Home Job Search

Latest Jobs

Ref: 737571
To £40K
More
Ref: 729877
Euros High + amazing benefits
More
Ref: 668964
About £35k+ DOE
More
Ref: 526529
£DOE
More
Ref: 626261
Excellent
More
Job Search Result
Your search Criteria: Art And Animation Jobs, any location. The search returned 180 jobs

REFINE SEARCH
Start a new search

Go
Keywords
Job Sector All
Location All
Salary All
Previous Page1 2 3 4 5 6 7 8 9 10 ... 18Next Page

Senior Technical Artist
Senior Technical Artist
Job Reference: 365394 - Add to Shortlist - Apply

Senior Technical Artist

Permanent

Midlands, UK

 

Senior TA / Tech Artist required with a fantastic AAA studio in the Midlands. They're looking for someone technically savvy, but also bright and communicative, to serve as a lynchpin in the studios bridging between creative and technical.

 

Duties

  • Continual evaluation of art creation pipelines to assess their effectiveness in the project’s given development environment. Working with senior art and technical representatives as well as the central technology team to ensure adherence to company standard procedures and best practice.
  • The creation of tools and scripts, as well as the design and implementation of processes that improve all areas of the art pipeline. This can include writing scripts in Python, MEL, or Z-Scripts; and may extend to full tool creation within an application’s API, or in some Windows based environments.
  • The creation of pixel and vertex shaders by either writing them in HLSL, Cg, or MetaSL; or by using in house shader graph creation applications.
  • The design and implementation of new procedures to improve the techniques and pipelines of all areas of development including lighting, surfacing (shaders and materials), post processing, and special effects.
  • To effectively document and communicate pipeline and technology updates to relevant parties including management and the central tech team.
  • To create and iteratively develop game assets from inception to final review on the target hardware using appropriate tools within BlitzTech

Essentials

  • An in-depth knowledge of applicable content creation applications such as Maya, Photoshop, and Zbrush.
  • A good knowledge of game development tools and pipelines in such environments as Unreal Engine, CryEngine, Gamebryo, or BlitzTech.
  • A full and explicit understanding of techniques to accurately simulate surfaces in game. This includes textureing, lighting, shader and material parameter adjustments. This also includes the correct application of any appropriate optimisations required within the BlitzTech approved tool chain and pipeline, whilst keeping the highest possible fidelity in game.
  • A good overall understanding of the post processing pipeline and the potential performance issues.

 

Please send CVs to George@datascope.co.uk

Job Reference: 365394
Senior Technical Artist vacancyavailable with top name AAA video games studios in the Midlands, UK. More
Salary: £££s
Location: Midlands
Date Posted: 26-01-2012
Lead VFX Artist
Lead VFX Artist
Job Reference: 140504 - Add to Shortlist - Apply

Lead VFX Artist

Permanent

Germany

 

This is a unique opportunity to define, create and refine all special visual effects for a big name AAA studio, working closely with the Art Director and creative leads to implement their vision.

It is expected that the VFX Artist will be able to creatively problem solve to produce striking and efficient visual effects for the experience. Strong skills in texture creation, coupled with an acute understanding of particle systems and geometry effects are critical. A solid understanding of the technical restrictions of the target platform is essential and the VFX Artist will work closely with Graphical Programmers and Technical Artists to create and implement the effects.

Experience:

  • Games or film industry experience having shipped AAA titles as a VFX Artist/Senior/Lead VFX Artist
  • Demonstrate excellent technical and artistic VFX skills
  • Thorough knowledge and proficiency working with 2D & 3D modelling packages, including but not limited to Photoshop & 3d Studio Max.

Plusses:

  • Knowledge of other disciplines within, 3D art, including modelling, lighting, shading, rendering and post process techniques
  • Scheduling and documentation experience is a plus
  • Basic understanding of scripting within 3d software a plus.

 

Please send CVs to George@datascope.co.uk

Job Reference: 140504
One of the hottest games studios in the world is looking for a top level Lead VFX Artist to work on a permanent basis onsite at their studio in Germany. More
Salary: *Excellent* salary + benefits + relocation
Location: Europe (incl. Eire)
Date Posted: 21-11-2011
Lead/Senior VFX Artist
Lead/Senior VFX Artist
Job Reference: 760799 - Add to Shortlist - Apply

Lead/Senior VFX Artist

Permanent

Midlands, UK

 

This is a unique opportunity to define, create and refine all special visual effects for a big name AAA studio, working closely with the Art Director and creative leads to implement their vision.

It is expected that the VFX Artist will be able to creatively problem solve to produce striking and efficient visual effects for the experience. Strong skills in texture creation, coupled with an acute understanding of particle systems and geometry effects are critical. A solid understanding of the technical restrictions of the target platform is essential and the VFX Artist will work closely with Graphical Programmers and Technical Artists to create and implement the effects.

Experience:

  • Games or film industry experience having shipped AAA titles as a VFX Artist/Senior VFX Artist
  • Demonstrate excellent technical and artistic VFX skills
  • Thorough knowledge and proficiency working with 2D & 3D modelling packages, including but not limited to Photoshop & 3d Studio Max.

Plusses:

  • Knowledge of other disciplines within, 3D art, including modelling, lighting, shading, rendering and post process techniques
  • Scheduling and documentation experience is a plus
  • Basic understanding of scripting within 3d software a plus.

 

Please send CVs to George@datascope.co.uk

Job Reference: 760799
Amazing opportunity to work as a Lead/Senior VFX Artist for one of the most exciting AAA studios in the UK! More
Salary: Attractive salary and benefits
Location: Midlands
Date Posted: 21-11-2011
3D Environment Artist - AAA Videogames
3D Environment Artist - AAA Videogames
Job Reference: 947708 - Add to Shortlist - Apply

3D Environment Artist

Souht East / Midlands, UK

Permanent

 

Top name AAA studio looking to take on an experienced Environment Artist with a strong portfolio of realistic environments and props. This is a fantastic opportunity for anyone looking to get a great brand name on their CV and even better for anyone who wants to get involved on a real top quality project.

 

Requirements:

·        Expert knowledge of Max/Maya

·        Expert knowledge of Photoshop

·        Knowledge of games development pipeline/environment/engines

·        Self motivated, good communicator, positive can do attitude, team-player

 

If you'd like to hear more, or to apply, send your CV together with your portfolio to George@datascope.co.uk

Please note that this is a permanent in house opportunity and unfortunately only candidates with the right to work in the UK will be accepted.

Job Reference: 947708
Fantastic opportunity for an experienced 3D Environment Artist with 2+ years industry experience to work for one of the hottest games studios in Europe! More
Salary: Fantastic salary + package
Location: Midlands
Date Posted: 21-11-2011
Senior 3D Environment Artist
Senior 3D Environment Artist
Job Reference: 591847 - Add to Shortlist - Apply

Senior 3D Environment Artist

Germany

Permanent

 

One of the biggest and hottest names in triple-A gaming is looking for a Senior 3D Environment Artist to work on a permanent basis onsite at their studios in Germany.

Responsibilities include: ensuring that all aspects of character art production are completed on a timely basis to a high standard, budgets are defined for the given platforms, documentation is completed,and work processes are defined with the Art and Project Managers.

 

  • Creating highpoly and lowpoly models of environmental objects (trees, bushes, props, buildings, tilesets)
  • Creating efficient UV layouts that work well within the engine/platform constrains 
  • Photorealistic Texturing of environmental objects

Requirements:

  • At least 5 years professional production experience (ideally on consoles).
  • Evidence of a clear understanding of creating a wide range of photorealistic art for game engines.
  • Strong understanding of the impact of lighting in real time engines.
  • The ability to create game ready assets that work well within the given technical limitations.
  • Highpoly environment models and their conversion into lowpoly models (strong understanding of the normal map creation process)
  • Ability to create game ready assets, that work well within the given technical limitations
  • Very strong texturing skills and excellent knowledge of Adobe Photoshop
  • Keen eye on detail and realism.
  • A strong sense for composition, color and light.

Plusses:

  • Mod experience
  • Architectural backgroung
  • Feature film experience
  • Traditional painting skills
  • Outsourcing experience
  • DirectX shader design knowledge

 

This is an amazing and rare opportunity to work with a truly world-class studio. Candidates must be willing and able to relocate to Germany on a permanent basis.

 

Send CVs together with portfolios over to George@datascope.co.uk

Job Reference: 591847
Amazing opportunity for a Senior 3D Environment Artist to work for one of the hottest name in videogames development today. Amazing titles and a fantastic working atmosphere! More
Salary: Very attractive salary + benefits
Location: Europe (incl. Eire)
Date Posted: 02-11-2011
Senior 3D Character Artist
Senior 3D Character Artist
Job Reference: 250420 - Add to Shortlist - Apply

Senior 3D Character Artist

Germany

Permanent

 

One of the biggest and hottest names in triple-A gaming is looking for a Senior 3D Character Artist to work on a permanent basis onsite at their studios in Germany.

Responsibilities include: ensuring that all aspects of character art production are completed on a timely basis to a high standard, budgets are defined for the given platforms, documentation is completed,and work processes are defined with the Art and Project Managers.

Requirements:

  • At least 5 years professional production experience (ideally on consoles).
  • Evidence of a clear understanding of creating a wide range of photorealistic art for game engines.
  • Strong understanding of the impact of lighting in real time engines.
  • The ability to create game ready assets that work well within the given technical limitations.
  • Adobe Photoshop.
  • Autodesk 3ds Max.
  • Focus on photorealistic art
  • Strong ability to create photorealistic high poly models.
  • Clear understanding of efficient UV layout for low poly objects.
  • Strong texturing skills.

 

This is an amazing and rare opportunity to work with a truly world-class studio. Candidates must be willing and able to relocate to Germany on a permanent basis.

 

Send CVs together with portfolios over to George@datascope.co.uk

Job Reference: 250420
Fantastic opportunity for a Senior 3D Character Artist to work for one of the hottest names in videogames at their studio in Germany. Amazing triple-A titles and an awesome working culture! More
Salary: Very attractive salary + benefits
Location: Europe (incl. Eire)
Date Posted: 02-11-2011
Senior / Lead Environment Artist
Senior / Lead Environment Artist
Job Reference: 583203 - Add to Shortlist - Apply

Senior Environment Artist

Permanent Vacancy

Illinois, USA

 

The Senior Emvironment Artist's primiary responsiblity will be to define the content and style guidelines of all the studio's games. This is a key role and will have a huge influence on the creative output for the games and for the inspiration for production artists. Ideally the Senior Environment Artist will have low poly modeling knowledge and a generalist approach to game genres and styles.

 

Requirements:

At least 7-8 years experience in character modelling

Proficient in Maya, Photoshop, and Zbrush

Have worked on *at least* 3 shipped titles

Knowledge of Unity 3D Engine is a plus

 

Please send CVs and portfolios to George@datascope.co.uk

Job Reference: 583203
Fantastic opportunity with an amazing Online Social Games studio in Illinois, USA for a Senior/Lead Environment Artist to work on a permanent basis. More
Salary: Fantastic salary + package
Location: USA
Date Posted: 28-10-2011
Senior Character Modelling Artist
Senior Character Modelling Artist
Job Reference: 719943 - Add to Shortlist - Apply

Senior Character Modeling Artist

Permanent Vacancy

Illinois, USA

 

The Senior Character Modeling Artist's primiary responsiblity will be to define the content and style guidelines of all the studio's games. This is a key role and will have a huge influence on the creative output for the games and for the inspiration for production artists. Ideally the Senior Character Modeling Artist will have low poly modeling knowledge and a generalist approach to game genres and styles.

 

Requirements:

At least 7-8 years experience in character modelling

Proficient in Maya, Photoshop, and Zbrush

Have worked on *at least* 3 shipped titles

Knowledge of Unity 3D Engine is a plus

 

Please send CVs and portfolios to George@datascope.co.uk

Job Reference: 719943
Fantastic opportunity to work for an amazing Online Social Games studio in Illinois, USA as a Senior/Lead Character Modelling Artist. More
Salary: Fantastic salary + package
Location: USA
Date Posted: 28-10-2011
VFX Artist / Visual Effects Artist : Video games
VFX Artist / Visual Effects Artist : Video games
Job Reference: 226363 - Add to Shortlist - Apply

VFX Artist / Visual Effects Artist

Permanent

South East, UK

 

The successful VFX Artist will be expected to:

  • Create special effects in particles (fire, water, explosions, impacts) with the in-house particle editor
  • Liaise with Team members across departments to ensure the implementation is matching the intention
  • Model 3D objects and create the necessary textures for the effects

 

They will require:

  • Minimum of 2 years of experience in special effects
  • Excellent capacity for analysis and observation, able to recreate natural environments (fire, water explosions) in special effects in games
  • In depth knowledge of Max/Maya and Photoshop
  • Ability to create particle systems and other CGI techniques

 

Please send CVs to George@datascope.co.uk together with examples of your work.

 

George Frederick Sanders

Art & Animation Consultant

Datascope Recruitment

Job Reference: 226363
Fantastic opportunity for an experienced VFX Artist to work for a triple-A videogames studio in the South East! More
Salary: Attractive basic + benefits
Location: South
Date Posted: 26-09-2011
UI Artist -AAA Videogames Company
UI Artist -AAA Videogames Company
Job Reference: 967642 - Add to Shortlist - Apply

UI Artist (Experienced, Senior, and Lead)

Permanent

Midlands, UK

 

The UI Artist will be responsible for concepting and implementing key areas of the games presentation, and will also be working with both Design and Engineering teams in areas of flow and functionality, to ensure a seamless user experience. The ideal UI Artist must be flexible, highly motivated and detail conscious.

 

  • Requirements:
  •  
  • Strong Graphic Design skills
  • A deep understanding of UI / UX Design
  • Typography and Motion Graphics skills
  • An eye for detail
  • Excellent communication skills
  • A passion for games
  •  
  • This is an excellent opportunity for experienced, creative artists who are looking to further their career with an ambitious developer.

    Please send CVs in Word format to George@datascope.co.uk along with some examples of your work.

    Job Reference: 967642
    Excellent opportunity available for experienced UI Artists to work for a AAA videogames studio in the Midlands! More
    Salary: Attractive salary + benefits
    Location: Midlands
    Date Posted: 23-09-2011
    Previous Page1 2 3 4 5 6 7 8 9 10 ... 18Next Page
     
    Designed by Aqua Digital