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These games jobs were last updated on 30/06/09. If you are interested in any of them please quote the ref no(s) and send your CV to Simon.
This independent games company is a leading provider of Massively Multiplayer Online Game technology. They have developed rapidly since launch, led by a managerial team with over 80 years of games experience between them who have formed a team dedicated to producing creative and groundbreaking games while having a good time doing it - a strategy which has seen them deliver a growing number of commercial and critical successes.
They currently require a Senior Designer with previous AAA experience. Extensive experience working on concept and design documentation is necessary, along with excellent communication skills. The successful candidate will have at least 3 years' experience working in the games industry as a designer.
Famed for creating some of the most original and innovative gaming moments ever seen, this company can truly label itself as a global heavyweight in the games industry. They’re always looking for fresh ideas, new angles, and different approaches to games development, and judging by their plans for the Next-Gen games market, will surely continue to astound and amaze for years to come.
This is a great opportunity for you to create & implement the activities, following the overall design vision of the game.
You will be experienced in hands on game mechanics, have excellent game sense & really understand what’s required to make a game fun to play.
You must be able to contribute to the implementation of the activities, through scripting (Lua), playing, testing, tweaking & feeding back into the process in order to constantly refine, improve & polish the experiences.
Details of Responsibility
- Develop Activities/Mini Games.
- Produce concept/design documents for activities.
- Production of design assets for activities.
- Testing/Playing/Tweaking the activities to ensure playability/fun.
Game design experience and technical scripting (ideally LUA) are essential for this role.
This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.
They are currently looking for an experienced UI Designer, who will focus on creating a seamless link between gameplay events and the user. By innovative use of graphical elements, animation, sound and all other forms of feedback, the UI Designer will make sure that the player is constantly able to intuitively understand and play their games in an efficient and enjoyable way.
Applicants must have at least 2 years' commercial experience of UI games design. The successful applicant will be an expert on perception and functionality, and have a solid understanding of game design, art direction and technical constraints.
You must include samples of your work with your application. Interviews will be held in July/August..
This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.
They are looking for individuals whose skill set combines technical excellence with a passion for making games. The role involves script based programming and close collaboration with their other disciplines from animation, art and programming.
As part of the Level Design team you will be using their proprietary in house scripting language to code game missions and create immersive gameplay scenarios featuring AI, physics and interactive storytelling.
Requirements:
- Strong C/C++ programming skills are required.
- The role involves script-based programming and liaising with artists, animators and programmers
- You will have excellent communication, technical & problem solving skills.
- Must thrive in a team based working environment
- Must be accurate and effective in working to deadlines.
Please support the application with examples of your work.
This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.
This studio is looking to follow up with another great title. As a Senior Designer you will take responsibility for areas of level design and specific game mechanics, taking an active part in the design creation process and ensuring the overall vision of the studio is maintained.
Essential Requirements:
- A Level standard skills in English and Maths (demonstrates numerate knowledge and literacy appropriate to tasks)
- Demonstrates strong world editor experience for example Unreal or hammer typically gained from 2-3 years experience in these
- Knowledge of the game design development process gained from working on multiple shipped titles, ideally of a recognised AAA standard.
- Demonstrable understanding of the game development business model
- Experience or interest in working with action adventure games
- Strong communication skills both written and verbal
- Good English speaking skills
- Good spatial knowledge
- Proven ability to work as an active and positive team member
- Solid understanding of practical mathematics
- Strong problem solving skills.
This studio is a premier producer of games and interactive entertainment for the global market. The company was founded in 1997 and is located in Sweden. With over 120 passionate game developers, They are now continuing to expand to meet the demands of gamers worldwide.
You will manage a team of Level Designers through the entire process of creating all the levels for both multi player and single player. From idea to sketch, to prototype to first iteration to final level, you will own, lead and push the development of layouts, flows and events that create great levels. Together, you will create and maintain various rules and best practices for single and multi player levels.
Requirements:
- At least 5 years of professional game development experience
- At least 2 years of experience leading a team in professional game development
- Ability to recognize, teach and champion excellence in the field of mission design
- Ability to inspire and tutor a team
- Strong written and verbal communication skills (English)
- A love of games and a passionate desire to create them.
This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.
They are currently looking for an experienced Level Designer to work on a number of upcoming AAA titles. The ideal candidates will have at least one released title as a level designer, have a demonstrable track record of problem-solving and creative thinking , and experience of 3D Studio Max is essential.
Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
This is a great chance to utilise your of creative flair.
The studio would like to see enthusiasm, passion for, and extensive knowledge of, games and gameplay.
Successful applicants must be able to demonstrate a good understanding of player mentality / psychology and gameplay mechanisms.
Experienced candidates should have at least one AAA game design to their name. Experience of game editors (e.g. Unreal Editor, Worldcraft or Quake editors), basic 3D modelling skills and / or experience of scripting systems (e.g Unrealscript etc.) will be an advantage.
This flourishing independent games developer, based in London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.
I have a top studio awaiting a Senior Designer who is ready for the challenge of producing a AAA title on the next generation platforms.
Ideally you will have strong level design skills in a professional package (e.g. Unreal, Hammer etc.), proven ability to take a level through all stages of production and have experience on at least 2 console projects at a Senior Level.
I look forward to hearing form you.
This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity.
To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.
They currently have a requirement for a Senior Designer to assist their Lead to formulate the game vision and game goals.
Experience & Qualifications:
- Minimum 3 years experience in a similar game design role
- Tertiary education in art, literacy, design or related discipline
- Experience in 3D packages
- Experience using scripting languages
Requirements:
- Strong conceptual skills
- Creative writing experience
- Ability to generate clear graphical representations of design elements
- Excellent analytical and problem solving skills
- Excellent people and communication skills
- Level design skills (using level editors).
This Northern company is a premier team of a large world famous developer.
As part of the design and scripting team you'll be heavily involved in the production and design of all game content including missions and gameplay scenarios.
The role involves script-based programming, design and liaising with artists and programmers.
Here's what you'll need:
A good sense of fun!
Programming or Scripting experience (C++, Lua, other proprietary scripting languages, or similar).
Good problem solving skills.
At least 1 year's professional game design experience.
Strong written and verbal communication skills.
Keen eye for detail.
First hand experience of developing game content is highly desirable.
Please supply any demo materials or a portfolio.
This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.
They are looking for a Design Lead to join the design team on their latest, cutting-edge, AAA (undisclosed) project.
Responsibilities:
- Coordinating an effective team of designers
- Translate an ambitious vision into a series of realistic goals
- Delivery of appropriately detailed requirements & specifications with respect to the Product Vision and Project Plan provided by the project’s key stakeholders.
- Timely review of all user-facing features
- Maintaining clear and concise communication throughout the design team.
- Inspiring the team towards transparent product goals and project objectives.
Experience Required:
- 5+ years in a professional games design role with at least one shipped title (ideally MMO)
- Team leadership, preferably within a major entertainment project
- In depth games knowledge across multiple platforms and multiple genres, particularly MMOs
- At least 3 years experience with industry standard 2-D package. Fireworks and Illustrator are acceptable, MS Expression Design and Blend would be ideal. Photoshop and Flash experience essential.
We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.
They are currently looking for a Senior or Lead Designer. You will have the opportunity to work on a brand new exciting title. Experience is a must with this role
Skills needed for this role include:
- Design team management
- Experience in social gaming
- Be able to deliver good narrative within a game
- Self motivation and to guide a small team
-
The studio will like to see your scope of experience across several genres.
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
- Designing & directing the implementation of game systems and content in order to deliver a product that meets its creative and qualitative goals
- Develop a greater knowledge and understanding of advanced techniques within their area of expertise
- Effective delivery of high-level design work assigned to them by the project's Lead Designer.
- Demonstrate an extensive working knowledge of game design theory
Requirements
- Have an extensive working knowledge of any applicable applications
- Proven ability to produce work to a good standard and to successfully design systems based on a brief
- Worked on at least two finished titles (or equivalent experience in the games industry or related field).
Making games since 2000, this Amsterdam studio has a proven reputation for creating original AAA titles for high profile publishers. Now working exclusively with an industry leader, on their current and next gen technologies and with a major franchise in the pipeline, they are looking to recruit creative and talented individuals to join their determined and experienced multi-disciplinary game teams. Although the studio employs staff from over a dozen different countries, English is the common working language.
- Designing & directing the implementation of game systems and content in order to deliver a product that meets its creative and qualitative goals
- Develop a greater knowledge and understanding of advanced techniques within their area of expertise
- Effective delivery of high-level design work assigned to them by the project's Lead Designer.
- Demonstrate an extensive working knowledge of game design theory
Requirements
- Have an extensive working knowledge of any applicable applications
- Proven ability to produce work to a good standard and to successfully design systems based on a brief
- Worked on at least two finished titles (or equivalent experience in the games industry or related field).
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates living abroad or away from Quebec City.
Principle Responsibilities
- Work with the design team in fulfilling a projects vision from high concept to production.
- Maintain all development and documentation deadlines as assigned by the Producers and Lead Game Designer.
- Meet deadlines and manage tasks efficiently.
- Aggressively maintain an active knowledge base of leading trends in the video game industry, through diligent research.
- Demonstrate a constant passion for moving the game industry forward creatively.
- Communicate effectively with various departments to aid in the development and production of all projects assigned to them.
- Create and produce gameplay content including level layout & design.
- Analyze game design and implementation issues and solve problems with logic and creativity.
- Quickly develop familiarity with a variety of implementation tools, level editors and scripting languages.
Job Requirements
- Minimum 3 years experience in the game industry
- Design experience on two or more shipped titles on next-gen consoles, preferably as Lead / Level/Game designer
- Handle technical aspects of game design such as pipeline concerns and integration
- Expansive knowledge of video games
- Excellent documentation, verbal, written, and organizational skills.
Our client Based in the East Coast of Canada is one the biggest companies within the gaming sector.
They are currently looking for a Senior Level Designer:
Duties:
- Is involved in the development and creative growth of the project
- Responsible to develop a level and mentor junior designers
- Work closely with other level designers and creates top quality levels with the tools at hand
Essential:
- Strong experience in the gaming industry
- At least 2 Published titles - 1 as a Senior Level Designer; preferably next generation
- Experience mentoring a Design Team
Technical skills:
- Working knowledge of sketchup and scripting
- Ambition and passion for video games is essential.
Please send us your CV immediately if interested in this role.
This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.
A great design role has arisen. It is essential that you have excellent knowledge of game design development process typically gained from working on at least one shipped title (preferable AAA).
Requirements:
- Demonstrates strong world editor experience for example Unreal or Hammer
- Proven ability to work as an active and positive team member
- Solid understanding of practical mathematics
- Strong problem solving skills
Desirable:
- Degree in Computer Science/English/Engineering/Architecture/Design
- Scripting experience
- Maya/Max/XSI experience
- Experience of Visio
- Experience of sketch-up.
This company, located in hi-tech heart of the UK, was created in March 2000 by some of the brightest minds of a major games company who broke away to realise their vision of the gaming future. Dedicated to their vision of cool, fun state-of-the-art games that everyone can get into and play together, they are instrumental in all aspects of game development covering technology, design, art, production and management. Their current highly anticipated next gen. project is already receiving lots of interest.
They are currently looking for an experienced Senior Technical Designer to join their team. The senior technical designer reports to the design director and works closely with many different disciplines within a game. The successful candidate will break down all areas of gameplay development into easily accessible and maintainable web-based documentation. The Senior Technical Designer will be responsible for creating concise and detailed specifications for objects within levels such that the constituent art, animation, code and gameplay requirements are clear to members of the team. They will oversee the coming together of the assets and the implementation to create compelling content.
Requirements:
- 3+ years design and implementation experience on character-based action game with at least one published title
- Demonstrable passion for studying and prototyping game mechanics
- Programming, engineering or other highly disciplined technical background highly preferred
- Excellent written and oral English
- A flair for creating presentable documentation.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
They are currently looking for an experienced Senior Game Designer with at least 2- 3 years experience in the gaming industry. The ideal applicant is also able to handle technical aspects of game design such as pipeline concerns as well as integration.The applicant will also be responsible for leading a design team in creating, documenting, communicating and balancing game design concepts and mechanics.
Principle Responsibilities:
- Lead and manage a design team in fulfilling a projects vision from high concept to production.
- Maintain all development and documentation deadlines as assigned by the Producers and Lead Game Designer.
- Meet Deadlines and manage tasks efficiently.
- Maintain an active knowledge base of leading trends in the video game industry, through diligent research.
Demonstrate a constant passion for moving the game industry forward creatively.
- Create and produce gameplay content including level layout & design. Analyze game design and implementation issues and
solve problems with logic and creativity.
- Develop familiarity with a variety of implementation tools, level editors and scripting languages.
Job Requirements:
- Minimum 2- 3 years experience in the game industry
- Design experience on two or more shipped titles, preferably as Lead / Senior designer
- At least one year relevant management experience
- Handle technical aspects of game design such as pipeline concerns and integration
- Expansive knowledge of video games
- Excellent documentation, verbal, written, and organizational skills
Competitive salary + excellent benefits including: Collective benefit plan including full family coverage for medical, dental and optometric care,Relocation packages offered to candidates from outside the city or country. (they take care of Visa
procedures if you’re not Canadian!), Flexible vacation and statutory holidays, One week paid vacation between Christmas and New Year's.
Please apply immediately if interested in this great vacancy or visit www.datascope.co.uk for other suitable roles.
This cutting edge company creates games that appeal to more than just the hardcore gamer. They design social and innovative games that everyone can enjoy without facing a steep learning curve. Every game they've worked on has been BAFTA nominated.
This fun studio is looking for a Design Director to join senior management team
Key responsibilities will be:
- Create design consistency across multiple projects
- Line manager responsibility for around five designers
- Ensure design documentation is suitable for implementation
- Responsibility for usability testing of all studio games
- Specifying and arranging training for the design team
- Tracking gameplay trends
- Setting the direction of game design within the company
- Representing the company at industry events
- Contributing to the senior management team
The Ideal candidates should have:
- Experience in Google Sketchup
- Experience in Adobe Photoshop
- At least five games shipped
- At least three console games shipped
- Excellent communication skills
- A passion for gameplay and gaming
I am awaiting your CV.
Progressive and International company based in Quebec, Canada developing games for next generation consoles, they have a great reputation for rewarding their staff and offering a high level of quality of life, their projects are stimulating and look for candidates who are passionate about what they do.
They are currently looking for a Mid Level Designer:
You will work on a design team in creating, documenting, communicating and balancing game design concepts and mechanics; you will show good mentoring abilities.
Duties:
- Work with the design team in fulfilling a projects vision from high concept to production.
- Maintain all development and documentation deadlines as assigned by the Producers and Lead Game Designer.
- Maintain an active knowledge base of leading trends in the video game industry, through research.
- Create and produce gameplay content including level layout & design.
- Analyze game design and implementation issues and solve problems with logic and creativity.
- Quickly develop familiarity with a variety of implementation tools, level editors and scripting languages.
Essential:
- Minimum 3 years experience in the game industry
- Design experience on two or more shipped titles on next-gen consoles, preferably as Lead / Level/Game designer
- Handle technical aspects of game design such as pipeline concerns and integration
- Expansive knowledge of video games
If you think you are suitable for this incredible opportunity and are interested in this role, please send us your CV immediately.
This is the London arm of one of the largest independent games developers in Europe. With studios in four UK locations, they develop games for all major consoles, PC and wireless.
My client is urgently seeking an experienced and talented lead designer to work on a modern-day, AAA, action thriller. The role will involve designing and co-ordinating the design of a two sku internal project, with a separate two sku project.
The successful candidate will be involved in liaising with the publisher and second developer's creative staff, as well as managing and mentoring the design team.
Essential skills for the role include: broad design experience, knowledge of all platforms and their strengths/weaknesses, a good overview of current markets, practical and proven management skills and an eye for a creative solution to problems.
Desirable skills include: experience with action adventure titles, PSP/Wii experience.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
They are currently looking for an experienced Senior Game Designer with at least 2- 3 years experience in the gaming industry. The ideal applicant is also able to handle technical aspects of game design such as pipeline concerns as well as integration.The applicant will also be responsible for leading a design team in creating, documenting, communicating and balancing game design concepts and mechanics.
Principle Responsibilities:
- Lead and manage a design team in fulfilling a projects vision from high concept to production.
- Maintain all development and documentation deadlines as assigned by the Producers and Lead Game Designer.
- Meet Deadlines and manage tasks efficiently.
- Maintain an active knowledge base of leading trends in the video game industry, through diligent research.
Demonstrate a constant passion for moving the game industry forward creatively.
- Create and produce gameplay content including level layout & design. Analyze game design and implementation issues and
solve problems with logic and creativity.
- Develop familiarity with a variety of implementation tools, level editors and scripting languages.
Job Requirements:
- Minimum 2- 3 years experience in the game industry
- Design experience on two or more shipped titles, preferably as Lead / Senior designer
- At least one year relevant management experience
- Handle technical aspects of game design such as pipeline concerns and integration
- Expansive knowledge of video games
- Excellent documentation, verbal, written, and organizational skills
Competitive salary + excellent benefits including: Collective benefit plan including full family coverage for medical, dental and optometric care,Relocation packages offered to candidates from outside the city or country. (they take care of Visa
procedures if you’re not Canadian!), Flexible vacation and statutory holidays, One week paid vacation between Christmas and New Year's.
Please apply immediately if interested in this great vacancy or visit www.datascope.co.uk for other suitable roles.
This company are currently working on a third person adventure with all the elements other games only claim to have. They have an informal, creative studio and an excellent benefits package.
This excellent studio would like to hear from the industry's most talented Level Designers
They are currently looking for creative individuals to design & script game missions and gameplay scenarios.
Familiarity with and previous use of scripting languages and/or a good knowledge of C/C++ would therefore be beneficial.
You will have good communication, technical & problem solving skills and be an avid games player with a detailed understanding of a wide variety of genres.
I look forward to your application.
This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
My cleint is looking for an enthusiastic and talented Senior Game Designer to work on a design-led, high profile next-generation console title. The studio offers excellent opportunities for those wishing to work in a team atmosphere with a staff of respected veteran engineers on an original IP project. Successful candidates will report directly to the Lead Designer.
Required Experience
Minimum 4 years design experience
Credited Senior Designer, having shipped at least 2 AAA, X-Box or PS2 Action/Adventure titles
Team management experience
Experience with 3D software preferably with Maya
Experience of sandbox style game-play
Have a sound knowledge of AI constraints and design fundamentals
Let's go for it!
Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
This is a great chance to utilise your of creative flair.
The studio would like to see enthusiasm, passion for, and extensive knowledge of, games and gameplay.
Successful applicants must be able to demonstrate a good understanding of player mentality / psychology and gameplay mechanisms.
Experienced candidates should have at least one AAA game design to their name. Experience of game editors (e.g. Unreal Editor, Worldcraft or Quake editors), basic 3D modelling skills and / or experience of scripting systems (e.g Unrealscript etc.) will be an advantage.
I look forward to your application.
This company is responsible for one of the most widely played MMORPGs in the world, in addition to developing and marketing over 30 different online games. They are currently consolidating a period of rapid growth and are looking for top developers and support staff to complement their dedicated and successful team.
They are currently looking for Game Content Developers to create (design and script) new quests, skills and monsters for their MMORPG. Please note that this is a crossover Design/Programming role. All applicants MUST have some industry experience working as a designer, whether that is professional experience, an internship as part of a degree course or working on MMORPG modifications.
They are looking for passionate gamers with a methodical approach, strong creative and artistic skills and deep motivation to create games, who can cope with the thrilling challenges of a development environment releasing new game elements almost every week.
Key duties include:
- Create new game element ideas (quests, mini-games, skills, monsters etc.) based on pre-defined expectations for the game.
- Use their internal scripting language to write high quality script running the new game contents.
- Work together with graphic artists, testers and other professionals to produce the best possible content.
- Communicate complex creative ideas in a clear and concise manner.
- Participate in large scale design decisions to establish the future of the game.
Requirements:
- Good programming or game scripting skills (basic C++ or Java or game scripting).
- Good creative writing skills and imaginative storyline ideas.
- Clear understanding of game design terminology and realistic game design ideas.
- Very strong and proven communication skills.
- Experience of working to deadlines and/or in project based environment.
- Keen interest in role playing games.
Also useful:
- Previously written quests (levels) for CRPGs, MUDs or similar.
- Game industry experience preferably in creative, game design or scripting roles.
- A computer science degree is a plus but isn't essential if good programming and/or scripting skills can be demonstrated.
- Having any one of -German, Spanish, Italian, Dutch, French, Chinese or Japanese- language skills would be looked upon very favourably.
This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter.
Position Responsibilities
- Collaborating with producers, engineers, artists and other designers to craft entertaining game play experiences
- Helping to develop new game play ideas in a rapid prototyping environment
- Crafting quality and fun designs appropriate to genre, demographic and platform
- Writing thorough and complete feature documentation
- Performing project testing and game evaluation
- Performing game research, analysis and competitive analysis
- Managing and Documenting player progression in game, informational displays, general and user interface structure
- Assisting in creative game and level design
- Managing and Documenting game-specific moves, AI design and scripting
Position Requirements
- 3+ years of production experience in game development
- A strong understanding of design tools, map editors and design techniques
- Experience in scripting and game balancing
- Experience in creating game design documents and diagrams
- Being an avid gamer
- Fluency in English
Soft-Skill Requirements
- Excellent communication skills
- Eagerness to learn continuously
- Ability to take/give and understand direction and feedback
Get in touch to hear more from me.
Our client based in Mallorca, Spain was founded in 2003 with just nine members. Today however, the team has grown to include almost forty full-time staff consisting of designers, programmers and artists. With years of industry experience behind them, as well as having successfully shipped world-class games for such companies as Ubisoft, Eidos and Pyro, this company is keen to maintain its successes for the years to come. Plans for 2008 an onwards include highly anticipated projects for Nintendo DS and Wii.
They are currently looking for a Lead Designer.
Attractive salary, benefits and the great opportunity to join one of the major developers in Spain. We offer an exciting chance to lead the design of multi-platform projects based on original IPs. Previous experience leading and managing a medium/large team is essential as is a successful track record in game development.
Additional qualities and requirements specific to this role include:
- Must be passionate, motivated, rigorous and autonomous, eager and open to others, work effectively in a collaborative team environment with good team spirit and excellent relational and organizational skills.
- Proven capacity to analyze and give the big picture, to adapt and communicate clearly, and ability to work with all the other team members from other departments.
- To manage an effective and efficient design team, promoting good team morale and performance.
- To produce individual design task sheets from the project schedule.
- To co-ordinate all design aspects of the project, reporting directly to the Game Director.
- Establish, communicate and maintain the design focus and game vision.
- Oversee all aspects of design including brainstorming, map creation, prototyping, level population, level scripting, testing and final implementation.
- Create, maintain and oversee the Game Design Document.
- Prepare marketing materials: walk-throughs & player’s guides.
- Ensure that the Project Manager and all Department Leads are aware of any changes to the design.
- Work with Department Leads to ensure that all technical, visual, audio and gameplay requirements are adhered to.
- Running team meetings and ensuring good communication.
- Ensure that all design requirements are met and that corrective action is taken if the project falls behind, or takes a new direction.
- Work with any required external contractors and ensure all external work is correct and of the required quality, including scripts, storylines, etc.
- Review/appraise staff and deal with general performance management of the team.
- Coordinating internal/external recruitment for team vacancies in conjunction with the recruitment department.
- Good understanding of and experience with tools generally used in video game production.
- Having released, in a similar role, at least two AAA title on any of the following: Xbox 360, PS3, Nintendo Wii, or Nintendo DS.
This cutting edge company creates games that appeal to more than just the hardcore gamer. They design social and innovative games that everyone can enjoy without facing a steep learning curve. Every game they've worked on has been BAFTA nominated. They are looking for a Lead Games Designer to aid the design process for our New Projects team.
You will be working with the Lead Designer to develop concepts and gameplay mechanics for new titles as well as interacting with our programmers, artists and producer.
Key Responsibilities will include:
- Creating, documenting and communicating design features
- Prototyping features in conjunction with the rest of the team
- Working in conjunction with the rest of the development team to ensure features are implemented correctly and on time, and to iteratively improve upon them as necessary
- Working closely with the development team to resolve issues as they arrive
Ideal Candidates should have:
- Strong communication skills, both verbal and written, are essential to success in the position.
- Experience of computer games development on a shipped title
- Ability to identify and analyse problems and to design effective and achievable solutions
An advantage would be:
- Package skill in Microsoft Office, Visio (or similar) and a paint/draw application such as photoshop.
Our client based in Spain was founded in 2003 with just nine members. Today, the team has grown to include almost forty full-time staff consisting of designers, programmers and artists. With years of industry experience behind them, as well as having successfully shipped world-class games for such companies as Ubisoft, Eidos and Pyro, this company is keen to maintain its successes for the years to come. Plans for 2008 an onwards include highly anticipated projects for Nintendo DS and Wii.
They are currently looking for a Lead Designer.
Attractive salary, benefits and the great opportunity to join one of the major developers in Spain. We offer an exciting chance to lead a design team working on a AAA multi-platform 3rd-Person Shooter title, based on an original IP. Previous experience leading and managing a medium/large team is essential as is a successful track record in game development.
Additional qualities and requirements specific to this role include:
- Must be passionate, motivated, rigorous and autonomous, eager and open to others, work effectively in a collaborative team environment with good team spirit and excellent relational and organizational skills.
- Proven capacity to analyze and give the big picture, to adapt and communicate clearly, and ability to work with all the other team members from other departments.
- To manage an effective and efficient design team, promoting good team morale and performance.
- To produce individual design task sheets from the project schedule.
-To co-ordinate all design aspects of the project, reporting directly to the Game Director.
- Establish a design focus based on the Game Director’s game vision, then communicate and maintain the design focus as necessary.
- Oversee all aspects of design including brainstorming, map creation, prototyping, level population, level scripting, testing and final implementation.
- Create, maintain and oversee the Game Design Document.
- Prepare marketing materials: walk-throughs & player’s guides.
- Ensure that the Project Manager and all Department Leads aware of any changes to the design.
- Work with Department Leads to ensure that all design-related technical, visual, audio and gameplay requirements are adhered to.
- Running team meetings and ensuring good communication.
- Ensure that all design requirements are met and that corrective action is taken if the project falls behind, or takes a new direction.
- Work with any required external contractors and ensure all external work is correct and of the required quality, including scripts, storylines, etc.
- Review/appraise staff and deal with general performance management of the team.
- Coordinating internal/external recruitment for team vacancies in conjunction with the recruitment department.
- Good understanding of and experience with tools generally used in video game production.
- Experience working with Unreal Engine Technology.
Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.
They are currently looking for a Designer to join the team.
Responsibilities:
- Design and implementation of gameplay using our in-house engine tools
- Critically review the product at each stage of development
- Iteratively balance and fine tune game play elements
- Work to a functional brief, within technical constraints
- Be responsive to deadlines and work well under pressure
- Collaborate productively within a multi-disciplined team environment
- Work effectively with minimal levels of guidance, prioritising and scheduling your own work
Skills:
- Proficient in the use of game editors and scripting tools
- Understanding of game design fundamentals
- An analytical approach to game play
- 3d modelling skills an advantage
Experience:
At least 1 year game industry experience as a Designer - with experience of a full production cycle, from beginning to end, on at least 1 published game - and proven ability to design engaging game play experiences.