all our locations. In addition to general game and engine programming, you would be responsible for a number of other programmers on a team - either as the lead programmer on a project or as an assistant to a lead programmer.

You must have at least 1 year’s professional games experience as a Lead Programmer managing a team of at least 4 programmers. Ideal applicants will have great interpersonal and communication skills, have experience in scheduling tasks for other programmers, and in code review and mentoring of junior programmers, and the ability to debug and problem solve in any aspect of game programming.

Derby, Liverpool (Runcorn) & Oxford £neg

Contact: Barry Ref: 26646

Graphics Programmer

Liverpool, £DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

They need two Graphics Programmers to maintain and implement high-performance, cutting edge rendering tools and technologies in support of the studios game projects.

The following skills are required:

- Demonstrable knowledge of contemporary computer graphics methods: shader language (Cg or equivalent); shadow techniques; animation; graphic pipelines; vertex representations; etc.
- Good current graphics programming skills (PS3/360, DirectX, OpenGL, Cg/HLSL).
- Good 3d Mathematics knowledge.
- Working knowledge of SIMD from an optimization perspective would be advantageous (PS2 VU, SPU or x86 MMX/SSE assembly/intrinsic experience).
- Knowledge of multithreaded code design.
- At least two published titles (or equivalent experience in the games industry or relevant field).

Liverpool £DOE

Contact: Andrea Ref: 26550

Microsoft SQL Server Programmer

Scotland, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are looking for a Microsoft SQL Server Programmer to join their team on their next ground breaking title. The successful candidate will be responsible for
database programming for a massively multiplayer online game.

Required
- Good BSc or equivalent in a relevant subject
- 3+ years’ professional Microsoft SQL Server programming on a large, heavily loaded database
-Transact-SQL (T_SQL)
- Query performance tuning
- Knowledge/Skills in the following areas a plus: SQL Server XML Support, XML, Xquery, SQL Server CLR Integration, C#, database hardware selection.

Scotland £DOE

Contact: Andrea Ref: 26534

Low Level Programmer

Liverpool, £DoE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

Primary Purpose:

Work on low-level code systems that are highly optimised for the game’s target platform. Analyse any code and algorithms with a view to optimisation.

Main Duties and Responsibilities:
- Work on the scheduled tasks set out by their relevant lead.
- Produce code to quality and within the timeframes defined in the schedule.
- Communicate with their immediate group lead to ensure good working practices and continued understanding of the processes involved in the production of videogames.
- Work singularly and within a group on a major in-game subsystem.
- Learn advanced techniques which could be used to improve the overall quality or production pipelines of current or future projects.
- Communicate their work and the technologies used internally.
- Design and maintenance of low-level systems such as memory manager, vector maths, file serving, etc.
- Work on platform specific optimisations of any game code.

Skills:
- Must have worked on at least two published titles (or equivalent experience in the games industry or a relevant field).
- Must demonstrate an understanding of cache types, DMA, SIMD, code parallelisation, threading primitives and asynchronous file I/O.
- Ideally, have knowledge of PS3 SPU systems and coding.
- Must demonstrate a good knowledge of assembly - ideally PS3 - and have an understanding of the use of compiler intrinsics.
- Must demonstrate a solid knowledge of programming tools - IDE’s, Debuggers and version control software.
- Must be able to take direction and work as part of a team.
- Must also be able to work autonomously on set tasks from the schedule.
- Must be able to judge the general complexity of tasks and give a conservative estimate of the time expected to complete the task.

Liverpool £DoE

Contact: Andrea Ref: 26504

Director of Development

Scotland, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are currently looking for a Director of Development to oversee development of all their titles. Candidates will have at least 3 years' experience in a Project Management / Senior Production / Senior Development role having been responsible for the full life cycle of development of more than one title simultaneously.

Knowledge/Skills Required
- Strong communicator, mediation and conflict resolution skills.
- Able to identify and initiate development process improvements.
- Track record of delivering quality products.
- Experience of running multiple sizeable games development teams.

Scotland £DOE

Contact: Andrea Ref: 26503

Xbox 360 Programmer

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are currently looking for an experienced Programmer to join their highly motivated team, working on the development of titles on Microsoft’s Xbox 360.

Skills Required:
- Professional background in game development with published titles
- Degree in a related field, or equivalent professional experience
- Extensive experience with current game hardware including Microsoft Xbox
- A desire to work on next generation game development
- Intelligent, responsible, and self motivated
- A passion for games, great attention to detail, and a desire to create outstanding entertainment experiences.

North East £DOE + excellent benefits

Contact: Andrea Ref: 26420

UI Programmer

Sheffield, to £33k

This is the Sheffield studio of one of the largest independent games developers in Europe. With studios in London and Surrey, they develop games for PS2, Xbox, and PC. The company is also developing ideas and technology for mobile and fixed internet games.

They are looking for a UI Programmer to be responsible for the User Interface Implementation and general coding duties of a groundbreaking first-person shooter. Candidates will have at least one published title and solid C++ experience.
Also beneficial would be Unreal Engine experience and PS3 / Xbox 360 experience.

Sheffield to £33k

Contact: Andrea Ref: 26397

Tools Programmer

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are looking for a Tools Programmer to design, develop and support the technology & tools for next generation games.

Required
- Good BSc or equivalent in a relevant subject (e.g. Maths or Computer Science)
- C++, Object-oriented design, Geometry & Rendering

Knowledge/Skills in the following areas a plus
- C#, Python
- SQL, Web technologies.
- UI Design, Forms and GUI Toolkits
- 3DS Max plug-ins.

Scotland To £30K

Contact: Andrea Ref: 26362

Flash Programmers x 2

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are looking for 2 Flash Programmers. Candidates will have experience in developing application components using Flash and Action Script 2.0 and the ability to implement and maintain efficient reusable UI elements and code. Experience creating data driven flash based solutions would also be desirable as would strong C++ programming. The flash work will be integrated into a C++ game engine. The role would be ideal for a creative programmer with artistic skills.

North East £DOE + excellent benefits

Contact: Andrea Ref: 26351

Technical PS3 Programmer

Derbyshire, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

They are looking for PS3 Programmer with excellent knowledge of C++ and a strong educational background. The successful candidate will be an experienced Technical Programmer, preferably with PS2 programming background to write very specific custom rendering systems and other PS3 specific systems. The ideal candidate will have very strong skills in maths, vector, matrices, rendering, multi-threading, low-level optimisation, vertex shaders and pixel shaders.

Derbyshire £neg

Contact: Barry Ref: 26294

Technical Programmer

Derbyshire, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

Our clients’ Technical Programmers need skills similar to their Gameplay Programmers but must also have knowledge of some or all of the following:
- performance profiling,
- optimisation,
- 3D maths,
- rendering and shaders,
- multithreading,
- assembly language.


Ideal applicants will have at least 1 year’s professional experience of technical programming for a major console or with DirectX.

Derbyshire £neg

Contact: Barry Ref: 26293

Software Engineer

Scotland, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are currently looking to recruit a Programmer to work on the design & development of game software systems on PC or XBOX 360.

Experience Required
- Good BSc or equivalent in a relevant subject.
- 2 years’ professional Software Engineering in a team environment
- C++ and C# (or a view to learning)
- Object-oriented Design
- PC/Windows understanding of game application programming
- Ability to communicate ideas well and assist junior programmers.

Knowledge/Skills in the following areas a plus
- Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologies.
UK.

Scotland £DOE

Contact: Andrea Ref: 26776

C# Windows Programmer

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Programmer to design and develop software to monitor and control the servers of a massively multiplayer online game.

Required
- Good BSc or equivalent in a relevant subject.
- C#
- WinForms

Knowledge/Skills in the following areas a plus
- C++, SQL (Microsoft SQL Server preferred), XML, TCP/IP socket programming.

Scotland To £30K

Contact: Andrea Ref: 26230

AI Programmers

Derby, Liverpool (Runcorn) & Oxford, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.


AI Programmers are wanted to write game AI in C++ at all our locations. We are currently working on multiple projects and while each may be working on an individual title, our various AI programmers work to support each other.

You will need similar skills as our Gameplay Programmers but must also have knowledge of basic AI techniques, like FSMs, path finding, etc. The ideal applicant will also have experience of implementing AI techniques into a game.

Derby, Liverpool (Runcorn) & Oxford £neg

Contact: Barry Ref: 26212

Various Programmers

Middlesborough, £DOE

This North Eastern development studio creating titles for all modern gaming formats. They currently have a stream of projects in the pipeline, and a number of highly respected recent titles behind them.
Our client is an award winning studio which puts value in its staff and values the skills you can bring . If you want to work in a fun, professional environment, please look no further. They need experienced programmers for various areas: Physics, Tools, Render, Online, Animation, and General. Candidates must have some games industry experience (preferably next gen) and strong C++ skills.

Middlesborough £DOE

Contact: Andrea Ref: 26185

Core Tech Programmer

Warrington, £DOE

Our client is a UK-based console and handheld games developer. We have just been appointed to exclusively manage their recruitment. Founded in 2003, it employs over 70 staff at its North West offices and was voted best New UK/European Studio in the 2005 Develop Industry Excellence Awards. With an enviable back catalogue they are now launching a new recruitment campaign to build a team for an as yet unannounced original next-gen IP being developed at the studio. Datascope Recruitment have been appointed as sole agency to handle this campaign.

This is a rare opportunity to be part of a team who's talent is unsurpassed. You will be required to create high performance, robust code. You’ll be more than proficient in C++ and you will be developing technology for a new and exciting IP. Required:
- 3-4 yrs experience and published titles
- Ability to work with and extend existing code base
- Experience with multi-threaded/multiprocessor architecture
- C/C++/boost/STL
- Geometry / Rendering pipelines
- Strong mathematics, especially 3d
- Lighting / shadowing techniques
- HLSL / Cg experience.

Warrington £DOE

Contact: Andrea Ref: 26186

Tools Programmer

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.
Success in our future game projects requires that we revisit and enhance some of our key in-house tools. It's essential that we provide our developers with intuitive and robust software.

To this end we're looking for someone with flair and enthusiasm for GUI app development, as well as an interest in the technical aspects of game development.

Requirements:
- Fluent C#, including UI development and interoperating with C++.
- Strong C++, including templates and STL.
- Windows API programming experience - Win32, MFC, Winforms

Additional:
- Any knowledge of Windows Presentation Foundation would be a plus.
- Must be self-motivated.
- Enthusiasm for games!

Demo:
What we're looking for is something that's reasonably involved, polished and that shows off your GUI development skills. Examples might be some kind of level or model viewing application. We would also appreciate the provision of some example source code with your demo.

Things we like to see...
- Enthusiasm; a real love for the work.
- Talent - this is far more important than qualifications for us!
- Commitment to both the product and the team.
- The ability to see a project through to the end.
- Ability to work under time pressure
- An honest CV, and a good demo/samples of work.

Things we don't particularly look for:
- Games industry experience.
- Qualifications in the relevant subject (they can help, but aren't essential!).

Liverpool £DOE

Contact: Barry Ref: 26189

Midlands

[top]

Programmers (Wii & DS) - New

Warwickshire, £Excellent + Benefits

Established in 1996, this company is a fast-growing and well-respected independent game developer. Based in Warwickshire, UK, the company has developed over 40+ titles and built an impressively strong track record. Previously known for its work on high-profile licensed handheld products, today they develop their own proprietary multi-format technology for all major game platforms with the global aim of developing its own innovative and original IP's. Currently developing their own games over a wide range of platforms including PC, PSP, DS and Wii, this company seeks exciting individuals for an exciting future.

Are you looking to join a dedicated team who put gameplay first and foremost? Then look no further...

Our client offers a relaxed and creatively charged atmosphere. They feel an immense sense of pride about all the games they create, and go a long way to truly appreciate the people who create such games.

Developing great video games is by no means an accident or a fluke, if you're one step ahead of the rest make sure you stay that way and grab your opportunity now!

Besides highly competitive salaries, modern air-conditioned offices, quality equipment, company bonus scheme and the chance to work on really cool games, you'll also get to play all of their latest games way ahead of the crowd.

Current projects in development encompass a broad selection of platforms, including...

- a Xbox Live Arcade title
- a Wii title
- a PS3 / Xbox360 title using Unreal 3
- a handheld title for PSP and DS

Candidate's should have a minimum of 1 published Wii or DS title behind them, Xbox360 and PS3 also considered.

Warwickshire £Excellent + Benefits

Contact: Barry Ref: 27054 07/08/08

Gameplay Programmer - New

Oxford, To £33k + benefits

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.

They are looking for a number of experienced gameplay programmers to work as part of the programming team on a new title on PS3 and PC. Reporting directly to the Lead Programmer he/she must have the following qualities:

- Strong software engineering and debugging skills.
- At least three years work-place programming experience with at least one shipped product credit.
- Experience of Console development preferred.
- Excellent C++ knowledge essential.
- Algorithm, code optimisation, 3D principles and maths experience.
- Unit test knowledge beneficial.
- Scripting knowledge beneficial.
- Asynchronous, network client and or server programming knowledge beneficial.
- A good understanding of the production process.

Oxford To £33k + benefits

Contact: Andrea Ref: 27032 05/08/08

Junior Online Programmer - New

Midlands, £16K- £21K

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

A Junior Online Programmer is required to continue development of multiplayer game technologies for the Xbox 360, PlayStation 3, Wii and PC platforms both within a game and engine context, extending functionality and supporting emerging game play and online community features.

Expectations:
- Implement game code using C/C++ together with our own internal middleware
- Profile, debug and maintain existing game code
- Work with the Technical Manager and programmers to design the game code and contribute to technical design documents
- Use our own internal tools to set up technical framework for game levels
- Assist in preparing milestone builds as required
- A high level of computer literacy
- Experience of coding on PCs with Direct 3D/OpenGL or similar API’s a preference, but not required
- Console programming experience preferred
- Good debugging skills
- Knowledge of current game coding techniques such as collision, memory management, AI and culling an advantage

Essential Qualities:
- Strong C/C++ skills with extensive programming experience
- At least three years relevant industry experience is essential, ideally as lead or senior engine or game programmer
- Will have knowledge of low level programming/optimization and a working knowledge of the DirectX or console API
- Low level console experience and hardware knowledge would be valuable but not an absolute requirement

No fresh grads please.

Midlands £16K- £21K

Contact: Barry Ref: 27028 05/08/08

Junior Tools Programmer

Midlands, £27K-44K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

This is the opportunity of a lifetime to work within a very talented team of programmers on industry leading game development tools used by all of our teams across all platforms including Xbox 360 and PlayStation 3, expanding its functionality to encompass all aspects of the development process.

Additional qualities specific to this role include:

- Work with technology programmers to develop in-house tools and technology
- Testing, debugging and revision of existing tools
- Authoring of technical and user documentation
- Contribute innovative and original ideas towards all aspects of game production and development
- Application profiling and performance tuning
- Maintenance of build procedures
- Remain up to date on all aspects of cutting edge programming.

Midlands £27K-44K DOE

Contact: Barry Ref: 26981 28/07/08

Senior/Regular Tools Programmer

Midlands, Senior £28K- £45K / Regular £20K- £32K

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

Along with an attractive salary, superb benefits and great career opportunities, the right candidate will work within a very talented team of programmers on industry leading game development tools used across all platforms including Xbox 360 and PlayStation 3.

Additional qualities specific to this role include:

- Work with technology programmers to develop in-house tools and technology
Testing, debugging and revision of existing tools
- Authoring of technical and user documentation
- Contribute innovative and original ideas towards all aspects of game production and development
- Application profiling and performance tuning
- Maintenance of build procedures
- Remain up to date on all aspects of cutting edge programming
- Provide mentorship to less senior programmers.

Midlands Senior £28K- £45K / Regular £20K- £32K

Contact: Barry Ref: 26982 28/07/08

Junior/Regular Technology Support Programmer

Midlands, £16K - £21K Jnr / Regular £20K - £32K

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

This is the opportunity of a lifetime for a talented young programmer to support our industry leading game technology for all platforms including Wii, Xbox 360 and PlayStation 3. Part of our dedicated technology team working closely with game teams offering hands-on information and solutions, ensuring the technology is working efficiently, developing training, documentation and hot fixes.


Expectations:
- Work with technology programmers to develop in-house tools and technology
- Work closely with game programmers to ensure that the technology is meeting the need
- Provide information and suggest solutions both informally and in the form of technical and training documentation
- Track open issues and bugs, following up where appropriate and creating test cases as necessary
- Test fixes and changes to technology where appropriate
- Maintain working and compatible builds of game and technology code, ensuring that build and installation processes are working and tested
- Liase with game development teams
- Contribute innovative and original ideas towards all aspects of game production and development
- Game and technology profiling and performance tuning
- Adhere and contribute to programming and documentation standards

Essential Qualities:
- Strong C/C++ skills
- Working knowledge of current console and/or DirectX technologies as well as a wide range of game development techniques and technologies is an advantage
- Good written and verbal communication skills and ability to be diplomatic when required
- Experience of 3D modelling tools would be a benefit
- Familiarity with development of web-based information sources.

Midlands £16K - £21K Jnr / Regular £20K - £32K

Contact: Barry Ref: 26980 28/07/08

Programmers

Oxford, To £33k + benefits

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.

They are looking for aa number of junior to senior programmers who a flexible enough to work in many areas of a new title for PlayStation 3, XB360 and PC. You must have the following qualities:
- Must be self motivating, intelligent and enthusiastic.
- Must be a keen games player on multiple platforms.
- Able to plan and schedule a solution for a set goal.
- Excellent written and verbal communications skills required.
- Must have strong software engineering and debugging skills.
- Experience of Console or PC development preferred.
- Excellent C++ knowledge essential.
- Algorithm, code optimisation, 3D principles and maths experience.
- Unit test knowledge beneficial.
- Experience in working with multi-processor architecture is beneficial.
- Able to produce and maintain clean, efficient, stable and well commented code.
- A good understanding of the production process.
- A Self-disciplined and proactive approach to work with an appetite to learn.

Oxford To £33k + benefits

Contact: Andrea Ref: 26967 24/07/08

Interface Programmer

Oxford, To £33k + benefits

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.

They are looking for a programmer to work on the dynamic, real time interface/GUI for a new title. Reporting directly to the Lead Programmer you must have the following qualities:
- Experience of frontend or interface programming.
- Must have strong software engineering (C++) and debugging skills.
- Experience of Flash, Actionscript or Scaleform very beneficial.
- Experience of designing reusable and data driven systems beneficial.
- Algorithm, code optimisation, and 3D principles experience.
- Multiprocessor and/or multithreaded programming experience would be beneficial.
- Experience of PlayStation 3 development would be beneficial
- Must be self motivating, intelligent and enthusiastic.
- Excellent written and verbal communications skills required.
- A good understanding of the production process.
- A Self-disciplined and proactive approach to work with an appetite to learn.

Oxford To £33k + benefits

Contact: Andrea Ref: 26923 21/07/08

MMO Database Administrator

Midlands, £DoE

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

They need an MMO Database Administrator for their Online Gaming Department. The successful candidate will ensure that the database is running correctly and provide the required level of service for their customers as well as developing enhancements and new features as required.

Skills/Experience Required:
- Educated to at least CGSE/O-level education level in Maths and English or equivalent
- Minimum of 1 year practical and demonstrable MS SQL 2000/2005 Production DBA experience.
- Design and development of database objects
- Database backup and restores
- Setup and optimisation of SQL DBs
- Database replication
- Microsoft Clustering
- MS SQL Server 2000/2005 (Enterprise AND Standard Edition)
- Microsoft Windows 2003/2000/ADS
- Large scale/high performance databases
- Data Warehousing and MS Analysis Services
- Good level of competence in TSQL
- Interest in gaming, ideally online/ MMOs.

Midlands £DoE

Contact: Andrea Ref: 26922 18/07/08

Programmer

Midlands, £Excellent

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

An exciting opportunity to work as part of a dynamic team developing titles across current and next generation platforms. Strong C++ and team skills are required and game programming experience is preferred. Experience of PS2 or PS3 programming is an advantage.

Implement game code using C/C++ together with our own internal middleware
- Profile, debug and maintain existing game code
- Work with the Technical Manager and programmers to design the game code and contribute to technical design documents
- Use our own internal tools to set up technical framework for game levels
- Assist in preparing milestone builds as required
- A high level of computer literacy
- Experience of coding on PC’s with Direct 3D/OpenGL or similar API’s a preference, but not required
- Console programming experience preferred
- Good debugging skills
- Knowledge of current game coding techniques such as collision, memory management, AI and culling an advantage


Benefits include, competitive salary, benefits, and great opportunities for career progression..

Midlands £Excellent

Contact: Barry Ref: 26793

Programmer: Tools/Physics/SFX/Audio

Midlands, £DoE

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

Working closely with the management the successful candidate will develop a detailed specification and schedule for Implementation and Test. You must also be able to identify and report additional tasks over and above the delegated work, that will aid the projects schedule and or quality.

You will test all code against specification to ensure it performs as required and fix any bugs identified in owned code, either through own testing or through QA.

The role will require you to document all code in line with relevant procedures and ensure any software designed for use by a customer is fully documented in a useable help file.

The ideal candidate will be educated to degree level or equivalent and must be able to demonstrate cross platform and console development experience

You will be literate in C and or C++ and computer architecture knowledge. Specific experience within Graphics, Frontend Programming, AI, Physics, Networking, Tools or Audio would be a distinct advantage.

Midlands £DoE

Contact: Andrea Ref: 26759

Gameplay Programmer (PSP)

Warwickshire, £DOE + Bens

Established in 1996, this company is a fast-growing and well-respected independent game developer. Based in Warwickshire, UK, the company has developed over 40+ titles and built an impressively strong track record. Previously known for its work on high-profile licensed handheld products