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These games jobs were last updated on 03/03/10.This page is for games programming and managerial jobs in Canada - Vancouver, Montreal, Ontario, Quebec. If you are interested in any of them please quote the ref no(s) and send your CV to Datascope Canada.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City. The Producers will lead the development of new title from concept to release. You will be charged with managing cross-functional teams to move their product through each stage of development.
The position relies heavily on interpersonal and organizational skills, along with an ability to manage, motivate and provide direction for large, diverse teams.
Given the demands of the job and the nature of the content they will be working with, you must be passionate about video games in a wide variety of genres. You are expected to have and maintain a deep knowledge of industry trends and opportunities.
Experience Requirements
· 3+ years of videogame production experience (Producer level)
· 3+ years leading cross-functional teams
· Proven management experience including: employee selection, employee development, performance management, conflict resolution, team facilitation, motivation and recognition, budgeting, project planning and organizational skills
· Track record of project execution: completing and shipping quality games on time and on budget
· Excellent written and oral communication skills
· Experience with narrative formats (fiction, film, television, drama, sketch comedy) is a plus
· Prior design experience a plus
· Experience with Scrum/Agile development a plus.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
They are looking for a Graphics programmer to be in charge of developing and optimising cutting edge game code and as well as middleware on PC and next-gen consoles. He/She will be in charge of designing and implementing efficient and maintainable code in C++ with occasional C, and assembly language. Being an expert in graphics, the applicant will design and implement highly optimised graphic components ranging from scene management to material systems and shaders.
The ideal candidate will have at least one shipped title on current consoles (Xbox 360, Wii, DS PSP or PS3) and know their technical limitations and capabilities. He/She will have solid experience of at least 3 years in graphics programming on consoles and have a strong proficiency with C++. The applicant will also be comfortable using a SCRUM/AGILE methodology for schedule planning and will be open to mentoring team members and supporting the team in fostering and improving the software development process. Knowledge of scripting languages (Python, LUA, etc.) and XML are also required.