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These games jobs were last updated on 02/07/09. This is for video game tester and audio jobs and also the fringe areas such as legal, support and finance. If you are interested in any of them please quote the ref no(s) and send your CV.
Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.
They currently require an experienced Audio Designer to join their studios. The role involves creating, refining and implementing audio assets for cross platform titles, as well as assisting on other projects in production as required. Please provide a showreel demonstrating your sound design talents (music content optional, please note that these are audio/music editing/implementation roles so would not suit someone solely interested in composing).
Applicants should have excellent understanding of audio production, editing and mastering, EQ, dynamic range, compression techniques and multi-channel audio formats.
The successful candidate will have either 1-2 years’ game audio experience, or at least 1 shipped game, plus experience producing sound for multiple target platforms.
Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.
They currently require an experienced Senior Audio Designer to join their studios. The role involves creating, refining and implementing audio assets for cross platform titles, as well as assisting on other projects in production as required.
Please provide a showreel demonstrating your sound design talents (music content optional, please note that these are audio/music editing/implementation roles so would not suit someone solely interested in composing).
Applicants should have excellent understanding of audio production, editing and mastering, EQ, dynamic range, compression techniques and multi-channel audio formats. The successful candidate will have a minimum of 3 years’ game audio experience, including next generation consoles, and proven track record of critical audio role in shipped products.
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.
A technical tester is required by one of the game's teams. The candidate will be required to lead and formulate periodical functional and performance testing of J2EE web applications. The successful candidate must have at least 2 years of proven commercial experience in testing enterprise-level web applications using J2EE, utilising existing server based gaming platform API. The candidate must have in depth knowledge of web-tier development.
Essential Skills
- Low Level Knowledge of Tomcat
- Knowledge of J2EE architectures.
- Building of custom data sets in Oracle using SQL
- Understanding/reading of Oracle stored procedures.
- Reading and Writing of SQL.
- Experience of Full Life Cycle development.
- Application Optimisation and Resolution of load test issue.
- Advanced scripting skills in either PERL or BASH
Tools experience
- Tcpdump and Wireshark to understand client-server network architectures.
- SAR and SNMP for use in system monitoring.
- JMETER
- JProfiler.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native German Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native Dutch Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry. They have localised thousands of games across all platforms and genres. The position will involve in-house translating and the use of translation tools such as Wordfast, SDLX Trados.
Responsibilities:
- Translating material sent by various Project Managers implementing the principles of games localisation to produce good-quality translations that implement the various TRCs and glossaries
- Assisting with checking and quality assurance
- Maintenance of databases
- Assisting with quality control of material
- Archiving and storage of materials
- Assisting in the production and use of glossaries
Requirements:
- A good level of education is expected, ideally to degree level and in particular a Linguistic/Translation degree would be beneficial.
- Knowledge and experience in the translation environment
- Computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- Basic IT skills
Experience:
- Ideally previous work experience with a video game localisation environment at an agency or publisher/developer.
- Ideally the candidate will have a good knowledge of video games, in particular MMO’s and RPG genres across all hardware platforms.
- Ideally the candidate will be a committed and/or passionate gamer, with good game play skills.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native Italian Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. They are looking for a Release Manager to join our team on our next ground breaking title.
Work with a talented team on a high-profile, online game using cutting-edge technology. As part of production team, organize the creation of builds & maintain the release and distribution of builds throughout the product lifecycle. Interact closely with team management, development leads and QA team to maintain efficient, reliable build releases.
Responsibilities
* Work with Production and QA teams to set requirements for specific build content
* Track integration and testing of features with development team and QA.
* Constantly review and improve release plans to optimise effort and manage schedule risks.
* Develop build validation system to ensure new versions of software meet requirements prior to release / distribution.
* Manage documentation associated with releases.
* Regularly review and develop processes and procedures to enhance release efficiency.
* Work with developers to improve understanding of QA and 3rd Party Requirements with regards to build compilation and online compliance.
* Streamline the delivery of code from development teams to QA teams through auditing of the build process and version control.
* Effectively report progress, constraints, significant issues, risk profiles and associated resolutions to the QA Manager and Production team.
* Ownership of software security, tracking and archiving.
Experience Required
· 2+ years' experience in a production or software management role with at least 1 shipped title, or previous experience of a release manager or build engineer role, or an equivalent combination of education and experience.
Knowledge/Skills Required
* Ability to multitask with strong analytical skills.
* Strong organisational, interpersonal, and communication skills.
* Good collaborative team skills.
* Able to meet deadlines and work under pressure when required.
* Experience working in a large complex project-based environment.
Knowledge/Skills in the following areas a plus
* Good knowledge of the game development cycle (specifically milestone / submission stages of a project is an advantage)
* A good technical understanding of the development process.
* Ability to investigate and describe software fault issues.
* Must have uncompromising standards of quality in performing job functions, an eye for detail, and a strong focus on delivery.
* Honors Degree in an applicable subject.
This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming. Work within a talented QA Team on the high-profile, next generation MMO game, using cutting-edge technology. You will be helping to build and manage our growing QA department.
Responsibilities:
- Prioritise and schedule all aspects of testing
- Schedule and assist the test team in the creation of test documentation
- Tutor and coach the test team in best practices for testing both from scripted test cases, and by drawing on your own knowledge of how to find bugs
- Provide status reports to the QA Manager and the Production team, flagging any risks to milestone deadlines
- Manage the performance, discipline and personal development of QA staff
- Conduct progress reviews at each milestone, generating meaningful and constructive conclusions and recommendations
- Interview candidates for QA tester positions
Qualifications Required:
- ISEB foundation course in software testing desirable.
- Computer games technology degree or similar related Degree desirable.
Experience Required
- 3+ years experience in QA or Production
- Must have taken at least 1 title through to ship
Knowledge/Skills Required
- An excellent communicator, both verbally and written
- Excellent negotiation, interpersonal and conflict resolution skills
- Excellent organisational skills, both on an individual and team basis
- Experience with working to deadlines and the ability to work under pressure
- Knowledge of bug tracking software
- Must have uncompromising standards of quality in performing job functions and a strong focus on delivery.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native French Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
This company is an ambitious German developer. It is a financially independent development studio for next generation multiplayer games and exclusively develops its own IP. English is the studio's first language and employees come from all over the world. The work environment is highly creative with the company's ethos being that everyone plays a significant role in the development process, meaning all team members contribute their ideas and are important to the success of the game. The QA Manager manages testers and testing processes. He/Shewill be responsible for planning, conducting and assessing product tests as well as working on process improvement.
Position Responsibilities:
- Train and manage external test teams
- Communicate with QA outsourcing studios and beta testers
- Integrate external feedback and test reports in the internal production process
- Identify and isolate issues with pre-release software
- Report and track issues, verify fixes
- Conduct regression and stress testing
- Prepare/execute test scripts
- Evaluate test coverage
- Ensure work is completed in accordance with project deadlines
Position Qualifications/Requirements
- Wide range or scope of experience or interest in gaming on a variety of platforms
- Self motivated with superb work ethic and a desire to make world class games
- Effective interpersonal, verbal and written communication skills
- Ability to take direction and effective listening skills
- Ability to troubleshoot and isolate faults, sometimes within severe time constraints
- Sharp attention to detail, highly analytical
Technical Requirements
- Prior testing experience
- Experience following testing processes and methodologies
- Understanding of QA measurement/metric techniques
Please get in touch ASAP to find out more.
This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines. My client are currently looking for Italian speaking Localisation Testers. You will actively test products and ensure the quality of written and spoken word in the designated language for titles and prepare these products for market launch.
Responsibilities:
- To ensure in-game language quality meets internal quality standards.
- To verify and check all related printed materials related to software in test in their native language.
- To test games developed by internal and external development teams to agreed schedules.
- Provide reports on localisation bugs/errors [spelling, grammar and syntax/context], game play errors and third party guidelines where appropriate.
- Ensure that there are no barriers to communication between Quality Assurance, the Localisation Dept. and related Development teams.
- To test Xbox 360, PS3 & PC titles adhering to the appropriate internal guidelines
- Support the Senior Technicians in duplicating disks.
- To complete packages of work to the time frames as defined by the Team Leader
- Provide feedback on the design and gameplay of products including where appropriate comparative testing.
- Provide constructive feedback on product difficulty.
- Provide reports on localisation bugs/errors, game play and third party guidelines where appropriate.
This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines. My client are currently looking for French speaking Localisation Testers. You will actively test products and ensure the quality of written and spoken word in the designated language for titles and prepare these products for market launch.
Responsibilities:
- To ensure in-game language quality meets internal quality standards.
- To verify and check all related printed materials related to software in test in their native language.
- To test games developed by internal and external development teams to agreed schedules.
- Provide reports on localisation bugs/errors [spelling, grammar and syntax/context], game play errors and third party guidelines where appropriate.
- Ensure that there are no barriers to communication between Quality Assurance, the Localisation Dept. and related Development teams.
- To test Xbox 360, PS3 & PC titles adhering to the appropriate internal guidelines
- Support the Senior Technicians in duplicating disks.
- To complete packages of work to the time frames as defined by the Team Leader
- Provide feedback on the design and gameplay of products including where appropriate comparative testing.
- Provide constructive feedback on product difficulty.
- Provide reports on localisation bugs/errors, game play and third party guidelines where appropriate.
Our client's operations in the UK include: HQ for marketing and distribution; UK Strategy and Operations; and the studios, responsible for first party title development in Europe.
They are looking to improve the connections of all three groups with tertiary and secondary education, and have already put in place some programming and research agreement schemes. They are now seeking a full time dedicated Academic Partnership Manager. The role will take sole responsibility for coordinating and promoting academic liaison activities internally and externally, and finding creative and exciting ways of engaging with academia – for example, to ensure degree courses focus on skills required for video game development. The manager will report to a Senior Director and liaise with individuals and groups across the company.
Knowledge and skills required:
- Solid knowledge / experience of working in / with academia
- Excellent communication
- Proactive and willing to learn new systems
- Keen interest in the games industry
- IT skills: MS Office, Internet savvy, Windows savvy
Knowledge of academic game development tuition and relevant scholarly research would also be desirable, as would awareness of existing initiatives between the games industry and academia and experience or knowledge of working with government groups (such as Nesta).
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native Portugese Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native Russian Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
Our Client is the leader in localisation, audio and quality assurance outsourcing. Their wide client list include the largest publishers and developers within the industry.They have localised thousands of games across all platforms and genres. My clinet is looking for a Native Spanish Tester who will be responsible for liguistic checking and reporting of video games across all hardware platforms for US Clients.
Responsibilities:
- carry out specific checks in a consistent and thorough manner as part of a structured test plan
- ensure that all problems and bugs recorded are done so in an efficient and informative manner
- write up bug reports to the high standard required by our vendors. This includes using correct naming conventions and displaying a concise style of writing whilst ensuring that all the necessary information (what the bug is, how to recreate it, etc.) is contained within the report
- use investigative skills to find problems, whilst continuing to complete tasks set by the Language Team Lead or Language Assistant Team Lead.
Skills required:
- knowledge and experience in the a QA role
- computer literacy, word processing, database handling, record keeping, good working knowledge of Word, Excel, PPT, PDF
- knowledge of bug tracking databases such as DevTrack, TTP and Mantis an advantage
- basic IT skills
- clear and concise communication skills, both written and verbal.
Ideally previous work experience with in a video game localisation/QA environment at an agency or publisher/developer.
Ideally the candidate will be a committed and/or passionate gamer, with good game excellent play skills.
This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.
They are currently looking for an Audio Lead to join the team for their next groundbreaking online game.
Qualifications Required:
Relevant Degree or at least 3 years experience in a similar role.
Knowledge/Skills Required:
You must have a strong interest in audio and a thorough understanding of game audio design and implementation.
Experience creating audio content.
Experience creating audio software systems
Excellent written and verbal communication.
High standards of quality and a strong passion for audio in games.
This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.
They are are looking for an Audio Designer for their latest, cutting-edge, Triple A (as yet undisclosed) project.
Responsibilities
- Work with the audio lead to define the audio requirements for the project.
- Record suitable source material and use this to create appropriate high quality audio assets.
- Integrate edited audio assets into the project.
- Work with the audio programmer to further develop the tools and engine functionality.
- Keep up to date with the latest audio technologies and practices and provide recommendations for consideration to the rest of the audio team.
Qualifications Preferred:
- A degree or other qualification in a relevant subject area is preferred, but not essential.
Experience Required
- Completion of at least one published title in the role of audio designer.
- Minimum of three years professional experience in an audio designer role.
Knowledge/Skills Required
- Sound recording and editing experience.
- An understanding of current game audio technologies and processes.
- Able to work as part of a team to push the boundaries of game audio.
Knowledge / Skills Preferred
- Familiarity with audio middleware solutions.
- Familiarity with programming/scripting languages.
Pokémon has been created around 1995. Originally released as a pair of interlinkable Game Boy role-playing video games, Pokémon has since become one of the most successful and lucrative video game-based media company’s in the world. Pokémon properties portfolio includes anime, trading cards, toys, games, books and other media. Pokemon UK are now looking for an In-house Translator. This role requires at least two-years experience. . Native speaker of Spanish, who can translate from Japanese into his/her native language.
You will have to translate everything necessary for the localisation of computer games, including in-game text, manuals and packaging, etc. You need to be to be very precise, pay attention to details, work over a long period of time on one project, however flexible enough to adjust to a sudden change of the initial schedule, unpredictable extra tasks and various restrictions on the text (legal requirements and space limitations, etc.).
Skills required:
- general PC, especially Excell
- good communication skills in Japanese and English essential
- ability to work as a team
- for non-native English speakers - ability to communicate at intermediate level
Relocation package offered to those who have to move to the UK from abroad Please get in touch asap (donna@datascope.co.uk).
Pokémon has been created around 1995. Originally released as a pair of interlinkable Game Boy role-playing video games, Pokémon has since become one of the most successful and lucrative video game-based media company’s in the world. Pokémon properties portfolio includes anime, trading cards, toys, games, books and other media. Pokemon UK are now looking for a temp Translator. This role requires at least two-years experience. . Native speaker of German, who can translate from Japanese into his/her native language.
You will have to translate everything necessary for the localisation of computer games, including in-game text, manuals and packaging, etc. You need to be to be very precise, pay attention to details, work over a long period of time on one project, however flexible enough to adjust to a sudden change of the initial schedule, unpredictable extra tasks and various restrictions on the text (legal requirements and space limitations, etc.).
Skills required:
- general PC, especially Excell
- good communication skills in Japanese and English essential
- ability to work as a team
- for non-native English speakers - ability to communicate at intermediate level
Relocation package offered to those who have to move to the UK from abroad Please get in touch asap (donna@datascope.co.uk).
Every single one of the 200 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. They're committed to making innovative, quality games.
They have an exciting, varied crop of current projects and they want talented individuals to work with them. They've got a great work environment based in Cambridge, a fun university city with a good quality of life, and they make sure it's both a stimulating place to work and a meritocracy. They care about career development, encourage ideas and contribution and enthuse their staff to keep improving, whatever their chosen discipline and stage of career - They're big enough to be professional, and flexible enough for everyone to make a difference.
They are currently looking for a Sound Designer to join our growing Audio team who has the talent to create original and inventive sound design.
Applicants will need to demonstrate a working knowledge of both computer game audio itself and the implementation of audio content for AAA games. Experience in Cubase, Sound Forge and Waves Plug-ins is essential, as is an awareness of audio compression formats and their benefits.
An understanding of game audio implementation tools such as Wwise or Fmod would be advantageous, but is not essential.
We are not looking for applicants who wish to work from home, or on a freelance basis.