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games jobs : games programming jobs - by date

Games programming / 3d engineering jobs

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These games jobs were last updated on 09/05/08. For games programming, we include tools, AI, audio, gameplay, network, engine, 3D, mobile and animation programming jobs. If you are interested in any of them please quote the ref no(s) and send your CV.

Graduates - CV and demo advice is available on our advice for graduate programmers page.

C/C++ 3D Application Developer(s) - New

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

The successful candidate will be involved in the creation, maintenance and extension of professional 3D animation packages used in CG and games studios throughout the world.

Central to this role is the integration and extension of a contemporary 3D renderer and its associated object API for interactive tool use.

Solid C++ skills are a must, as well as team working and the ability to communicate well with a wide variety of people in the CG industry.

The position requires knowledge in the following areas:

3D rendering and OpenGL, with user interaction
Creating high quality 2D and 3D user interfaces
Large and extensible applications
Additionally, any experience in the following areas would be beneficial:

Open Scene Graph
Lua / scripting
wxWidgets (wxWindows).

Oxford £Good

Contact: Barry Ref: 26363 09/05/08

Tools Programmer - New

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are looking for a Tools Programmer to design, develop and support the technology & tools for next generation games.

Required
- Good BSc or equivalent in a relevant subject (e.g. Maths or Computer Science)
- C++, Object-oriented design, Geometry & Rendering

Knowledge/Skills in the following areas a plus
- C#, Python
- SQL, Web technologies.
- UI Design, Forms and GUI Toolkits
- 3DS Max plug-ins.

Scotland To £30K

Contact: Andrea Ref: 26362 09/05/08

Senior Software Programmer - New

Scotland, To £40K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Senior Software Engineer to work on a PC or XBOX 360 title.
The successful candidate will be responsible for some supervision of engineers and play a proactive role in software architecture.

Required skills and experience:
- Good BSc or equivalent in a relevant subject.
- 3 years’ professional Software Engineering in a team environment
- Experience in recent 3D games technology or similar.
- C++ or C#
- Object-oriented Design
- PC/Windows, understanding of game application programming
- Ability to communicate ideas well and assist junior programmers
- Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologies.

Scotland To £40K

Contact: Andrea Ref: 26361 09/05/08

Lead Developer - New

London, £Excellent

Our client is a leading global publisher and developer of mobile games. Their portfolio of top-rated games includes original titles, franchises, and titles based on major brands. Founded in 2001, they are based in San Mateo, California and have offices in London, Hong Kong, France, Germany and Brazil.

We are seeking a lead developer, to join our team and co-ordinate the
creation of triple A titles for mobile devices.

Key Tasks

* Maintain code/development schedule for all games
* Initiate internal tools development
* Design future technology base and oversee development cycle
* Responsible for overall code reviews and overall code quality across
titles
* Ensure portability of game code
* Recruit and train team members
* Assist game developers when coding complex components
* Optimize bug handling and reporting process with QA
* Optimize porting handover and communication with porting team
* Manage communication between team-members and other teams
* Responsible for delivering quality games on time every time
* Take part in overall creative vision

Experience

* Experience with J2ME/J2SE and/or native mobile platforms
* Experience as technical team leader
* Strong knowledge of software development and project management
processes
* Strong knowledge of game development and mobile games

Other skills

* An organized worker with great attention to detail
* Experience working with project management tools
* Strong verbal and written communication
* Passionate and motivating personality with good people skills
* Ability to work under pressure
* Keen games player.

London £Excellent

Contact: Barry Ref: 26354 08/05/08

Online Programmer - New

Cambs, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole. They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career. They're big enough to be professional, and flexible enough for everyone to make a difference.

We are recruiting experienced programmers for their games teams to help develop comprehensive networking support using their outstanding in-house technology on exciting XBox360, PC and PS3 titles.
Your background:
- Either a good degree, or solid track record, in Computer Science, Maths or Physics or related technical discipline
- Specialization in online / network programming.
- Industry experience required, not necessary related to games development.
- Advanced understanding of C++ and object oriented programming
- Knowledge of low-level networking APIs.
- Familiarity with Xbox Live! or PSN a plus
- Write well organized code
- Capable of code design
- Good communication.

Cambs £DOE

Contact: Andrea Ref: 26353 08/05/08

Flash Programmers x 2 - New

North East, £DOE + excellent benefits

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles. They have offices in Hong Kong and China.

They are looking for 2 Flash Programmers. Candidates will have experience in developing application components using Flash and Action Script 2.0 and the ability to implement and maintain efficient reusable UI elements and code. Experience creating data driven flash based solutions would also be desirable as would strong C++ programming. The flash work will be integrated into a C++ game engine. The role would be ideal for a creative programmer with artistic skills.

North East £DOE + excellent benefits

Contact: Andrea Ref: 26351 08/05/08

Programmers - New

Australia, £DOE

For over 10 years this Australian multi-platform game development studio has been creating award-winning, top-selling games. With every product they demonstrate the company's commitment to delivering a high-quality game experience to their consumers. Already developing a number of next-generation titles, on PlayStation 3, Xbox 360 and Wii, the company is exploiting the hardware capabilities of each unit to guarantee a rich gaming experience on all of its products.

They are currently recruiting for their next big franchise. Applicants will display a high level of enthusiasm, demonstrate creative, original thought, a passion for games and their particular speciality. Candidates will be proficient in C/C++, have 3+ years of experience and be looking for the next step up in their career.

They are recruiting for a variety of disciplines (including graphics, sound and networking) and involve implementation of game features.

Requirements:
- Strong Maths
- Strong written and verbal communication skills, ability to work closely with other team members to create great games.
- C++ on windows, Unix, or Linux.

Australia £DOE

Contact: Andrea Ref: 26352 08/05/08

Programmers - New

Midlands, £Competitive

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.


An exciting opportunity to work as part of a dynamic team developing titles across current and next generation platforms. Strong C++ and team skills are required and game programming experience is preferred. Experience of PS2 or PS3 programming is an advantage.

Benefits include, competitive salary, benefits, and great opportunities for career progression..

Midlands £Competitive

Contact: Barry Ref: 26326 07/05/08

Senior Tools Programmer - New

Midlands, £27K-44K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

Along with an attractive salary, superb benefits and great career opportunities, the right candidate will work within a very talented team of programmers on industry leading game development tools used across all platforms including Xbox 360 and PlayStation 3.

Additional qualities specific to this role include:

- Work with technology programmers to develop in-house tools and technology
Testing, debugging and revision of existing tools
- Authoring of technical and user documentation
- Contribute innovative and original ideas towards all aspects of game production and development
- Application profiling and performance tuning
- Maintenance of build procedures
- Remain up to date on all aspects of cutting edge programming
- Provide mentorship to less senior programmers.

Midlands £27K-44K DOE

Contact: Barry Ref: 26322 07/05/08

Web Application Developer - New

London, £GOOD

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

Sony Computer Entertainment is looking for an experienced Web Programmer to join its tools team for PLAYSTATION Home. The job will involve maintenance, development and support on Content Management and Asset Publishing tools. They are looking for a well rounded C# developer with good exposure to MS SQLServer and ASP.NET. The candidate should have a strong programming background, ideally C++ or Java rather than PHP or VB. This position offers a great opportunity within a high profile SCE project.

London £GOOD

Contact: Andrea Ref: 26338 07/05/08

Flash Technical Developer - New

Oxford, To £33k + benefits

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They are also working on other non sports titles. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.

Many of their console and PC games are being designed to have an interactive presence on the web. As such this role provides the exciting opportunity to work on components of large games with support from Programmers and Artists on the teams. The role will involve creating the flash components to work in conjunction with their custom servers and SQL backend via Actionscript. The role focuses on the Actionscript coding ability of the candidate rather than the art side, however should the candidate possess good art or C++ skills then these could provide an opening into full console games as they use Flash for their user interfaces using Scaleform. The candidate should have the following qualities:
- Advanced knowledge of Flash CS3 (mainly action scripting, but graphics a plus)
- Actionscript 2 (3 optional)
- Integration of flash into web based applications and frameworks.
- Must be self motivating, intelligent and enthusiastic.
- Able to plan and schedule a solution for a set goal.
- At least two years work-place programming experience with at least one shipped product credit.

Oxford To £33k + benefits

Contact: Andrea Ref: 26337 07/05/08

Online/Network Programmer - New

Oxford, To £33k + benefits

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.

They are looking for an experienced Online/Network Programmer to work as part of the programming team on a new online title for PS3 and PC. Reporting directly to the Lead Programmer you must have the following qualities:

- Strong software engineering and debugging skills.
- At least three years' work-place programming experience.
- Experience of console development preferred.
- Excellent C++ knowledge essential.
- Experience of game-side network code such as addressing latency and lag, client-side prediction and correction issues.
- Asynchronous, network client and or server programming knowledge beneficial.
- A good understanding of the production process.

Oxford To £33k + benefits

Contact: Andrea Ref: 26336 07/05/08

API Architect - New

London, £neg

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho. The studio is now looking for an experienced Senior Programmer to continue architecting the Lua API for PLAYSTATION Home development. The job will involve creating technical designs, coordinating feature requests and guiding the expansion of the Lua API within Home. We are looking for strong technical design skills and C++. Experience in Lua and general engine programming is also highly desirable. This position offers a great opportunity within a high profile SCE project.

London £neg

Contact: Andrea Ref: 26339 07/05/08

Senior Audio Programmer - New

Midlands, £27K-44K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

Expectations:

- Work with technology programmers and audio team members to design and develop in-house audio tools and technology
- Work closely with audio team members and game programmers to ensure that the technology is meeting the need
- Provide information and suggest solutions both informally and in the form of technical and training documentation
- Track open issues and bugs, following up where appropriate and creating test cases as necessary
- Test fixes and changes to technology where appropriate
- Liaise with audio and game development staff

Essential Qualities:
- Strong C/C++ skills with real-time audio programming experience
- Working knowledge of audio technologies including real-time software audio processing and optimisation techniques
- Experience of using commercial audio tools and middleware would be a benefit
- Windows Win32 API development experience is essential, working knowledge of the DirectX API would be an advantage
- The ability to design high quality usable user interfaces.

Midlands £27K-44K DOE

Contact: Barry Ref: 26323 07/05/08

Senior Programmer - New

Midlands, £27K-44K DOE

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.
Attractive salary, benefits and a great career opportunity.

Exciting opportunity to work on a high profile title for next generation platforms. You'll be working with an experienced, dedicated team on ambitious new technologies and game-play systems. Potential programmers should be focused on producing fun mechanics in addition to clean stable code.

Additional qualities specific to this role include:

- Implement game code using C/C++ together with our own internal middleware
- Profile, debug and maintain existing game code
- Work with the Technical Manager and programmers to design the game code and contribute to technical design documents
- Use our own internal tools to set up technical framework for game levels
- Assist in preparing milestone builds as required.

Midlands £27K-44K DOE

Contact: Barry Ref: 26325 07/05/08

Programmer - New

Midlands, £Excellent

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

An exciting opportunity to work as part of a dynamic team developing titles across current and next generation platforms. Strong C++ and team skills are required and game programming experience is preferred. Experience of PS2 or PS3 programming is an advantage.

Implement game code using C/C++ together with our own internal middleware
- Profile, debug and maintain existing game code
- Work with the Technical Manager and programmers to design the game code and contribute to technical design documents
- Use our own internal tools to set up technical framework for game levels
- Assist in preparing milestone builds as required
- A high level of computer literacy
- Experience of coding on PC’s with Direct 3D/OpenGL or similar API’s a preference, but not required
- Console programming experience preferred
- Good debugging skills
- Knowledge of current game coding techniques such as collision, memory management, AI and culling an advantage


Benefits include, competitive salary, benefits, and great opportunities for career progression..

Midlands £Excellent

Contact: Barry Ref: 26327 07/05/08

PC Programmer - New

Midlands, £Excellent

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

An exciting opportunity to work as part of a friendly professional team producing a game based on a beloved UK franchise, renowned for its sense of adult humour.

Strong C++ and team skills are required and DirectX-programming experience is essential.

A published cross-platform title including PC is an immediate advantage.

Midlands £Excellent

Contact: Barry Ref: 26328 07/05/08

Graphics Programmer - New

Liverpool, £DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

They need two Graphics Programmers to maintain and implement high-performance, cutting edge rendering tools and technologies in support of the studios game projects.

The following skills are required:

- Demonstrable knowledge of contemporary computer graphics methods: shader language (Cg or equivalent); shadow techniques; animation; graphic pipelines; vertex representations; etc.
- Good current graphics programming skills (PS3/360, DirectX, OpenGL, Cg/HLSL).
- Good 3d Mathematics knowledge.
- Working knowledge of SIMD from an optimization perspective would be advantageous (PS2 VU, SPU or x86 MMX/SSE assembly/intrinsic experience).
- Knowledge of multithreaded code design.
- At least two published titles (or equivalent experience in the games industry or relevant field).

Liverpool £DOE

Contact: Andrea Ref: 26285 07/05/08

Broadband Software Developer - New

London, £Excellent

This company is an award winning leader in the development and commercial exploitation of broadband entertainment. Their team is made up of the cream of video game industry talent who, not content with life in the console industry, have traded in their years of experience for a role within a dynamic and exciting firm where their skills are enjoyed by millions of viewers each and everyday. Based in the heart of London's Soho they have a relaxed and yet explosive office with no dress policy and in a good location for shops, bars, clubs and restaurants.

They currently have a position available for "Broadband Entertainment Software Developer".

You will be a software engineer by trade, but with an eye for entertainment, particularly television. Our projects are short and varied, and while the work varies from day to day, here are some examples of what you may be doing:

- Inventing and producing interface and gaming mechanics to create an immersive user experience
- Using maths, graphics techniques and secret magic tricks to create the technical backing for video special effects
- Working with video and audio sequencing to invoke suspension of disbelief in a nonlinear experience
- Developing the tools that empower others to create I-Show content, decreasing production timelines
- Using your life experiences to create a product that engages and connects directly with your users

This role suits the bedroom programmers out there (do they still exist?) and people who like puzzles, inventing, or working on graphic effects. However, we are an intellectual organisation and we must insist that you have the following skills:

- A solid, demonstrable grounding in serious programming languages (either C++ or advanced Java)
- Knowledge and experience in object oriented design with good, clean coding
- Good academic qualifications - relevant degree or extremely amazing A-Levels
- Development experience, either professional or work done in your own time.

London £Excellent

Contact: Barry Ref: 26319 02/05/08

Programmer: Tools/Physics/SFX/Audio - New

Midlands, £DoE

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

Working closely with the management the successful candidate will develop a detailed specification and schedule for Implementation and Test. You must also be able to identify and report additional tasks over and above the delegated work, that will aid the projects schedule and or quality.

You will test all code against specification to ensure it performs as required and fix any bugs identified in owned code, either through own testing or through QA.

The role will require you to document all code in line with relevant procedures and ensure any software designed for use by a customer is fully documented in a useable help file.

The ideal candidate will be educated to degree level or equivalent and must be able to demonstrate cross platform and console development experience

You will be literate in C and or C++ and computer architecture knowledge. Specific experience within Graphics, Frontend Programming, AI, Physics, Networking, Tools or Audio would be a distinct advantage.

Midlands £DoE

Contact: Andrea Ref: 26318 02/05/08

Network Engineer - New

London, Competitive offers according to experience.

My client is a UK-based videogames developer formed by experienced industry veterans in 2005. The aim is to establish the company as a major development force and preferred development partner, their mission is to guarantee the highest quality products, delivered on time and to budget. Following the success of its TV Plug & Play games development, they are now focused on the handheld console market and digitally-delivered content, in particular the Sony PlayStation® Portable (PSP), Nintendo® DS and Xbox Live® Arcade. They have also converted their proprietary cross platform engine to PSP and Xbox 360, and have successfully delivered a PSP project for a major UK based publisher.

We are looking for an experienced network engineer to work on PS3, Xbox 360 and PSP titles at our London studio. An ideal candidate will have worked on game-side network architecture for at least one published console or PC game.

Qualifications:

- Experience of game-side network code such as addressing latency \ lag, client-side prediction \ correction issues.
- Current object replication techniques.
- Experience of UDP \ TCP IP protocols.
- A high standard of C/C++ programming (at least 3 years commercial experience)
- Excellent debugging and problem solving skills.
- Experience in working with multi-processor architecture \ distributed computing.

The following attributes would be an advantage:

- Knowledge of low-level assembler programming.

London Competitive offers according to experience.

Contact: Barry Ref: 26320 02/05/08

Infrastructure Engineer - New

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and the London studio is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment.

SCEE R&D have a vacancy for a full time software engineer to join their infrastructure development team who work closely with staff in their North American and Japanese headquarters in order to develop web based services that help their colleagues provide support to licensed PlayStation developers. The ideal applicant will have qualifications or significant experience in the computing field, with a software development background.

The following skills are essential:
- A working familiarity with Linux
- OO design and development (we use PHP 5)
- Ability to develop and work to specifications

The following skills would be highly advantageous:
- Modern JavaScript techniques
- Apache administration
- PostgreSQL administration
- SQL, databases and query optimization
- Understanding of character sets and encoding, and internationalization issues
- Experience of using version control tools
- Interest in advances in web site development tools and practice

Some level of understanding of issues relating to the following would be beneficial:
- Knowledge of Perl, Python or C
- Web security
- Implementing access control levels and content management features.

London £DOE

Contact: Andrea Ref: 26317 02/05/08

Senior Xbox 360 Engine Tools programmer

Surrey, £Very high + excellent benefits

This is one of the UK's leading developers. The people behind this company have produced some of the world's best selling games. By only recruiting the very best people it has created a tremendous reputation for excellence.
Senior Xbox 360 Engine Tools programmer

The successful candidate will be working together with the engine lead providing tools and conversion applications that integrate into an existing asset build pipeline.

Requirements
- Experience of working in graphics engines on next gen systems.
- Thorough understanding of the graphics pipeline.
- Experience of creation of engine side tools such as mesh compilers, offline light mapping tools, shader managers.
- Advanced understanding in C/C++ (4 years proven industry experience).
- Solid game development experience, with at least two published titles .
- A sound understanding of large system architecture.
- Experience defining, designing, implementing, and supporting production process for creative software teams.
- Must be a team player and know the importance of listening to others.

Your responsibilities will include, but is not limited to
- Be a positive, active, and contributing team member.
- Offer advice and suggestions for improving the development process.
- To be proactive and help with problem solving.
- To implement game content features within schedule and to an expected quality level.
- Provide insight to anticipate technical/workflow issues and provide solutions.
- Design and develop major engine and tools components.
- Work with the asset pipeline to ensure a fast and effective build turnaround.

Surrey £Very high + excellent benefits

Contact: Barry Ref: 26305 01/05/08

UI Programmer

Central London, £Good + Benefits

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.
SCEE London are looking for someone with C++ software engineer, user interface development, and graphics experience.

The successful candidate will join the dynamic Visual Radio team, you will be responsible for implementing a graphical user interface to a design specification
in C++ and Adobe Flash. Games industry experience is preferred but not required for this role (strong graduate/entry level applicants are welcome.)

The ideal candidate should posses. . . . . . . . .

- A degree in Computer Science or other technical subject (e.g. maths, engineering, physics, etc) or the equivalent experience.
- Have covered software engineering principles, preferably using C++, and have completed programming coursework or real-world tasks to a high standard.
- Clear and demonstrable solid software engineering skills, including C++ programming experience.
- Knowledge and experience of writing graphics oriented sub-systems, preferably user interfaces.
- Good communication skills.
- An ability to work effectively with other programmers.
- Good time management and task scheduling skills.

Optional requirements
- Adobe Flash ActionScript.
- Games console development, especially PlayStation 3.

Central London £Good + Benefits

Contact: Andrea Ref: 26295 01/05/08

Senior Programmer - Automated Build Specialist

Brighton, £High + benefits

This is the Brighton arm of one of the largest independent games developers in Europe. They specialise in social games for non-traditional gamers. They are currently working on projects with a number of AAA publishers and are focused on creating innovative titles with a wide appeal.

They need a Senior Programmer. The role requires the successful applicant to work in a small team of programmers under the guidance of the R&D Director developing technology for multiple games across multiple platforms. The team work using agile methods. This specialist will be involved in all new projects in the studio to setup their build processes including automated builds and testing frameworks. It isn't considered that this part of the role will be full time the rest of the role will involve other R&D duties.

Essential skills for the role:
- C++ programming experience
- Experience using Visual Studio .net or similar
- Experience using version control software Perforce or similar
- Experience programming at least one of these consoles : PS2/X360/PS3/Wii
- Experience of automated build systems, for instance the continuous integration system Cruise Control
- Experience of automated testing systems
- Experience using make scripts or similar, perhaps having cygwin skills
- Passion for computer games
- Good teamwork skills
- Strong verbal communicator.

Brighton £High + benefits

Contact: Andrea Ref: 26297 01/05/08

Junior PS2 Programmer

London, £GOOD

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

The Singstar® team is looking for a highly motivated and enthusiastic junior programmer. This is an excellent opportunity for someone with a keen interest in games development. Singstar® is a Bafta award winning game from SCEE which invites you to step into the spotlight and unleash your inner pop star! Its unique technology judges your vocal skills on pitch and timing and gives a score based on your performance.

Requirements
- At least 1 year commercial programming experience.
- Strong C++.
- Experience with maintaining existing code.
- Use of source control and configuration systems.
- Experience of systems (e.g. memory management) and graphics programming on PlayStation® 2 will be beneficial.
- Good communication skills with managers and colleagues.
- Good organisational abilities. Project management experience would be beneficial.

London £GOOD

Contact: Andrea Ref: 26299 01/05/08

Animation Programmer

Surrey, £Very high + excellent benefits

This is one of the UK's leading developers. The people behind this company have produced some of the world's best selling games. By only recruiting the very best people it has created a tremendous reputation for excellence.

The successful candidate will be responsible for synchronising and combining the main character animation systems which cover locomotion and facial areas. Their main goal will be to create a character that can deliver a strong emotional performance and realistic motions. They will also be responsible for researching and implementing procedural animation layers to further increase the motion quality.

Qualifications
- Experience with animation systems:
- Skeletal character animation
- N-way blends
- Key frame animation
- Motion trees
- Segmented and skinned surfaces,
- Animation exporters (XSI preferred).
- Expertise in C++.
- Strong 3D math background.
- 3+ years C++ professional games development experience, ideally with a concentration on animation programming.
- Strong communication skills, work ethic and motivation.
- Good eye for animation aesthetics and good eye for believable human motions.

Preferred Experience
- Havok Animation system
- Havok Behaviour system
- Experience in using IK systems for foot planting/hand balancing
- Preferred experience in working with articulated bodies and/or physical animation
- Working with procedural animations systems covering
- Eye darts
- Primary object focus
- Camera awareness
- Emotional state overlay
- Locomotion trees/systems.

Surrey £Very high + excellent benefits

Contact: Barry Ref: 26306 01/05/08

Lead Programmer

South, £High + benefits

This is the Guilford arm of one of the largest independent games developers in Europe. They have been established to create addictive, 'have another go' video games across all downloadable formats with the intention of establishing ourselves as a world leader on digital distribution across all platforms: XBLA, PSN, Wii-Ware and PC.

They need a Lead Programmer to be responsible for leading a team from concept to completion on an exciting next-gen title.

Essential Skills
- An experienced programmer with skills in a variety of areas
- Solid appreciate of mentoring and scheduling
- In depth knowledge of optimisation and performance
- Technical design / architecture skills
- Good written and verbal communication skills
- Excellent time management and ability to prioritise conflicting demands.

South £High + benefits

Contact: Andrea Ref: 26298 01/05/08

Technical Director

Brighton, £GOOD

This highly successful studio on the South Coast is owned by a global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide.

My client is is currently looking for a Technical Director to spearhead the Core Technology Group at our Brighton-based studio. The studio is now developing new-gen original IP racing games and looking for talented and passionate racing game enthusiasts to join the teams on these innovative Xbox 360 & PS3 projects.
This is a newly created position and the role reports directly to the Studio Technical Director.

Skills range / responsibilities:

- Coordinate the development of our shared technology platform.
- Lead a growing team of specialists focusing on all areas of our core technology including tools, infrastructure, graphics engine and audio.
- Work closely with our game teams to support their needs and requirements.
- Be responsible for planning and strategic technology development.
- Research, study and educate the team about new and relevant technologies / methodologies.
- Excellent level of proficiency with C++.
- At least 3 years experience as a lead / managing a technical team.
- The ability to lead a dynamic team environment.
- Excellent verbal and written communication skills.
- Participate in the interview process as we expand the CTG.

Educational requirement:
- A BS Degree in Computer Science or Computer Engineering. Candidates with applicable and equivalent professional experience will also be considered.

Brighton £GOOD

Contact: Barry Ref: 26292 30/04/08

Next-Gen Games Programmers

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

My client is looking for game programmers who have a passion for creating innovative titles that push next-gen technology to its limits. A high level of passion and enthusiasm for games is required. This role is based in our Oxford studio, working on internal IP based titles such as our recently released flagship sports game

Main skills / experience required
- Strong C/C++ skills
- Game logic and console technology development
- Relevant degree (Maths, Computing, Games, Physics)
- At least one published console game

Additional skills / experience desired
- Network / Co-op play coding
- AI experience
- Physics programming experience
- Multi-threaded programming experience
- Xbox 360 / PS3 experience

Preferred commercial experience
- 3+ years
- Not suitable for applicants with no commercial experience (eg graduates).

Oxford £Good

Contact: Barry Ref: 26280 29/04/08

Behaviour Engineer(s)

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

My client is looking to further expand its behaviour authoring team responsible for the creation of cutting edge AI behaviours for interactive 3D character control.

We are recruiting candidates for this position who:

- are comfortable with advanced engineering maths
- have a familiarity with 3D animation tools
- have a good eye for believable human motions.

We welcome candidates from an engineering background with innovative ideas for synthesising physical human behaviour, as well as animators and TDs with a strong technical capability.

Additionally, experience in scripting languages and C++ is very beneficial.

Oxford £Good

Contact: Barry Ref: 26281 29/04/08

Technical PS3 Programmer

Derbyshire, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

They are looking for PS3 Programmer with excellent knowledge of C++ and a strong educational background. The successful candidate will be an experienced Technical Programmer, preferably with PS2 programming background to write very specific custom rendering systems and other PS3 specific systems. The ideal candidate will have very strong skills in maths, vector, matrices, rendering, multi-threading, low-level optimisation, vertex shaders and pixel shaders.

Derbyshire £neg

Contact: Barry Ref: 26294 29/04/08

WII Programmer

London, £High + benefits

This is the London studio of one of the world's biggest developers. They have an unrivalled reputation and offer highly competitive salary, a working environment second to none and an extensive benefits package.

They need a WII Lead Programmer. This is the key position in the building of their Wii development team. They are looking for someone with experience on shipped titles that understands the need to plan work, hit miletones, keep pace with the requirements of the rest of the development team and communicate key information both to the programming team and also to the other project leads. The ideal candidate will have a passion for playing Wii games and a desire to remain involved in day to day programming tasks.

Required:
- Good understanding of the requirements of a lead programmer position.
- Excellent C/C++ programming skills.
- At least 3 years experience in game development.
- Broad experience / knowledge of all areas of development of game code.
- Strong interpersonal skills.
- Ability to work well as part of a creative team.
- Ability to work with artists to make sure that can get the most out of the technology.
- Bachelor's degree in Software Engineering, Computer Science, or equivalent work experience.

London £High + benefits

Contact: Andrea Ref: 26278 29/04/08

Audio Programmer

London, £High + benefits

This is the London studio of one of the world's biggest developers. They have an unrivalled reputation and offer highly competitive salary, a working environment second to none and an extensive benefits package.

They need an Audio Programmer. The primary role of this position is to work with the sound design team to push the boundaries of video game audio on next-gen (Xbox360 and PS3) technology. The candidate will be required to construct and maintain the audio tool chain, building on and adapting Rockstar’s cross platform audio engine. The role also involves design and implementation of all ingame audio features, as well as high level audio systems that work in conjunction with other game systems (physics, online, etc), and implementation of cutting edge DSP features. The ideal candidate will exhibit strong teamwork skills, the ability to respond to constructive criticism, and adjust to dynamic changes in design requirements.

Required:
- Huge enthusiasm for audio with an understanding of current and cutting edge approaches to sound in games on Next Gen (Xbox360 and/or PS3) consoles.
- At least 3+ years of experience programming in C++.
- An understanding of sound synthesis, DSP and audio streaming.
- Strong communication skills and the ability to work in a team.
- Ability to work within a schedule.
- Ability to work within an established code framework.
- Degree in Computer Science or Engineering, or equivalent work experience.

London £High + benefits

Contact: Andrea Ref: 26279 29/04/08

Technical Programmer

Derbyshire, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

Our clients’ Technical Programmers need skills similar to their Gameplay Programmers but must also have knowledge of some or all of the following:
- performance profiling,
- optimisation,
- 3D maths,
- rendering and shaders,
- multithreading,
- assembly language.


Ideal applicants will have at least 1 year’s professional experience of technical programming for a major console or with DirectX.

Derbyshire £neg

Contact: Barry Ref: 26293 29/04/08

Low Level Programmer

Liverpool, £DoE

We are managing Sony Computer Entertainment's development recruitment in the UK. This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure. In 2008 Liverpool will be the European culture capital and SCEE's fabulously revamped studio reflects this.

Primary Purpose:

Work on low-level code systems that are highly optimised for the game’s target platform. Analyse any code and algorithms with a view to optimisation.

Main Duties and Responsibilities:
- Work on the scheduled tasks set out by their relevant lead.
- Produce code to quality and within the timeframes defined in the schedule.
- Communicate with their immediate group lead to ensure good working practices and continued understanding of the processes involved in the production of videogames.
- Work singularly and within a group on a major in-game subsystem.
- Learn advanced techniques which could be used to improve the overall quality or production pipelines of current or future projects.
- Communicate their work and the technologies used internally.
- Design and maintenance of low-level systems such as memory manager, vector maths, file serving, etc.
- Work on platform specific optimisations of any game code.

Skills:
- Must have worked on at least two published titles (or equivalent experience in the games industry or a relevant field).
- Must demonstrate an understanding of cache types, DMA, SIMD, code parallelisation, threading primitives and asynchronous file I/O.
- Ideally, have knowledge of PS3 SPU systems and coding.
- Must demonstrate a good knowledge of assembly - ideally PS3 - and have an understanding of the use of compiler intrinsics.
- Must demonstrate a solid knowledge of programming tools - IDE’s, Debuggers and version control software.
- Must be able to take direction and work as part of a team.
- Must also be able to work autonomously on set tasks from the schedule.
- Must be able to judge the general complexity of tasks and give a conservative estimate of the time expected to complete the task.

Liverpool £DoE

Contact: Andrea Ref: 25558 28/04/08

Software Engineer

Scotland, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They are currently looking to recruit a Programmer to work on the design & development of game software systems on PC or XBOX 360.

Experience Required
- Good BSc or equivalent in a relevant subject.
- 2 years’ professional Software Engineering in a team environment
- C++ and C# (or a view to learning)
- Object-oriented Design
- PC/Windows understanding of game application programming
- Ability to communicate ideas well and assist junior programmers.

Knowledge/Skills in the following areas a plus
- Skills in any of Networking, AI, Physics, Rendering, Animation or other key game technologies.
UK.

Scotland £DOE

Contact: Andrea Ref: 26268 28/04/08

Field Application Engineer

Cambridge, To £45K + benefits

This is a new technology company founded by some of the best brains Cambridge has to offer. They concentrate on graphics software for the games industry and beyond. It is built on a combination of advanced in-house IP, a remarkable research team, and strong management experience. They are working on a truly revolutionary new technology which could change the gaming world forever!

They are looking for a Field Application Engineer. The work involves assisting customers to successfully incorporate their product into their graphics toolchain. You will be working with artists and developers to understand problems and improve work flow. This position also involves identifying features and functionality that will be required in future applications and bringing this back to assist in product definition.

Experience and Skills
- You will need to be a strong team player, but able to act independently, professionally and proactively.
- You will have strong interpersonal skills enabling you to interact effectively with new customers.
- You must be prepared to travel.
- The ideal candidate will be very detail oriented.

Experience in a customer facing role, preferably in the games industry, would be a plus but is not a prerequisite.

Cambridge To £45K + benefits

Contact: Andrea Ref: 26266 28/04/08

Senior Programmer

Brighton, To £38k + benefits

This is the Brighton arm of one of the largest independent games developers in Europe. They specialise in social games for non-traditional gamers. They are currently working on projects with a number of AAA publishers and are focused on creating innovative titles with a wide appeal.

The role requires the successful applicant to work in a small team of programmers under the guidance of the R&D Director developing technology for multiple games across multiple platforms. The team work using agile methods.

The main duties of the role:
- Evaluation of existing tech and middleware
- Overall architecture design
- Systems requirements capture, analysis, design, implementation and testing
- Programming mainly using C++
- Creation of documentation
- Maintenance of existing systems

Essential Skills
- C++ programming experience
- Experience using Visual Studio .net or similar
- Experience using version control software Perforce or similar
- Experience programming at least one of these consoles : PS2/X360/PS3/Wii
- Passion for computer games
- Good teamwork skills
- Strong verbal communicator.

Brighton To £38k + benefits

Contact: Andrea Ref: 26267 28/04/08

Gameplay Programmers

Oxford, Derby & Runcorn, £DOE

This Oxford based computer games super-developer was established in 1992. In recent years their reputation has soared with numerous titles. For 2007 and 2008 they will release their most prestigious games to date consisting of next- and current-gen titles.


If gameplay coding is at the heart of what you do, we have C++ roles for industry-experienced Gameplay Programmers opening up on various titles in all our locations. We are looking for people with good knowledge of C++ and class design, who want to tweak code until the gameplay feels and plays right. You should be used to implementing gameplay features like player control, AI, and camera, and be able to work with our designers, artists and animators to implement these. You will need to be able to quickly familiarise yourself with existing code, improving and maintaining it. The ideal applicant will have at least one finished game or very strong demo, and experience of working on a major console.

Oxford, Derby & Runcorn £DOE

Contact: Barry Ref: 26227 23/04/08

Software Engineer / Senior Software Engineer

Bath, £DOE

Formed in March 2000 this company has quickly earned a reputation for delivering unique, action packed, high quality games on schedule. Renowned throughout the games industry for developing high-octane team shooters with a strong tactical element, this company is truly pushing the boundaries of possibility with regards to the genre.

Engine / Tools / Gameplay / AI / Physics / Graphics

We are looking for talented and enthusiastic programmers with experience in C/C++ and an ability to get things done. We want people who can see the problem space from top to bottom, can devise multi-platform solutions and finish them on time. If you're looking to further your career in games development or enter from another industry, we have a varied range of roles and responsibilities available. From platform-independent high-level engine code through to specialist low-level code that gets the most from a console's hardware, we have more than a few challenges to await you. The drive to deliver action-packed single-player and online combat strategy on all next-generation platforms means we require a diverse array of skills. We have large teams that use constantly evolving tool chains that are being extended and improved everyday. Our extensive engine has many components - you could work on the top-level architecture or the low-level optimisation.

Requirements:

- First class or 2:1 degree (relevant fields include Computer Science, Engineering, Physics, Artificial Intelligence, Mathematics, Astrophysics and Informatics)
- A level Maths or Physics or equivalent (grade C and above)
- An excellent knowledge of C/C++.
- Good communication and problem-solving skills.
- The ability to work as part of a team.
- A genuine enthusiasm and passion for video-games and their development.
- A positive, diligent attitude.
- Senior experience:

- Experience of monitoring and guiding other members of the team
- A willingness to pass on knowledge to less experienced members of the team and an open attitude to learn from junior members.

Salary: neg (dependent on experience and skill set)

All candidates invited for interview will be assessed for their technical knowledge.

Bath £DOE

Contact: Barry Ref: 26226 23/04/08

Senior C# Windows Programmer

Scotland, To £40K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Programmer to design and develop software to monitor and control the servers of a massively multiplayer online game.

Required
- Good BSc or equivalent in a relevant subject.
- 3+ years’ professional Software Engineering in a team environment
- Experience in C#, Winforms and database (Microsoft SQL Server preferred) programming.
- C#
- WinForms
- C++
- SQL (Microsoft SQL Server preferred).

Scotland To £40K

Contact: Andrea Ref: 26231 23/04/08

C# Windows Programmer

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need a Programmer to design and develop software to monitor and control the servers of a massively multiplayer online game.

Required
- Good BSc or equivalent in a relevant subject.
- C#
- WinForms

Knowledge/Skills in the following areas a plus
- C++, SQL (Microsoft SQL Server preferred), XML, TCP/IP socket programming.

Scotland To £30K

Contact: Andrea Ref: 26230 23/04/08

Software Engineers

London, Competetive offers according to experience.

My client is a UK-based videogames developer formed by experienced industry veterans in 2005. The aim is to establish the company as a major development force and preferred development partner, their mission is to guarantee the highest quality products, delivered on time and to budget. Following the success of its TV Plug & Play games development, they are now focused on the handheld console market and digitally-delivered content, in particular the Sony PlayStation® Portable (PSP), Nintendo® DS and Xbox Live® Arcade. They have also converted their proprietary cross platform engine to PSP and Xbox 360, and have successfully delivered a PSP project for a major UK based publisher.

We are looking for Software Engineers to work on PS3, Xbox 360 and PSP titles at our London studio.

Responsibilities will include:
- Writing game-play and game-engine code.
- Optimizing and maintaining existing code
- Completing tasks on time and to high degree of quality

Qualifications:
- A high standard of C/C++ programming (at least 3 years commercial experience)
- Excellent debugging and problem solving skills.
- A strong background in maths and computer science.
- A good understanding of 3D rendering techniques and 3D mathematics.
- Experience in working with multi-processor architecture \ distributed computing.
- Knowledge of low-level assembler programming.
- Be a good communicator and be able to help others.

The following attributes would also be an advantage:
- Experience of network architecture.
- Be able to manage small teams of engineers.

Salary: Competitive offers according to experience.

London Competetive offers according to experience.

Contact: Barry Ref: 26225 23/04/08

AI Programmer

Scotland, To £30K

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

They need an AI Programmer to work with a talented AI team on a high-profile, next generation MMO. Develop cutting-edge networked simulation systems and NPC behaviours. Resolve technical issues and maintain the core level of technical features for the creation of a AAA title.

Responsibilities
- Solve technical problems within the AI team.
- Implement robust AI systems to a high standard.
- Assist in the successful launch of a global MMO title.

Experience Required
- 2+ years professional Software Engineering in a team environment and/or demonstration of equivalent skills by means of demos of hobby/academic projects.
- Good BSc or equivalent in relevant subject.
- C++
- Object-oriented Software Design
- Previous experience working on AI or simulation systems.
- Ability to rapidly conceptualise and solve problems in a 3D space.
- Strong organisational, interpersonal, and communication skills.

Scotland To £30K

Contact: Andrea Ref: 26228 23/04/08

Shader/Graphic Effects Coder

Cambs, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.

We are recruiting an experienced shader/effects programmer for their technology and games teams to help develop games using their outstanding in-house technology on exciting XBox360, PC and PS3 titles.
Your background:
- Either a good degree, or solid track record, in Computer Science, Maths or Physics or related technical discipline
- Experience of writing HLSL and Shader Assembler (ideally on a completed game title)
- Experience working with artists to create stunning real-time visual effects
- Good understanding of C++ and object oriented programming
- Familiarity with advanced next-gen rendering techniques
- Good Maths/geometry knowledge
- Familiarity with efficient D3D
- Well organized, and capable of code design
- Good communication.

Cambs £DOE

Contact: Andrea Ref: 26223 23/04/08

Network Programmer - remote work

London, £High

Our Client is an entertainment software development company headquartered in London, England, comprising of world-class artists and programmers, united with the single vision of creating the most detailed and authentic products, providing the most immersive and enjoyable gameplay experiences possible.

They need a Network programmer with strong C++ skills and at least five years of industry experience, while any experience of working on next generation systems is preferable. For this role, any experience of the following would be preferable…

- Network sockets and TCP / UDP protocols.
- Reliable packet handling over UDP.
- Xbox Live
- PlayStation Network (PSN)
- SQL / ADO database programming
- An understanding of the cause of network lag / latency / bandwidth issues and possible ways to minimise their effects in a multiplayer game.

London £High

Contact: Andrea Ref: 26215 22/04/08

Senior AI Programmer

Madrid, £DOE

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.

They need a Senior AI Programmer to work on a AAA Next Gen title that will push the existing hardware boundaries. Responsibilities include programming and documentation associated with AI, management of her/his own tasks and collaboration with the other members of the team. She/he will report to the Lead Programmer.

Requirements:
- Strong background in programming with at least 4 years' career experience.
- At least a full development cycle in a Senior Programmer role on a console project.
- Excellent C, C++ and OOD skills.
- Excellent communication skills.
- Extensive knowledge of AI programming in video games; path finding, state machine, decision trees, language scripts.

Optional Requirements
- UML Architecture.
- 3D knowledge general.
- Strong Maths and Physics base.

Madrid £DOE

Contact: Andrea Ref: 26214 22/04/08

Engine Programmer

Madrid, £DOE

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.
They are looking for an Engine Programmer for a new project.

Requirements
- 1+ years of game programming in C++/ Objects directed programming.
- Used to work with Middleware and existing code.
- Used to work with a team.
- Flexibility and ability to promptly change tasks and area.
- Knowledge of a videogame’s architecture.
- Ability to work with minimum supervision.

Desired:
- Having participated in at least the completion of a game.
- Experienced in programming game consoles such as XBOX360/PS3
- Experienced in programming in Unreal Engine
- UML experienced
- A mathematics and physics strong base and general 3D knowledge.
- Good communication skills.

Madrid £DOE

Contact: Andrea Ref: 26213 22/04/08

PS3 Programmer

North East, High (DOE)

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.

Job Purpose

- Responsibility for creating PS3 specific technology within the existing Unreal engine based game engine.
- Porting and optimization of existing systems on the PS3 platform, and their maintenance.
- Moving CPU intensive modules onto SPU threads.

Required
- Good working knowledge of C/C++.
- Strong problem solving skills.
- Should have worked on a triple-A title in a PlayStation 3 focused role.
- Should have at least 3 years commercial programming experience.
- Good Bachelors degree in a relevant subject ( CS, Physics, Mathematics, Engineering )
- Thorough understanding of the PlayStation 3 architecture, including experience with SPUs, GPU, pixel and vertex shaders, SPURS multi-threading.
- Experience with optimization techniques, data structures and algorithms.
- Good communication skills.
- Enthusiasm for on-going learning and development.
- Team player.
- Good self-organizational abilities.
- Self motivated.

Desirable
- Unreal engine and/or UnrealScript experience.
- Current knowledge of advanced graphics techniques.
- Experience with multi-threaded programming and parallel processing methods.

North East High (DOE)

Contact: Barry Ref: 26211 22/04/08

Network Programmer

Brighton, £GOOD

My Client has firmly established itself as a world leading developer of Next-Gen racing games and we expect them to continue that heritage with the creation of their forthcoming Next Gen title. Described as an “extraordinary fusion of extreme sports and racing that results in a truly unique experience", the game promises to be one of the highlights of 2008. Now under the ownership of a major global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide, this company is almost guaranteed a bright, innovative, and exciting future.

Our client is currently looking for a Network Programmer to join the team at the Brighton-based studio. The studio, best known for various award-winning titles on Xbox 360 and PC is now developing new-gen original IP racing games and looking for talented and passionate racing game enthusiasts to join the teams on these innovative Xbox 360 & PS3 projects.

An ideal candidate will have worked on game-side network architecture for at least one published console or PC game.

Qualifications:

- Experience of game-side network code such as addressing latency \ lag, client-side prediction \ correction issues.
- Current object replication techniques.
- Experience of UDP \ TCP IP protocols.
- A high standard of C/C++ programming (at least 3 years commercial experience)
- Excellent debugging and problem solving skills.
- Experience in working with multi-processor architecture \ distributed computing.

The following attributes would be an advantage:

- Knowledge of low-level assembler programming.

Brighton £GOOD

Contact: Barry Ref: 26210 22/04/08

AI Programmers

Derby, Liverpool (Runcorn) & Oxford, £neg

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.


AI Programmers are wanted to write game AI in C++ at all our locations. We are currently working on multiple projects and while each may be working on an individual title, our various AI programmers work to support each other.

You will need similar skills as our Gameplay Programmers but must also have knowledge of basic AI techniques, like FSMs, path finding, etc. The ideal applicant will also have experience of implementing AI techniques into a game.

Derby, Liverpool (Runcorn) & Oxford £neg

Contact: Barry Ref: 26212 22/04/08

Game Content Developers

Cambrdge, £20K-£30K DOE

This company is responsible for one of the most widely played MMORPGs in the world, in addition to developing and marketing over 30 different online games. They are currently consolidating a period of rapid growth and are looking for top developers and support staff to complement their dedicated and successful team.

This is an exciting opportunity for a candidate with ambition and initiative to join a fast paced, rapidly expanding online games company based in Cambridge and help them achieve their ambitious goals for 2008 and beyond.

You will be working with their expanding Game Content Development department creating (design and script) new quests, skills and characters for massively multiplayer online games.

We are looking for passionate gamers with a methodical approach, strong creative and artistic skills and deep motivation to create games, who can cope with the thrilling challenges of a development environment releasing new game elements almost every week.

Key duties include:
- Create new game element ideas (quests, mini-games, skills, monsters etc.) based on pre-defined expectations for our products.
- Use our internal scripting language to write high quality script running the new game contents.
- Work together with graphic artists, testers and other professionals to produce the best possible content.
- Communicating complex creative ideas in a clear and concise manner;
- Participate in large scale design decisions to establish the future of the game.

Requirements:
- Good programming or game scripting skills (basic C++ or Java or game scripting);
- Good creative writing skills and imaginative storyline ideas;
- Clear understanding of game design terminology and realistic game design ideas;
- Very strong and proven communication skills;
- Experience of working to deadlines and/or in project based environment;
- Keen interest in role playing games.

Also useful:
- Previously written quests (levels) for CRPGs, MUDs or similar.
- Game industry experience preferably in creative, game design or scripting roles.
- A computer science degree is a plus but isn't essential if good programming and/or scripting skills can be demonstrated.
- Having knowledge of any European language skills would be looked upon very favourably.

In order to process applications, we need to receive the following:
- CV and covering letter;
- Creative writing sample (a short story, a novel or anything which can
show us your creativity;
- Any games design documents that you may have done at Uni, in your spare
time or during your previous experience.



Salary: £20k+ (highly negotiable depending on experience) Plus excellent benefits including annual bonus, profit share, health care, gym membership and other excellent benefits.

Location: Cambridge. Candidates must be able to work in Cambridge or willing to re-locate.

Cambrdge £20K-£30K DOE

Contact: Barry Ref: 26199 21/04/08

Game Physics Programmer(s) Game Physics Programmer(s)

Oxford, £Good

My client is world renowned for being the first company to create 3D character animation software based on an astounding new technology developed at one of the worlds top universities. Their in-house character animation technology utilizes Adaptive Behaviours and Artificial Intelligence to simulate the human-nervous system. Now being used by top developers on Playstation 3, Xbox 360, and PC titles, this company is responsible for creating unique game moments and previously unachievable interactivity. This ever expanding and wholly innovative company is now working on its own in house game projects for all Next-Gen platforms, as well as projects for the film and TV industry. With customers such as Sony, LucasArts, Rockstar, Giant Killer Robots, The Mill, Capcom, Namco and Konami, this company will surely continue to lead the way in creating stunningly realistic effects for film, TV, and games in the coming decades.

My client is looking for experienced physics programmers who have a passion for creating and controlling synthetic 3D characters within modern physics engines.

Experience required for this role:

- Strong C++, physics and maths skills.
- Worked with rigid body dynamics for at least one game title.

Additionally, it would be an advantage to have:

- Worked with articulated bodies and/or physical animation.
- Experience with third party physics engines: Havok, Ipion, Karma, Meqon, Novodex, ODE, etc.
- In-house / proprietary physics engines.
- A good degree in a relevant subject.

Successful applicants will be responsible for designing and implementing dynamically simulated characters and their real time controllers.

Oxford £Good

Contact: Barry Ref: 26200 21/04/08

Gameplay Programmer

Amsterdam, £DOE

Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.

They need an Gameplay Programmer to be responsible for creating a believable game world. The main task is to take an idea from one of their designers and turn it into a logical system that is easy to develop and maintain while providing the best gameplay possible. Systems are first prototyped and tweaked until proven. After that systems will be visually polished to perfection. Giving support to other departments to get the most out of these systems is also an important aspect of the job.

Additional Requirements:
- Excellent C++
- Service oriented attitude
- Knowledge of 3D algorithms and graphics
- General interest in games and their strengths/weaknesses.

Amsterdam £DOE

Contact: Barry Ref: 26201 21/04/08

Audio Programmer

Birmingham, £High

With over 10 years' development experience, this is one of Europe's most respected game development studios. They are based in the Midlands and are currently working on titles for Next gen consoles.

They are currently looking for an Audio Programmer with at least 2 years Industry experience, and at least 1 published title. Candidates will be proficient in C/C++, C# .Net and have knowledge of game audio, audio content pipelines, environmental audio, occlusion, DSP and sound design. The successful candidate will ideally have experience of audio middleware such as FMOD and Miles and of UE3 beneficial.

Birmingham £High

Contact: Andrea Ref: 26184 18/04/08

Various Programmers

Middlesborough, £DOE

This North Eastern development studio creating titles for all modern gaming formats. They currently have a stream of projects in the pipeline, and a number of highly respected recent titles behind them.
Our client is an award winning studio which puts value in its staff and values the skills you can bring . If you want to work in a fun, professional environment, please look no further. They need experienced programmers for various areas: Physics, Tools, Render, Online, Animation, and General. Candidates must have some games industry experience (preferably next gen) and strong C++ skills.

Middlesborough £DOE

Contact: