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These games jobs were last updated on 02/07/09. For games programming, we include tools, AI, audio, gameplay, network, engine, 3D, mobile and animation programming jobs. If you are interested in any of them please quote the ref no(s) and send your CV.

Graduates - CV and demo advice is available on our advice for graduate programmers page.

Game Technology Programmer - New

Midlands, £High + benefits

This games company has been in existence for years and have had many No 1 hits across Europe. They have built a new world-class studio, allowing their highly talented and capable teams to develop cross-platform original IP. They pride themselves on the culture and values of their working environment and understand what it takes to deliver the best.

They are currently looking for a Game Technology Programmer.

Requirements
- Educated to good level (or equivalent experience) in computing/programming.
- Minimum of 2 years' strong relevant development experience in production Web/online /game systems.
- C#/ASP.NET coding
- PHP 4 / 5 Scripting / coding
- MySQL / MS SQL queries/scripting
- Web standards and compliancy
- Web-based systems and solutions
- Browser-based applications development
- Reusable code module development.

Midlands £High + benefits

Contact: Andrea Ref: 30430 02/07/09

Senior Gameplay Coder - New

North West, £Good

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

They are currently looking for a senior Gameplay/AI programmer interested in working as part of a team shaping the next generation of games. This will involve designing, writing and maintaining cross-platform code on a single project. You will work alongside our Game Designers to support and realise the Game's vision.

Required skills and experience:

- A genuine passion for Computer Games
- Strong C++ knowledge and experience
- Scripting experience using Lua or other similar languages
- Self motivated, ability to work well with others, attention to detail
- Shipped at least one title as a Gameplay/AI programmer
- An understanding of Gameplay systems and the ability to write robust code

The following attributes would also be an advantage:

- Skills in any of Networking, Physics, Rendering, Animation or other key game technologies.
- Console development experience is a plus
- A demo is very advantageous (binaries and source code, please).

North West £Good

Contact: Lucy Ref: 30425 02/07/09

Game Programmer - New

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They need a Programmer to design and implement software based on existing computer vision algorithms and help game teams integrate them. The candidate will need to understand the output from the vision algorithms, and create interfaces that are flexible and game friendly. They will create sample game mechanics to illustrate how the algorithms should be used. The ability to communicate with game designers and programmers as well as with computer vision researchers is essential. They should also be able to think of creative new ways to use the algorithms to spark new avenues of investigation.

Requirements:
- A degree in a technical subject (e.g. computer science/ maths/physics)
- Good knowledge of the C++ programming language.
- 2+ years of commercial programming experience.
- Experience of image processing
- Strong verbal and written communication skills
- Experience of programming game mechanics and input mechanisms.

London DOE

Contact: Andrea Ref: 30404 02/07/09

Game Support Programmer - New

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They need a Programmer to support the game teams by implementing solutions on the PS3 using the R&D group’s computer vision library. The successful candidate will be required to investigate the game team’s problems and communicating the consequences of the various solutions. They will then implement the solution using the computer vision library. This will inevitably mean writing additional functionality for the library as required.

Requirements:
- A degree in a technical subject (e.g. computer science/ maths/physics)
- Good knowledge of the C++ programming language.
- 2+ years of commercial programming experience.
- Experience of image processing
- Strong verbal and written communication skills
- Experience of game development.

London DOE

Contact: Andrea Ref: 30405 02/07/09

Game Prototype Programmer - New

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They are looking for a Game Prototype Programmer to work on a new game mechanic prototypes focussing on novel interaction methods. The successful candidate will be working closely with computer vision researchers and game designers to rapidly prototype new input mechanisms. They will need to be able to take direction well and also need creative flare and a good understanding of what makes things fun.

Requirements:
- A degree in a technical subject (e.g. computer science/maths/physics)
- Experience of Human Computer Interaction (HCI)
- Good knowledge of the C++ programming language.
- 2+ years of commercial programming experience.
- Experience of image processing
- Strong verbal and written communication skills
- Experience of game development.

London DOE

Contact: Andrea Ref: 30406 02/07/09

Senior Gameplay Programmer - New

Sweden, £Neg

This Swedish company takes a fresh approach to game development, enabling them to optimise their creativity. They are passionate about providing state of the art products. Their in-house Engine is subject to constant evolution. They pride themselves on providing a comfortable and productive working environment.

My client is looking for an experienced gameplay programmer for our upcoming projects for Xbox 360 and PlayStation 3. You will work as a part of our game play team and work with some of the most talented individuals in the gaming industry. The position is permanent and available starting March 2008 on location at our studio in Sweden.

Qualifications:

- Excellent knowledge of C++ programming
- Expertise in game play programming
- At least four years of game industry experience working on technology for console titles
- Good sense of aesthetics
- Personality and skills:
- Strong communication skills
- Passionate about developing new game technology
- Strong team skills and the ability to take initiative
Meriting:
- Bachelors Degree or equivalent in a related field
- Experience from developing for Xbox 360 and/or PS3
- Experience from delivering a AAA title.

Sweden £Neg

Contact: Lucy Ref: 30427 02/07/09

Contract Programmer - New

Midlands, £High + benefits

This games company has been in existence for years and have had many No 1 hits across Europe. They have built a new world-class studio, allowing their highly talented and capable teams to develop cross-platform original IP. They pride themselves on the culture and values of their working environment and understand what it takes to deliver the best.

They are currently looking for a Contract Programmer.

Requirements
- Educated to good level (or equivalent experience) in computing/programming.
- Good standard of English (written and spoken)
- Minimum of 2 years' relevant development experience in production Online systems.
- Relational Database Design
- Web Technologies
- Documentation experience
- Program Design and testing
- C# (2.0+, ideally 3.5)
- ASP.NET
- Visual Studio 2008 / 2005 development
- HTML
- Web Solutions/Services.

Midlands £High + benefits

Contact: Andrea Ref: 30431 02/07/09

Experienced Programmers - New

Brighton, £GOOD

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an extraordinary fusion of extreme sports and racing that results in a truly unique experience", the game promises to be one of the highlights of 2008. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.

Our client offers a relaxed and creatively charged atmosphere. They feel an immense sense of pride about all the games they create, and go a long way to truly appreciate the people who create such games.

Developing great video games is by no means an accident or a fluke, if you're one step ahead of the rest make sure you stay that way and grab your opportunity now!

Besides highly competitive salaries, modern air-conditioned offices, quality equipment, company bonus scheme and the chance to work on really cool games, you'll also get to play all of the latest games way ahead of the crowd!

Current projects in development encompass a broad selection of platforms, including...

- a Xbox Live Arcade title
- a PS3 / Xbox360 title using Unreal 3
- a new Next-Gen IP, inspired by extreme sports.


Please only experienced coders apply, having worked on at least one published AAA title.

Brighton £GOOD

Contact: Lucy Ref: 30424 02/07/09

Experienced Coder (PS3) - New

Midlands, £Good plus benefits

This independent games company is a leading provider of Massively Multiplayer Online Game technology. They have developed rapidly since launch, led by a managerial team with over 80 years of games experience between them who have formed a team dedicated to producing creative and groundbreaking games while having a good time doing it - a strategy which has seen them deliver a growing number of commercial and critical successes.

They are currently looking for experienced PS3 programmers. The key role will be the design and implementation of a PS3 rendering engine and asset pipeline. The Programmer will work on many aspects of console development using existing sub-systems such as networking, rendering, physics and front-end user interface.

Skill Requirement/ Responsibilities:

- Must have worked on at least one published title
- Very strong C++ with exposure to Design Patterns, STL with solid engineering techniques
- Experience with console development on PS3 specifically in the area of rendering and asset pipelines
- Excellent verbal and written communication skills
- Able to give and receive constructive feedback
- Excellent organisational skills
- Excellent troubleshooting abilities and/or the resourcefulness to obtain solutions
- Remain ‘up-to-date’ on all aspects of cutting edge programming as it relates to the video game industry
- Willing to learn and be open to new ideas. The candidate must be adaptable and be able to pick up new skills quickly
- Video game experience - playing games as well as programming games.

Midlands £Good plus benefits

Contact: Lucy Ref: 30426 02/07/09

Web Programmer - New

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. Currently they are looking for a Web Developer to join a games team. The primary role will be the implementation of a web interface to a server based game and community. In addition you will also be required to develop and maintain existing server based web applications which are utilised by bespoke clients.

The successful candidate must have at least two years commercial experience working on enterprise level web applications using J2EE. You will utilise existing server based platform APIs. Experience of successfully enhancing the provided platform in conjunction with third parties to suit current needs, including the progress tracking of such enhancements would be highly beneficial. Experience of Struts, Spring of other J2EE web framework is a must.

You should have an in depth knowledge and experience in web-tier development and of web standards is desirable. Proficient to work alone or as part of the team, good communication skills essential. Excellent working knowledge of Java / J2EE, (X)HTML / DHTML, CSS, JavaScript and SQL.

London DOE

Contact: David Ref: 30410 02/07/09

Senior Art Tools Programmer - New

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

Sony Computer Entertainment is looking for a Tools Programmer to join its tools team for PLAYSTATION Home. The job will involve maintenance, development and support on the Home Development Toolkit. We are looking for an experienced developer with good 3D Studio MAX experience. The candidate should also have experience of development on art tools pipelines and demonstrate good communication skills. This position offers a great opportunity within a high profile SCE project.

London £DOE

Contact: Andrea Ref: 30411 02/07/09

Tools Programmer - New

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

Sony Computer Entertainment is looking for a Tools Programmer to join its tools team for PLAYSTATION Home. The job will involve maintenance, development and support on the Home Development Toolkit. We are looking for an experienced developer with good all round tools development experience, particularly Windows Forms and C# development. This position offers a great opportunity within a high profile SCE project.

London £DOE

Contact: Andrea Ref: 30412 02/07/09

Tools Programmer (General + Web) - New

London, £high DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

Sony Computer Entertainment is looking for a Tools Programmer to join its tools team for PLAYSTATION Home. The job will involve maintenance, development and support on the Home Development Toolkit and Asset Management Web Tools. We are looking for an experienced all-rounder with solid tools development experience, particularly Windows Forms, C# and ASP.NET/DB or an ASP.NET programmer keen to move into games tools development This position offers a great opportunity within a high profile SCE project.

London £high DOE

Contact: Andrea Ref: 30413 02/07/09

Gameplay Programmer - New

Central London, £DOE + Excellent Benefits

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

We are looking for an experienced gameplay programmer to deliver fun and exciting gameplay experiences on one of the London Studios most exciting games, EyePet. This is the opportunity to bring life and character to a virtual pet, interacting with objects and the player in a unique way; With the PS Eye camera. The successful candidate will work in a scrum/sprint team of artists, animators, designers and other programmers, to create fun gameplay experiences, creating experiences that engage the player, and keeping the player excited and wanting more. He/she will create believable responses, interactions and behaviours for the pet.


Requirements:
- 2+ year’s practical knowledge of C++
- 1+ year’s experience of gameplay
- At least 1 published title.
- Excellent communication skills
- Self motivated and resourceful


Optional Requirements:
- Artificial Intelligence and behaviour system experience.
- LUA scripting language experience
- Vision analysis / processing experience.

Central London £DOE + Excellent Benefits

Contact: Andrea Ref: 30407 02/07/09

Server application system tester - New

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

A technical tester is required by one of the game's teams. The candidate will be required to lead and formulate periodical functional and performance testing of J2EE web applications. The successful candidate must have at least 2 years of proven commercial experience in testing enterprise-level web applications using J2EE, utilising existing server based gaming platform API. The candidate must have in depth knowledge of web-tier development.

Essential Skills
- Low Level Knowledge of Tomcat
- Knowledge of J2EE architectures.
- Building of custom data sets in Oracle using SQL
- Understanding/reading of Oracle stored procedures.
- Reading and Writing of SQL.
- Experience of Full Life Cycle development.
- Application Optimisation and Resolution of load test issue.
- Advanced scripting skills in either PERL or BASH

Tools experience
- Tcpdump and Wireshark to understand client-server network architectures.
- SAR and SNMP for use in system monitoring.
- JMETER
- JProfiler.

London £DOE

Contact: Andrea Ref: 30401 01/07/09

Senior Windows Application Programmer - New

London, £high DOE + benefits

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

This is an exciting opportunity for a talented programmer to join Sony Computer Entertainment Worldwide Studios' Advanced Technology Group (ATG) to work on the GPU performance analysis & debugging tool, PS3 GPAD (GCMReplay); used by PLAYSTATION®3 developers worldwide.

The ATG is a central, highly skilled group that provide tools and technology to game developers throughout SCE Worldwide Studios (the Product Development arm of Sony Computer Entertainment). In addition, they also provide support and technology, such as PLAYSTATION ®EDGE, to licensed PLAYSTATION®3 developers worldwide. The group is based in both the London and Cambridge UK studios.

The team are looking for an expert Windows UI programmer, who is familiar with the most recent technologies, to lead the design and development of user interface components for this tool.

Candidates must meet the following minimum requirements:
- 5 years C++
- 3 years C#, C++/CLI
- 3 years Windows .NET
- 1.5 years Windows MFC/Win32
- 3 years designing & developing Windows application user interfaces
- Experience writing code to process large datasets efficiently
- Multi-threaded programming experience

In addition to these requirements, an understanding of GPU hardware architecture & graphics programming is also desirable; however, not essential.

London £high DOE + benefits

Contact: Andrea Ref: 30403 01/07/09

Senior Programmer - New

Central London, To £45k + benefits

This award winning company is one of the world's leading developers of mobile phone gaming technology and content. Based in London and founded in 1998, the company has an unparalleled track record of innovation and market leadership in this field.

They need a Senior Programmer to work in small teams on a wide variety of challenging projects, including:
- Developing the company's world-leading technology for mobile and digital-download games and applications. .
- Working on award-winning original game projects across digital-download (console and handheld) and mobile platforms.
- Using their technology to bring existing console, handheld and mobile games and applications to new platforms (such as iPhone).
- Other technology projects, for example partnerships with mobile GPU vendors and console/handheld middleware providers.

Skills/experience required:
- Excellent academic qualifications.
- Excellent C/C++ skills (design, implementation and debugging).
- Ability to write high quality code quickly and work within a wide variety of 3rd party codebases.
- Ability to move rapidly between varied and challenging projects and technical environments.
- Demonstrable excellence in general programming.
- Good knowledge of writing efficient code in constrained environments.
- PSP / DS technology development experience is highly advantageous.
- Other console development experience is highly advantageous.
- Games development experience is advantageous.
- Advanced real-time 3D graphics and high-level shader languages experience is advantageous.

Central London To £45k + benefits

Contact: Andrea Ref: 30391 01/07/09

Senior Programmer with Vicious Engine Exp - New

Italy, High

This International studio is located in one of the most beautiful area of southern Italy, they have recently won lots of new projects and are currently looking for Programmers, Designers and Level Designers to join their enthusiastic team.

They are specifically looking for a Senior Programmer with Vicious Engine Experience. Candidates will have a degree in Computer Science or related discipline, excellent C++, experience with Wii and/or PSP hardware and with Nintendo Lotcheck and SCEE TRC. Knowledge of Italian is a bonus but not essential as English is spoken in the Studio.

Italy High

Contact: Andrea Ref: 30392 01/07/09

2 x Scripters - 6 month contract - New

South East, £25K pro rata

Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.

The successful applicant will be part of a the scripting team working on a high profile Xbox 360 Action Adventure game. They will be responsible for the scripting of in-game quests and interactive cutscenes.

Required:
- Proficient with scripting languages (LUA in particular)
- Experience of scripting in-game content
- An ability to be able to contribute to the game design.
- Needs to be an good communicator
- Able to provide examples of past mission designs in shipped titles advantageous
- Familiarity with XBOX 360 development platform
- Experience with Game Editing tools (for example: UNREAL ED)
- General experience and ability to quickly comprehend internal tools.

South East £25K pro rata

Contact: Lucy Ref: 30375 30/06/09

Senior Programmer - New

Midlands, £Good + benefits



Our client is currently looking for a Senior Programmer. The Programmer will work on many aspects of console development using existing sub-systems such as networking, rendering, physics and front-end user interface.

Skill Requirement/ Responsibilities:

- Must have worked on at least one published title
- Very strong C++ with exposure to Design Patterns, STL with solid engineering techniques
- Experience with console development specifically in the area of rendering and asset pipelines
- Excellent verbal and written communication skills
- Able to give and receive constructive feedback
- Excellent organisational skills
- Excellent troubleshooting abilities and/or the resourcefulness to obtain solutions
- Remain ‘up-to-date’ on all aspects of cutting edge programming as it relates to the video game industry
- Willing to learn and be open to new ideas. The candidate must be adaptable and be able to pick up new skills quickly
- Video game experience - playing games as well as programming games.

Midlands £Good + benefits

Contact: Lucy Ref: 30373 30/06/09

3D Engine Programmer - New

South East, £30-40K

Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.

They are looking for a 3D Engine Programmer to join their studio. Applicants must have previous experience, 2-3 years, in a similar role.

Key Objectives/Responsibilities:

- Assist the Senior 3D Engine Programmer to develop, maintain and evolve core engine systems
- Liase across different disciplines to identify engine requirements
- Working with the rest of the team to ensure the engine features and functionality are fully utilised
- Creative and innovative design of new engine features to ensure the project is at the forefront of technical innovation.
- Regularly measure and optimise engine performance

Skills and Experience Required:

- In depth DirectX 9 knowledge
- Knowledge of Vertex and Pixel shaders.
- Post processing
- Multithreaded architectures
- Skinning
- Static/dynamic lighting models
- C++ programming knowledge (3+ years).

South East £30-40K

Contact: Lucy Ref: 30374 30/06/09

AI Programmer - New

Oxford, £20-30K DoE

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

They currently require an experienced AI Programmer (at least 1 year's experience in a similar role). The successful candidate will be writing new AI code in C++ within the framework of their proprietary engine AI systems. You will also be maintaining and extending existing code. You will join an existing gameplay team for a cross-platform project (PC and major consoles) and the AI code you will write will form part of the overall gameplay AI.

Responsibilities:

· Working with the code team and designers to implement cutting-edge, intuitive AI solutions for next-gen gameplay
· Communicating with designers, artists and other coders to ensure AI satisfies game design and quality
· Writing robust and maintainable code and maintaining code performance through profiling and optimization

Qualifications:
First class or 2:1 degree in Computer Science, Maths, Physics or other computing-related subject. Candidates without this but who have at least 3 years of professional computer games programming experience will also be considered.

Skills:
- Excellent knowledge of C++ in a game environment
- Knowledge of basic AI techniques (FSMs, path finding etc)
- Ability to structure and build a large system with others, ability to work on a system from conception to completion

Experience:
Minimum of 1 years experience in the games industry working on a major console and implementing basic AI techniques into a game.

Oxford £20-30K DoE

Contact: Lucy Ref: 30371 29/06/09

Senior Programmer (MMO FPS) - New

Germany, to €45K

This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.

The Gameplay/AI Programmer develops game play related to functionality (controls, camera movement, game rules, etc.) in C++ and scripting languages.

Position Responsibilities

- Designing, Defining and Developing the next generation of multiplayer internet game play, on top of multiple platforms
- Providing hands-on technical expertise to define and develop networked simulation techniques
- Interacting closely with designers, artists, and animators to bring the vision of the game to life
- Implementing game AI functionality using core AI features
- Co-Developing tools with artists, animators, designers and our core programming staff
- Creating good quality, performance-minded code
- Exploration of new practices to continually improve the quality of game development within the company

Position Requirements

- Good object oriented programming skills
- Having a passion for making and playing innovative games
- Strong background in math
- Strong background in graphics
- Fluency in English

Technical Requirements

- Familiarity with network middleware

Advantageous

- 3+ years experience in game development
- Degree in Programming
- Experience in Console Programming on PS2 and/or XBOX
- Experience in programming an action shooter
- Intensive Knowledge of the Unreal Engine.

Germany to €45K

Contact: Lucy Ref: 30365 29/06/09

Server Programmer - New

Germany, €DoE

This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game.

The Server Programmer will be responsible for heavily optimizing their existing Server Technology. They will generate and prototype new ideas and work closely with Gameplay Programmers and the Technical Director.

Position Qualifications/Requirements

- Expert C/C++ programmer
- An excellent understanding of networking systems, including DNS, NAT, firewalls, security methods
- Experience in writing scalable, fault tolerant, and high-throughput networked 24/7 applications
- Experience of game-side network code such as addressing latency/lag, client-side prediction/correction issues.
- Experience in debugging/optimizing existent server technology
- A strong background in math
- Fluency in English

Technical Requirements

- Advantageous Linux/FreeBSD experience. SQL experience.
- Experience in writing the support tools for networked 24/7 applications
- Experience with different MMO technologies and techniques
- Experience building robust, scalable backend systems

Bonus

- Previous experience in online games
- Knowledge of the Unreal Engine 3.

Germany €DoE

Contact: Lucy Ref: 30364 29/06/09

LUA Scripter - New

London, £DoE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

Sony Computer Entertainment is looking for a candidate to fill a Junior LUA Scripter position. Working within the Development department, the candidate will be responsible for creating interactive lua driven elements for content in PlayStation®SingStar.

As a member of the PlayStation®SungStar team the successful candidate is expected to be self-motivated and become highly skilled whilst in this position.

London £DoE

Contact: Lucy Ref: 30122 26/06/09

Xbox 360/PS3 Programmer - New

Cambs, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.

They are recruiting an experienced programmer to work on exciting XBox360, PC and PS3 titles. Candidates will have advanced C++, object oriented skills, DirectX and HLSL/Cg. Console experience preferred ideally 360 or PS3. Assembly language would be a bonus.

Cambs £DOE

Contact: Andrea Ref: 30362 26/06/09

Senior Engine Programemer - New

Cambridge, To £38K

This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.

They are looking for an experienced Senior Engine Programmer to play a key role within the team in supporting the Engine system as well as supporting the Lead Engine Programmer in ensuring the overall programming requirements are met. The ideal candidate will be both technically proficient and creatively-driven with a keen understanding of what makes a game fun and interesting.

To apply for this role you’ll need to demonstrate:
- Good C++ background with the ability to rapidly prototype code as well as produce well engineered final code
- In-depth understanding of working on a next generation platform (PS3 / 360 / DX9 PC / DX10 PC)
- Good debugging, system design and 3d math skills
- Great communication skills
- Highly creative programming talent and love of games
- Strong analytical abilities
- Great understanding of the process of level creation
- In-depth understanding of work requirements on story-driven action adventure games.

Cambridge To £38K

Contact: Andrea Ref: 30363 26/06/09

Mission Scripter - New

Edinburgh, £DoE

This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.

They are looking for individuals whose skill set combines technical excellence with a passion for making games. The role involves script based programming and close collaboration with their other disciplines from animation, art and programming.

As part of the Level Design team you will be using their proprietary in house scripting language to code game missions and create immersive gameplay scenarios featuring AI, physics and interactive storytelling.

Requirements:
- Strong C/C++ programming skills are required.
- The role involves script-based programming and liaising with artists, animators and programmers
- You will have excellent communication, technical & problem solving skills.
- Must thrive in a team based working environment
- Must be accurate and effective in working to deadlines.

Edinburgh £DoE

Contact: Andrea Ref: 30345 25/06/09

PlayTV Engineer

Cambridge, £Good

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

We are looking for an experienced programmer to contribute to the ongoing development of new Lifestyle and Leisure products. Working within a small team, the role will involve maintaining and extending an existing code-base, to meet the requirements of its future product revisions. The candidate will be expected to take responsibility of a diverse area of code technologies. As such, they will be a flexible engineer: able to - and comfortable with - picking up new areas of the code-base at short notice. An exciting opportunity at an early stage of the next iteration of the title, the position allows considerable scope to contribute to the ongoing design of the product, and play a key part in shaping its long-term future.

The role may suit those without games experience, or those looking for a break from "full" games development.

Requirements:
- The candidate will have demonstrable excellent competency in C and C++ and would have employed them on at least one released console product.
- Experience in the authoring of UI systems and their integration with backend applications.
- Excellent written and verbal communication skills are a must.

Optional ideals for this position would be:
- An appreciation of the challenges posed by limited-resource hardware architectures (consoles or embedded systems.)
- Experience with application integration of online technologies.
- A familiarity with the Python scripting language.
- A familiarity with the PlayStation® 3 development environment and tool suite.
- A familiarity with the PlayStation® 3 QA and TRC process.
- A familiarity with the ‘Hansoft’ project management solution.

Cambridge £Good

Contact: Andrea Ref: 30346 25/06/09

Senior Tools Programmer

Midlands, £28K- £45K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

Required:

- 2+ years experience in the creation and delivery of leading edge game technology.
- Proficient in C++, object-oriented design, and solid coding practices.
- 3D programming experience with an understanding of 3D mathematics.
- Windows application programming experience.
- Ability to work in a team environment based on collaborative design and structured code architecture.
- A positive attitude and the ability to take direction and receive criticism.
- Good communication skills, both written and oral.
- Bachelor’s degree in computer science or a related field. Equivalent work experience will also be considered.

Pluses:

- Maya plug-in experience/MEL scripting.
- Game industry experience with published titles.
- Experience developing on XBox360 and PS3.
- General console programming experience.
- Enthusiastic gamer.

Midlands £28K- £45K DOE

Contact: Lucy Ref: 30340 25/06/09

3D Technology Programmer (Graphics, Physic or Tools)

Sweden, €Good

This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.

Looking for a great problem solving job and by creative thinking generating AAA games for a worldwide audience in a modern and challenging work environment?

If you have a passion for creating games and enjoy working independently within your area of competence whilst simultaneously being a strong team player sharing your knowledge, you might be their next programmer!

Your responsibility will be focused on some or all of these areas; 3D Graphics, Physics, Framework Development, Tools as well as Game features with technical requirements.

Required skills and experiences:

- Excellent C/C++ skills and really good understanding of 3D maths
- Good at performance sensitive programming (algorithmic and low level optimizations)
- Direct3D.

Sweden €Good

Contact: Lucy Ref: 30338 25/06/09

Senior Programmers - URGENT!

South East, £Good + package

This new independent development studio is made up of passionate and talented team players who are committed to shipping great games, taking full ownership and having fun while doing it. They retain a small family culture which will encourage people's talent, treat people fairly, and reward people well. Their goal is to build a great reputation as an independent studio that ships innovative console games that are both commercially and critically successful.

They are seeking a passionate, technically proficient programmer who understands the need for great attention to detail. The individual must be confident creating, changing and maintaining a broad and clean code base.

Requirements (Specific)

- 2+ years industry experience
- Shipped a product
- C / C++ / C# programming expertise
- GUI programming expertise
- Ability to design, implement, and maintain a complex PC application (ie. level editor)

Advantageous

- A demo
- Strong maths skills
- Shipped a console game
- Creative
- Enjoy working across multiple disciplines
- 3dsMax or Maya API experience.

South East £Good + package

Contact: Lucy Ref: 30318 23/06/09

Senior / Lead Physics Programmer

Brighton, £Good

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an “extraordinary fusion of extreme sports and racing that results in a truly unique experience", the game promises to be one of the highlights of 2008. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.

Our client is currently looking for an experienced Senior / Lead Physics Programmer to join the team who are developing an unannounced next gen racing game.

Skills range:

- Familiarity with rigid body physics.
- Strong math skills, including trigonometry, calculus and linear algebra
- Experience with vehicle dynamics is preferred but by no means essential.
- You will have been responsible for the physics implementation in at least one completed title
- Strong C++ programming skills.
- Experience of racing games is preferred but is not essential
- Strong written/verbal communication skills.
- Strong time management and organization skills.
- A passion for games and programming.
- A logical thinker with strong problem solving skills.

Brighton £Good

Contact: Lucy Ref: 30316 23/06/09

Support Engineers

Oxford, £DoE

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilises Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

They current require Pre-Sales/Support Engineers to work on their acclaimed animation product. These positions involve on-site work in Europe, US and other worldwide locations. The successful candidates will work closely alongside the development and sales teams, giving pre-sales and post-sales support to a wide range of game development studios.

Responsibilities:

- Maintain positive relationships with developers and artists
- Solve technical issues for clients both within their studio environment and remotely
- Encourage the take-up and continued use of the studios products
- Give instructional seminars and demos
- Write concise, useful product documentation

Required skills:

- Strong C/C++
- In depth understanding of animation systems
- Background in games animation would be strongly preferred
- Excellent communication skills
- Experience in Lua or other high-level scripting languages.

Oxford £DoE

Contact: Lucy Ref: 30298 22/06/09

Special Effects Programmer

Midlands, £20-32K DoE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. Now developing for PS3, Xbox 360, Nintendo Wii, and PC, bold steps are producing big results with truly imaginative, truly innovative gaming experiences. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

The Special Effects programmer is responsible for creating the all important polish to their forthcoming AAA titles. From creating realistic particle and rendering effects, to pushing the boundaries of their hardware in creating unique and innovative effects that truly define their games, the role will be both varied and challenging.

Requirments:

- Previous experience in a similar role
- Define, specify and implement the effects required, using previous experience, in-depth technical knowledge and creativity to produce spectacular results
- Push the boundaries of real time CG with your aesthetic vision and technical knowledge/experience
- Conduct R&D on new and upcoming techniques
- A strong eye for aesthetics is essential
- Mathematical aptitude is required (advanced maths knowledge advantageous)
- Shader programming experience is advantageous.

Midlands £20-32K DoE

Contact: Lucy Ref: 30297 22/06/09

Senior Programmer

Japan, c£45k equivalent

Our client is a small studio based in Kyoto. They work directly with Nintendo on internal projects and commercial games for Wii and NDS. They are looking for experienced and highly motivated game programmers to
work directly with Nintendo. Candidates should have strong communication skills in English and Japanese (if possible, not essential), have experience
working as a team and be adaptable enough to meet the demands of a top class
game publisher. They should also have a general knowledge of all aspects of both
3D and 2D games, such as 3D engines, AI, physics, tool chains, compilers, format
converters and scripting.

Experience required:
- Must have at least 3 years of experience with C++.
- Must have at least 2 years of experience with 3D and 2D graphic systems such as OpenGL or current generation console SDKs.
- Should have worked on at least 1 published title.
- Should have general experience with all aspects of programming games.

The company will cover costs of travel and relocation.

Japan c£45k equivalent

Contact: Andrea Ref: 30283 17/06/09

Server Test Engineer

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

A technical tester is required by one of the games teams. The candidate will be required to lead and formulate periodical functional and performance testing of J2EE web applications. Bottlenecks and optimisation are identified, with the candidate required to drive the optimisation process. The successful candidate must have at least 2 years of proven commercial experience in testing enterprise-level web applications using J2EE, utilising existing server based gaming platform API.

Essential Skills
- Low Level Knowledge of Tomcat
- Knowledge of J2EE architectures.
- Building of custom data sets in Oracle using SQL
- Understanding/reading of Oracle stored procedures.
- Reading and Writing of SQL.
- Experience of Full Life Cycle development.
- Application Optimisation and Resolution of load test issue.
- Advanced scripting skills in either PERL or BASH

Tools Experience
- Tcpdump and Wireshark to understand client-server network architectures.
- SAR and SNMP for use in system monitoring.
- JMETER
- JProfiler.

London DOE

Contact: Andrea Ref: 30273 17/06/09

Graphics Programmer

Central London, £DOE + Excellent Benefits

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.
We are looking for an experienced graphics programmer to work on the technology group supplying the London Studio's most exciting games, including EyePet and Singstar. This is the opportunity to push the limits of graphics programming. With technology such as fur, clothing, physics simulations and state of the art shaders, the areas of work are varied and challenging.

Requirements:
- 2+ year’s practical knowledge of C++
- 1+ year’s experience of graphics programming.
- Shader language experience
- SPU Programming, or comparable PS2 VU programming
- At least 1 published title
- Self motivated and resourceful.

Central London £DOE + Excellent Benefits

Contact: Andrea Ref: 30274 17/06/09

API Coder

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

They are looking for an experienced Programmer to develop features for game-related spaces in PlayStation Home, from prototyping, through to production, and release.
Requirements:
- Good programming knowledge, particularly C/C++, and LUA.
- Understanding of network programming, and messaging.
- Experience of user interface programming.
- Experience of rapid prototyping with designers.
- Use of source control and configuration systems.
- Organised and self motivated.

Desirable
- Familiarity with audio programming.
- Familiarity programming with the HDK.
- Familiarity with gameplay programming, and logic flow.
- Familiarity with common aspects of music-based video games.

London £DOE

Contact: Andrea Ref: 30276 17/06/09

Senior Rendering Programmer (Canada)

Canada, High + Relocation + Benefits

Our client based in the West Coast of Canada, is a progressive gaming company which projects are renowned globally. They reward their staff with excellent benefits and an excellent quality of life.

They have an exciting new position for a for a Senior Rendering Programmer, your responsibilities will include:

- Implementing low level, platform drivers for proprietary graphics library
- High level, game-side graphic programming using proprietary graphics library
- Working closely with Tech Art Lead and Art Director in realizing game art at run time

Education & Experience

- 5+ years video game experience – at least two shipped games in the role of rendering programmer
- Post-secondary degree in Computer Science, Computer Engineering or equivalent experience
- Experience with PS3, XB360, Wii a priority, PC hardware a plus
- Experience with modern rendering techniques including shadowing, lighting and effects
- Strong C++ skills
- 3D Studio Max SDK programming experience a plus
- Python programming experience a plus
- Experience mentoring junior programmers

Required Skills

- Works well within a team environment
- Good verbal and written communication skills
- Excellent analytical and problem-solving skills
- Strong ability to conceptualize on a high level
- Highly organized and self-motivated
- Ability to perform under pressure to meet deadlines

If you are interested in this fascinating role, please send your CV to Carmelo (carmelo@datascope.co.uk).

Canada High + Relocation + Benefits

Contact: Andrea Ref: 30282 17/06/09

Tools Programmer (permanent or contract)

South East, £22-40K

Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.

They are currently looking for an experienced Tools Programmer to work within their core technology group, to add features and enhancements to their level editing and asset management systems. Applicants must have 2-3 years previous games industry tools development experience.

Required Skills:

- C#, .NET (2.x)
- C++
- Strong knowledge of Windows Forms
- Strong functional and technical design abilities, including design documentation.
- Experience with Model, View, Controller and plugin based architectures
- Strong debugging and optimsation (particularly in relation to C# performance issues)
- 2-3 years previous games industry tools development experience.

South East £22-40K

Contact: Lucy Ref: 30271 16/06/09

PSP Programmer

London, £DOE

This is the London arm of one of the largest independent games developers in Europe. With studios in four UK locations, they develop games for all major consoles. They are currently have three games in development in London.

They are currently looking for a PSP coder. Reporting to the Lead Programmer, the successful candidate will be involved in assisting with writing code for several areas of the project. Key objectives and responsibilities include taking technical responsibility for delivery of the PSP version of our product.

Core skills required: excellent C++, responsible and confident with taking control of important areas of the code base, developing core game systems, a thorough understanding of compiler and development tools for the platform. Qualifications and experience: educated to degree level, or equivalent, previous PSP coding essential, at least two years’ games industry experience, at least one shipped PSP title. Ideally, you will have experience of managing the code side of a specific SKU/platform. You should be focused and committed to getting a project to completion, on time and within budget. We're looking for a team player with a 'can do' attitude who is confident dealing effectively with technical issues as and when they arise.

London £DOE

Contact: Andrea Ref: 30263 16/06/09

LUA Code and Test Engineer

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

Sony Computer Entertainment is looking for a LUA Code and Test Engineer to join its tools testing team for PLAYSTATION Home. The job will involve taking responsibility for all LUA API testing, creating LUA test samples to be used by the tools test team, creating and updating test documentation and reporting any issues found. The ideal candidate will be an experienced LUA programmer with general and unit testing experience. This position offers a great opportunity within a high profile SCE project.

London £DOE

Contact: Lucy Ref: 30262 16/06/09

Technical Software Engineers (DS)

London, £Good

My client is a UK-based videogames developer formed by experienced industry veterans in 2005. The aim is to establish the company as a major development force and preferred development partner, their mission is to guarantee the highest quality products, delivered on time and to budget. Following the success of its TV Plug & Play games development, they are now focused on the handheld console market and digitally-delivered content, in particular the Sony PlayStation® Portable (PSP), Nintendo® DS and Xbox Live® Arcade. They have also converted their proprietary cross platform engine to PSP and Xbox 360, and have successfully delivered a PSP project for a major UK based publisher.

They are looking for engineers to work on exciting Nintendo DS projects at their London studios.

Responsibilities will include:

- Helping to develop the studio's DS tools and technologies.
- Writing game-play and game-engine code.
- Optimising and maintaining existing code.
- Completing tasks on time and to a high degree of quality.

Qualifications:

- A high standard of C/C++ programming (at least 3 years commercial experience)
- Excellent debugging and problem solving skills.
- A strong background in maths and computer science.
- Knowledge of low-level assembler programming.
- Be a good communicator and be able to help others.

The following attributes would also be an advantage:

- Experience of network architecture.
- The ability to manage a small team of engineers.

London £Good

Contact: Lucy Ref: 30268 16/06/09

Senior Build Engineer

The Netherlands, €Excellent

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

- Develop the essential skills necessary for games development
- Makes a significant contribution to a project or project team
- Demonstrate advanced level of knowledge and application of skill to achieve high quality results to specified timelines working knowledge, understanding and practical application of their discipline / specialisation
- Proven ability to deliver work to a good quality, in good time, to schedule

Essential

- Computer Science, Game Development, Math or Physics degree (or equivalent practical experience)
- Very good knowledge of appropriate programming languages and software engineering principles
- Very good knowledge of IDEs, debugging techniques and version control systems
- Good knowledge of at least one hardware platform
- Very good problem solving abilities
- Basic to competent management skills
- 2 years experience as a Programmer (or equivalent).

The Netherlands €Excellent

Contact: Lucy Ref: 30270 16/06/09

Technical Art Director

Brighton, £Excellent + bens

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an extraordinary fusion of extreme sports and racing that results in a truly unique experience, the game promises to be one of the highlights of 2009. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.

The Technical Art Director defines the production techniques used by artists, and ensures that the art team has all of the relevant tools and workflows they need to operate at peak efficiency. They also develop the Art Direction into an optimal CG look, and ensure that all art content in the game is being built to withstand performance and memory requirements.

Skills range / summary:

- Designs and supervises the creation of game pipelines and workflows, working in conjunction with engineers and art leads.
- Works with the Game Director and Art Director to ensure that visual quality is not being compromised by technical constraints.
- Regularly audits and streamlines all art production methods (Including Level Art, Modeling, Character Animation/Motion Capture, Visual Effects and Lighting)
- Provides mentorship, coaching and management of other technical artists on the team.

Qualifications:
- BS Degree in Computer Science, Graphic Art or a related field.
- 4+ years experience in Computer Graphics
- 2 years experience on AAA console game development
- Computer Programming/Scripting experience (e.g. C++, MEL, Python, Etc…)

Desirable:
- Additional background in Film or TV VFX is an advantage.
- Experience in UI design for artists/animators
- Prior experience using Motion Capture.

Brighton £Excellent + bens

Contact: Lucy Ref: 30245 11/06/09

Game Physics Programmer(s) Game Physics Programmer(s)

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

My client is looking for experienced physics programmers who have a passion for creating and controlling synthetic 3D characters within modern physics engines.

Experience required for this role:

- Strong C++, physics and maths skills.
- Worked with rigid body dynamics for at least one game title.

Additionally, it would be an advantage to have:

- Worked with articulated bodies and/or physical animation.
- Experience with third party physics engines: Havok, Ipion, Karma, Meqon, Novodex, ODE, etc.
- In-house / proprietary physics engines.
- A good degree in a relevant subject.

Successful applicants will be responsible for designing and implementing dynamically simulated characters and their real time controllers.

Oxford £Good

Contact: Lucy Ref: 30234 11/06/09

Behaviour Engineer(s)

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilises Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

My client is looking to further expand its behaviour authoring team responsible for the creation of cutting edge AI behaviours for interactive 3D character control.

We are recruiting candidates for this position who:

- are comfortable with advanced engineering maths
- have a familiarity with 3D animation tools
- have a good eye for believable human motions.

We welcome candidates from an engineering background with innovative ideas for synthesising physical human behaviour, as well as animators and TDs with a strong technical capability.

Additionally, experience in scripting languages and C++ is very beneficial.

Oxford £Good

Contact: Lucy Ref: 30236 11/06/09

Games Programmer

North, £High

This Northern company is a premier team of a large world famous developer.

They are looking for talented C++ programmers to join their highly motivated and creative team. Candidates will have a passion for playing and making a new generation of games, a good understanding of console programming and advanced C++ programming skills (other languages would be a bonus too!).

North £High

Contact: Andrea Ref: 30248 11/06/09

XBox360 & PS3 Games Programmers

Oxford, £25K-£38K DOE

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry.

My client is looking to expand its UK-based runtime engine team responsible for the creation of cutting-edge character animation systems. The candidate(s) will be responsible for ongoing implementation and optimisation of the morpheme and euphoria products on console platforms.

Main Skills Required:

- Experience developing & optimising on PlayStation 3 and/or Xbox 360
- Strong C/C++ and familiarity with platform development tools

Desirable Additional Skills & Experience:

- Experience of low-level optimisation on consoles
- Worked on at least one shipping game
- Knowledge of animation & physics engines beneficial.

Oxford £25K-£38K DOE

Contact: Lucy Ref: 30235 11/06/09

C/C++ 3D Application Developer(s)

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

The successful candidate will be involved in the creation, maintenance and extension of professional 3D animation packages used in CG and games studios throughout the world.

Central to this role is the integration and extension of a contemporary 3D renderer and its associated object API for interactive tool use.

Solid C++ skills are a must, as well as team working and the ability to communicate well with a wide variety of people in the CG industry.

The position requires knowledge in the following areas:

3D rendering and OpenGL, with user interaction
Creating high quality 2D and 3D user interfaces
Large and extensible applications
Additionally, any experience in the following areas would be beneficial:

Open Scene Graph
Lua / scripting
wxWidgets (wxWindows).

Oxford £Good

Contact: Lucy Ref: 30233 11/06/09

Junior Programmers

Warrington, £DOE

Our award winning client is a UK-based console and handheld games developer. Founded in 2003, it employs over 50 staff at its North West offices. The Studio is currently working on an unannounced original IP.
They are looking for a two outstanding graduates or recent graduates, one to develop technologies and tools and one to develop game code, both for console platforms including PS3 and Xbox 360. Candidates will have a passion for games, a good degree and excellent C++ skills.

Warrington £DOE

Contact: Andrea Ref: 30247 11/06/09

Senior Gameplay Programmer

Cambridge, To £38K

This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.

They are currently embarking on an exciting new project and are looking for a highly talented Gameplay Programmer to join their team. The ideal candidate for this role will be both technically proficient and creatively-driven with a keen understanding of what makes a game fun and interesting.

Required qualities:
- Good C++ background with the ability to rapidly prototype code as well as produce well engineered final code
- In-depth understanding of working on a next generation platform (PS3 / 360 / DX9 PC / DX10 PC)
- Good debugging, system design and 3d math skills
- Great communication skills
- Demonstrable highly creative programming talent and love of games
- Strong analytical abilities
- Great understanding of the process of level creation
- In-depth understanding of work requirements on story-driven action adventure games
- The ability to be a great team-player.

Cambridge To £38K

Contact: Andrea Ref: 30229 10/06/09

Network Programmer

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are currently looking for a Network Programmer with experience of game-side network code such as addressing latency/lag, client-side prediction/correction issues. The ideal candidate will have experience of UDP/TCP IP protocols, a high standard of C/C++ programming, excellent debugging and problem solving skills

Preferred but not essential skills:
- Broad understanding of networking systems, including DNS, NAT, firewalls, security methods
- Experience within online game service APIs
- Experience building robust, scalable backend systems.

North East £DOE + excellent benefits

Contact: Andrea Ref: 30230 10/06/09

Network Programmer

Australia, £DOE

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, and also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

They are looking for a Network Programmer with at least 3 years of programming experience with experience in network programming. The ideal candidate will have good technical problem solving ability, strong C and C++ programming skills, strong 3D programming and mathematics skills and thorough understanding of game production process.

Australia £DOE

Contact: Andrea Ref: 30231 10/06/09

Infrastructure Programmer

Brighton, £Excellent

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an extraordinary fusion of extreme sports and racing that results in a truly unique experience, the game promises to be one of the highlights of 2009. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.

Skills range:

- Good experience in any of C++, C#, Python, Perl.
- Flexible and willing to learn new languages if required.
- Database and web framework experience (SQL, Django or similar).
- Experience maintaining and updating 'live' systems (SQL, web or other).
- Experience solving large scale distributed computing problems.
- Windows and Linux server knowledge.
- Excellent understanding of networking, optimising hardware performance and scalability issues.
- Strong team player, able to communicate effectively.

Brighton £Excellent

Contact: Lucy Ref: 30209 09/06/09

Online Programmer

Midlands, £21K- £45K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. Now developing for PS3, Xbox 360, Nintendo Wii, and PC, bold steps are producing big results with truly imaginative, truly innovative gaming experiences. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

My client requires an experienced online programmer to continue development of multiplayer game technologies for the Xbox 360, PlayStation 3, Wii and PC platforms both within a game and engine context, extending functionality and supporting emerging game play and online community features.


Specific requirements for this role:

- This vacancy is for a game programmer with experience of online games development, preferably using Xbox Live.
- Experience of developing online functionality for at least one released commercial multiplayer game, preferably on a console platform.
- Knowledge of Xbox Live and associated TCR issues would be a major benefit, although applicants with experience of other APIs such as GameSpy would be considered.
- Awareness of the issues encountered with multiplayer networked titles such as bandwidth and latency and how to overcome them.
- Experience of meeting the user interface requirements associated with online titles.
- An appreciation of the game design implications and restrictions imposed by online technology would be advantageous.

Midlands £21K- £45K DOE

Contact: Lucy Ref: 30204 09/06/09

Network Programmer

Oxford, £DoE

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

Our client is currently looking for an experienced network programmer to work on multiple AAA titles currently in development for the PS3, Xbox 360 and PC platforms.

Responsibilities:

- Design and implement network protocols for persistent servers
- Write client code for PC, PS3 and Xbox 360
- Maintain existing code for multiplayer support
- General multiplayer game programming

Skills:

- Strong C/C++ skills
- TCP and UDP socket programming
- Enthusiasm for games
- Knowledge of Playstation Network and/or Xbox Live! Development would be an advantage
- Knowledge of network configuration (e.g. firewalls and routing tables) would be an advantage

Experience:

Minimum of 2 years’ professional C/C++ experience, with PS3 and/or Xbox 360 programming experience preferred. Experience of TCP and UDP socket programming in production code is essential.

Oxford £DoE

Contact: Lucy Ref: 30203 09/06/09

Senior Graphics Programmer

Northern Europe, £High + amazing benefits

This company is based in one of the hippest cultural cities in Northern Europe. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.
They are looking for a Senior Graphics Programmer. Their Graphics Development team is responsible for developing the core graphics technologies that serve as the foundation for their visually stunning titles. The team consists of a group of graphics programmer working solely on the engine and a group of programmers adding game specific features to the engine. The Senior Graphics Programmer must meet the following requirements:

- Solves novel problems in graphics programming and advancing the state of the art
- 5 or more years in software development
- 3 or more years in graphics programming
- Strong programming and debugging skills in C++
- Strong knowledge of GPU programming
- Strong knowledge of DirectX or OpenGL
- Good knowledge of mathematics in computer graphics
- Experience as part of a small team
- Knowledge of Python is a plus.

Northern Europe £High + amazing benefits

Contact: Andrea Ref: 30171

UI Developer

Northern Europe, £High + amazing benefits

This company is based in one of the hippest cultural cities in Northern Europe. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.
They are looking for a user interface developer with experience in client-based application UI development. The ideal candidate has good experience in programming UI and has the graphic design and prototyping skills necessary to represent these ideas in a visually convincing way. The ability to create interactive prototypes in Flash is a big plus.

Requirements
- Graphic design skills with Adobe Photoshop or equivalent application
- Awareness of current trends in UI design, interactive design, and competitive software to identify opportunities to enhance the user experience
- Ability to manage and act within a team on specific projects, including taking ownership of project deadlines and deliverables
- Prototyping skills with tools such as Adobe Flash
- Experience with web design technologies
- University degree in Computer Science or related studies.

Northern Europe £High + amazing benefits

Contact: Andrea Ref: 30169

Director of Core Software Development

Northern Europe, £High + amazing benefits

This company is based in one of the hippest cultural cities in Northern Europe. It was founded over a decade ago and has established itself as one of the leading companies in the MMO games arena, winning numerous awards and receiving critical acclaim worldwide. The company ethos is about making dreams become a reality. Their working environment is second to none with a very progressive management team who have created an inspiring and challenging environment for talent to thrive in. They are currently on a recruitment drive for top quality talent.
They are looking for a Director of Software Development to be responsible for their Core Software Development department. This group is tasked with building a re-usable framework of generic game components to enable the rapid development of new titles. This group will be tasked with advancing the state of the art in all areas of game development, from low level networking components to advanced graphics technology. Deliveries from this group will be packaged and shared with game development groups at all of their global offices.

Requirements
- 10 or more years in software development
- 3 or more years as a Manager or Director of software development
- Experience managing a team responsible for developing cutting edge technology
- Proven track record of delivering high quality code
The ability to plan and manage lengthy (9 months or more) software development efforts
- Experience delivering API-level software to internal or external development groups
- Solid people management and team management skills
- Superb written and verbal communication skills
- Solid understanding of project management practices.

Northern Europe £High + amazing benefits

Contact: Andrea Ref: 30170

Maya/Tools Programmer

Livepool, DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

They currently require a Tools Programmer to work on a range of tools within their art pipeline.

Duties:
- Develop and maintain Maya tools.
- Develop and maintain other artist-oriented tools.
- Write and maintain documentation.
- Develop a robust test and release methodology.
- Troubleshoot art pipeline issues.

Required Skills:
- Excellent C/C++ programming.
- Knowledge of the Maya API.
- Excellent maths/3D Algebra
- Robust software engineering.
- Excellent communication skills.

Advantageous Skills:
- Knowledge of MEL and/or Python programming.
- Experience writing modelling tools.
- Experience writing procedural model generation.
- Experience with other art packages.
- Knowledge of Microsoft Visual Studio
- Knowledge of Perforce.
- Agile methodologies.

Livepool DOE

Contact: Andrea Ref: 30150

PS3 Gameplay Programmer

Cambridge, £High + excellent benefits

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

We are looking for an standard to senior level programmer (dependent on experience) to work in the studio's rapid prototyping and concept team, creating prototypes for the PS3 platform. The ideal candidate will be broadly experienced across all domains of game development - core technology, tools and game-play implementation - though we expect the bulk of the successful candidate’s responsibilities to lie with game code delivery. As such, the candidate will already have experience on at least one shipped title, and be well versed in working closely with other disciplines with excellent written and verbal communication skills.

The candidate will be required to have demonstrable competence in C++/C and should be aware of 'best practice' programming techniques for these languages. Experience with other programming languages/environments such as Power/MIPS assembly or C# would be advantageous (though not required).

Additionally, the following attributes would be beneficial:
- Experience with building and leading engineering teams.
- Experience with the OpenGL and DirectX APIs
- Experience with PowerPC and MIPS assembly language.
- Experience with software development in the C# language.
- A familiarity with the PlayStation® 3 development environment and tool suite.
- A familiarity with the PlayStation® 3 QA and TRC process.
- A familiarity with the ‘Perforce’ source control solution.
- A familiarity with the ‘Hansoft’ project management solution.

Cambridge £High + excellent benefits

Contact: Andrea Ref: 30145

Senior Gameplay Programmer

Cambridge, £High + excellent benefits

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

We are looking for a Senior level Programmer to work in the studio's rapid prototyping and concept team, creating prototypes for the PS3 platform.
The ideal candidate would be very experienced across all domains of game development - core technology, tools and game-play implementation - though they expect the majority of the successful candidate’s responsibilities to lie with game code delivery. As such, the candidate will already have experience on several shipped titles, and be well versed in working closely with other disciplines with excellent written and verbal communication skills. The candidate will be required to have demonstrable competence in C++/C and should be aware of 'best practice' programming techniques for these languages. Experience with other programming languages/environments such as Power/MIPS assembly or C# would be advantageous (though not required).

Additionally, the following attributes would be beneficial:
- Experience with building and leading engineering teams.
- Experience with the OpenGL and DirectX APIs
- Experience with PowerPC and MIPS assembly language.
- Experience with software development in the C# language.
- Experience with Physics, Networking, Graphics.
- A familiarity with the PS3 development environment and tool suite.
- A familiarity with the PS3 QA and TRC process.
- A familiarity with the ‘Perforce’ source control solution.
- A familiarity with the ‘Hansoft’ project management solution.

Cambridge £High + excellent benefits

Contact: Andrea Ref: 30147

Web App Developer

London, £neg

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office. Sony Computer Entertainment is looking for an experienced Web Programmer to join its tools team for PLAYSTATION Home. The job will involve maintenance, development and support on Content Management and Asset Publishing tools. They are looking for a well rounded C# developer with good exposure to MS SQLServer and ASP.NET. The candidate should have a strong programming background, ideally C++ or Java rather than PHP or VB. This position offers a great opportunity within a high profile SCE project.

London £neg

Contact: David Ref: 30139

Audio Programmer

Scotland, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are currently looking to recruit an Audio Programmer. The role will involve creation of high quality software systems that:
- Manipulate sound samples to produce exciting and interactive soundscapes.
- Provide interfaces to allow creative sound design.
- Coexist with the systems provided by Unreal Engine 3 and AudioKinetic’s Wwise.

Required
- Relevant degree or at least 3 years' experience in a similar role.
- You must have a strong interest in audio and thorough understanding of game audio design and implementation and implementation. The following are also essential.
- Strong C++ programming skills.
- Knowledge of game audio APIs and game systems in general.
- Object oriented software design skills.
- 3D maths ability.
- Excellent written and verbal communication.
- High standards of quality and a strong passion for audio in games.
- Familiarity with AudioKinetic’s Wise, UnrealEngine3 or with the Unreal Technology suite.
- Experience with DSP, realtime sound synthesis, sound design, or other audio related speciality.

Scotland £DOE

Contact: Andrea Ref: 30166

Network Programmer (Canada)

Canada, High + Relocation + Benefits

This studio has made their mark on the gaming industry by creating a company where people can make the games they love and still have the life they want. With several projects underway, they're growing in 2009.
They have an exciting new position open for a Network Programmer.

Candidates will have:
- 3+ years' video game experience – at least one shipped game in the role of network programmer
- Degree in Computer Science, Computer Engineering or equivalent
- Strong working knowledge of bandwidth concerns, the effects of latency on game design and entity prediction
- Advanced skills in C++
- Experience with low level networking
- Experience with PS3, XB360 and Wii hardware is a plus.

Canada High + Relocation + Benefits

Contact: Andrea Ref: 30165