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These games jobs were last updated on 02/09/10.This page is for game artist, animator and design jobs in Canada - Vancouver, Montreal, Ontario, Quebec. If you are interested in any of them please quote the ref no(s) and send your CV to Datascope Canada.
They are an established development studio in North America. Creating titles for PS3, Xbox, Wii and PC.
I am currently seeking an experienced Creative Director to join a AAA developer/publisher in North America. Applicants must have completed at least one current gen console project as Creative Director. A superb opportunity for a talented individual to join a well established forward thinking games developer. Please contact me for a full job spec.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
My clientt seeks an FX artuist with 2-3 years experience to join their ranks.
We ideally need 3dS Max and Photoshop experience
Your folio needs to show strong attention to detail
You will need to recreate FX in a partilce editor and have strong texture skills
Get in touch to hear a full spec.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
My studio is looking for a fantastic Art Director right now.
Are you looking for a new and different experience?
You would be in charge of defining the visual and artistic style of our games. The ideal applicant will have at least three years of experience as an art director or lead artist.
As an Art Director, the applicant will be in charge of setting the example, elevate the overall quality of the team and demonstrate a passion to define, lead and execute a unified vision for every project of the studio.
Responsibilities
· Define artistic style of the game
· Communicate and ensure the visual components are consistent and coherent with the artistic vision of the game
· Share your knowledge and experience with the artists and production team
· Keep good communication with Art editorial to ensure overall visual quality of the company is met
Requirements
· Excellent knowledge and understanding of the video game development process
· Strong portfolio demonstrating an excellent understanding of both 2D and 3D mediums
· Exceptionally strong management and communication skills
· Proficient in Photoshop,3ds Max 9, and all other graphic-related tools and software
· Strong interpersonal, problem solving and analytical abilities
· Ability to work effectively in both individual and team settings
· Bilingual (English and French) a plus.
They are a well established development studio in Quebec City, currently creating titles for PS3, Xbox, Wii and PC.
As a Lead Level Designer you will be responsible for the level design in the studios projects, working in constant collaboration with the artists, the Creative Director, as well as a team of programmers. You will be working on AAA Xbox 360 and PS3 projects. You must be ready to join a team whose sole objective is to be the best in their field!
Applicants must have at least 7 years design experience, with at least 1 shipped product as a Lead. 3 years level design experience is necessary, with strong technical mastery of level design tools. Experience of 3D Studio Max/Maya would be helpful. The successful candidate will have strong management skills as well. French skills would be a plus but are not necessary.
They are an established development studio in Canada. This is a great chance to create titles for PS3, Xbox 360 Wii and PC.
Having shown a glimpse of their new title at E3 this studio is looking for a fantastic Lead Animator. Please see some of the studios wish-list below
Requirements
At least one project completed as a lead animator
Excellent knowledge of 3D Max Studio
Knowledge of the production stages of video games
Very well organised
Excellent communication skills and group management
Ability to manage multiple projects at once
Responsible for the quality of animation
Master of in-house software
Alienbrain.
This great studio is looking to add to their ranks
For serious consideration we would need high proficiency in the following
- Rigging and weighting required
- Ability to understand game engine and pipeline required
- Traditional sculpting experience a plus
- Photoshop, 3DSMax, Z Brush
- Two to five years of professional experience required
- Has shipped at least one title, preferably AAA.
Our client based in Quebec, Canada, is a progressive gaming company with a fantastic reputation in the industry which rewards its employees with a great salary and excellent benefits including relocation package for those candidates
living abroad or away from Quebec City.
They are currently looking for an experienced Level Designer to join their team on a contract basis, with the possibility of going permanent. The successful candidate will create engaging and dynamic gameplay, level and game content for the studio. They must have at least 3 years professional console level design experience and at least 2 shipped console titles as a level designer. Knowledge of Scrum/Agile methodology, LUA scripting ability and experience of Gamebryo would be advantageous.