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games jobs : games artists & animators - by date

Games artist and animator jobs

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These games jobs were last updated on 09/05/08. You are on the games artist and animation page which also includes rigging, special effects, film and TV roles. If you are interested in any of them please quote the ref no(s) and send your CV and examples of your work to art@datascope.co.uk.

Graduates - please see our advice on starting your career in games development.

Senior Concept Artist - New

London, £DOE

This flourishing independent games studio, based in London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

This London Studio havea seat ready for a great conceprt artist to work on a AAA title on the next generation platforms.

To get the nod they would love to see samples of environment and character work.
Your knowledge of anatomy and appreciation for colour theory is at a high level.
You can turn your hand to various styles and hit deadlines

Working to deadlines is of no problem to you and you have 1 title to hand already
Your strong communication skills are also verbal .

London £DOE

Contact: Matt Ref: 26355 09/05/08

High End Senior Motion Editor - New

Surrey, 18 month contract role.

This is one of the UK's leading developers. The people behind this company have produced some of the world's best selling games. By only recruiting the very best people it has created a tremendous reputation for excellence.

The successful candidate will be working within the animation team, responsible for re-targeting, cleaning and finessing motion capture performance data, delivering game-ready animation data

To be highly regarded you will have a thorough understanding of the motion capture pipeline, from acquisition through solving and delivery

You will have a solid experience in features/game production. You will be proficient in Autodesk Motionbuilder/Giant Nuance or equivalent software .A
proven experience working with motion editing toolsets, layering motion through additive edit is required

Your responsibilities include, but are not limited to developing and establishing a workflow with the Mo-cap td and animation lead. You will be a positive, active, and contributing team member; to be proactive and help with problem solving.

Surrey 18 month contract role.

Contact: Matt Ref: 26356 09/05/08

3D Games Artist - New

Cambridge, £Good

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

This is a chance for a top game artist to work on a new AAA next gen title.
You will have several titles under your belt already.
Moe information will follow soon so tighten up your folios now.

Cambridge £Good

Contact: Matt Ref: 26357 09/05/08

Industry experienced / High end 3D Artist - New

North West, £DOE

Our client is a production house which prides itself on creating stunning computer-generated 3D imagery and animations. It is widely recognised in the industry for producing 3D films that make a real impact on their target audience and deliver awesome image quality. They have a successful history of producing technically accurate 3D models, as well as imaginative characters, concepts and realistic environments, all brought to life using a powerful mix of illustration and film making techniques.

Our client is looking for experienced Animators with the ability to light and finish their own scenes. You would be required to work in-house at their studios in the North West and be part of a highly experienced and talented team working on exciting, high quality projects for forward thinking clients.

Candidates should:
Be reliable with a proven track record.
Be motivated, self-disciplined, and able to take a shot from start to finish.
Have proven knowledge of and experience animating with 3DS Max.
All round skills in modelling, texturing, lighting are highly desired.

North West £DOE

Contact: Matt Ref: 26358 09/05/08

Graphics Unit Leader - New

Cambridge, £29k + benefits + 10% bonus

This company is responsible for one of the most widely played MMORPGs in the world, in addition to developing and marketing over 30 different online games. They are currently consolidating a period of rapid growth and are looking for top developers and support staff to complement their dedicated and successful team.
This top studio is looking for a solid 3D modelller with vast management skills.
You will oversee a team of 5 - 10 modellers working on large projects;
You will like the managemenrt side of this opportunity as much as the modelling.

Requirements:

Experience of commercial 3d packages such as XSI, Maya and 3dStudio Max, working on a variety of modelling projects involving the creation of characters, creatures, vehicles and architectural assets;

Experience of managing small creative teams;

You are a positive communicator with the ability to work with staff from all areas of the company.


Drop me a lline now, and then we can get things going!

Cambridge £29k + benefits + 10% bonus

Contact: Matt Ref: 26359 09/05/08

Max Environment Artist - New

Oxford, £DOE

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

Unfortunately this is only open to candidates with industry experience

To get the nod you will be capable of quick, neat, realistic environment modelling and able to interpret concept art and source material into quality assets. You will have an advanced level of the tool set in Max and Photoshop and the ability to create quality texture maps to a Next Gen standard. Your work demonstrates an understanding of form and shape, and a keen eye for lighting, and colour theory. An art-related background would be preferred.

Oxford £DOE

Contact: Matt Ref: 26350 08/05/08

Industry Experienced Animator - New

Derby, DOE

Founded in 1988, this company has created over fifty successful titles and is established as one of the leading games developers for the software industry. The company is best known for designing one of the most consistent best-selling series of all time.

This successful company are looking for a special animator to join teir team.
You should possess excellent animation skills and understand the aspects of creating animation for in game use.

Knowledge of rigging and skinningand Mel scripting ia advantageous
Knowledge of motion capture/builder would be an advantage
Industry experience is preferred

Showreel:
Please include evidence on your showreel of realistic animation for both human and animal at least one walk and run cycle.

Derby DOE

Contact: Matt Ref: 26349 08/05/08

Artist Modeller - New

Midlands, £17 - £30k

This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xbox and PS2 and treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus.

This is a great chance to work on an exciting opportunity to work on a next generation 3rd person action title for a major publisher.

You will be able to create high quality geometry imagery, Strong environment work is a must coupled with a strong knowledge of next generation texturing and material passes.

Proficiency in Maya and industry experience essential. Apply now.

Midlands £17 - £30k

Contact: Matt Ref: 26348 08/05/08

Character Artist - New

Cambridge, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
Our client is looking for character artists who have studied the human form and can realize both believable realistic and stylised characters.

Successful candidates will also have a strong interest in gaming, a good working knowledge of 3DS Max and ZBrush, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced map generation (e.g. normal, specular & parallax).

Experience in Photoshop and traditional art skills are highly advantageous.

Cambridge £DOE

Contact: Matt Ref: 26347 08/05/08

Max Environment Artists - New

Cambridge, £DOE

Every single one of the 150 developers at this studio shares a passion for games - it shines through their impressive track record. Their advanced, integrated platform of technology & tools, which they've been evolving for 14 years, helps them maximise the care and attention to detail they put into all aspects of their work as they continue to drive towards their vision: of videogames being the world's premier form of entertainment. Headed by a legend in the industry this leading independent developer has a track record of games that have defined genres, been critically acclaimed and sold many millions of copies. They continue to innovate and are well known for incorporating many technological and game-play firsts. They are currently recruiting to deliver on an exceptionally strong, varied portfolio of 'next gen' projects. They offer a friendly, professional atmosphere and great working environment, are passionate about games and actively encourage individuals to develop both their skills and careers, and influence the company as a whole.
Our client require excellent envirionment artist to encompass a range of genres.

Successful candidates will have a strong interest in gaming, a good working knowledge of 3DS Max, good knowledge in and of low and high poly modelling, UV mapping, texturing and advanced map generation (e.g. normal, specular & parallax). Experience in Photoshop and traditional art skills are highly advantageous.

Artist with excelent non 3D Max skills will also be considered

Industry experience is important but not essential.

Cambridge £DOE

Contact: Matt Ref: 26346 08/05/08

Lead Vehicle Artist - preferably Maya - New

Brighton, £DOE

This highly successful studio on the South Coast is owned by a global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide.
A position is open for you to work on a new-gen original IP racing game.
Your CV will show your high experience in the games industry,
You will have a string of multiple titles shipped.
Your showreel will show the quality and creative skills at your disposal.
Maya is preferred but another industry standard package will be considered.

To hear more and apply for this role, please get in touch with me.

Brighton £DOE

Contact: Matt Ref: 26344 08/05/08

Character Artist -3DS MAX - New

London, £DOE

This flourishing independent games studio, based in London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

This London Studioseeks an exceptionally character artist who is ready for the challenge of producing a AAA title on the next generation platforms.
Please provide a strong portfolio with examples of:
High-resolution model samples in Max and/or Z-brush and or Mudbox
They'd love to see high qualoty texture creation
Normal mapped game assets and detailed Environments.
You will have proven experience of creating a characters from concepts provided.

Having at least 1 game to you name will fast track your application

What are you waiting for show me your samples.

London £DOE

Contact: Matt Ref: 26335 07/05/08

3D Environment Artist - New

Brighton, £DOE

This highly successful studio on the South Coast is owned by a global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide.
A fantastic studios is on the look out for a fantastic artist to work on a new-gen original IP racing game. Your record will show your high experience in the games industry, You will have a string of titles shipped.

Your portfolio will show the quality and creative skills at your disposal.
Maya is preferred but another industry standard package will be considered.

To hear more and apply for this role, please get in touch with me.

Brighton £DOE

Contact: Matt Ref: 26333 07/05/08

Character Concept Artist - New

Dundee, £DOE

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.
To fulfil the requirements of this roles you will be responsible for creating inspiring and clear character and clothing concept artwork to support the 3d character modelling department. You will be able to illustrate in a range of materials and to varying set deadlines also.
You will have a great use of tone viewpoint and composition.
painted concept images from multiple viewpoints of contemporary characters and clothing which are stylish and clear to understand.


Industry experience preferred - though applicants with no industry experience, but with portfolios of exceptional quality, may also be considered.

Dundee £DOE

Contact: Matt Ref: 26332 07/05/08

VFX Artist - New

Midlands, £17 - £30k

Making games since the early 1980s, this ever-expanding company is truly pushing the boundaries of what it means to develop games in the modern era. They’ve released numerous games on PS2, Xbox and GameCube and one on PSP (plus many PS1 games!) but also now develop for the next generation of consoles; PS3, Xbox 360, Nintendo Wii, as well as for PC. Big things are happening at this company, everyone is heading in the right direction and the end product is again and again, outstandingly well made. All employees receive an excellent benefits package, including pension, health insurance and a loyalty bonus.

A fantastic opportunity has arisen for your skillful high quality next generation visual/special effects . You will be working alongside a Visual Effects Programmer in order to produce some ghreat work.
Industry experience essential.

More details of this exciting project can be provided at interview.

Midlands £17 - £30k

Contact: Matt Ref: 26331 07/05/08

Senior Character Artist - New

Midlands, £26 - £42k

This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They developing for the next gen formats. They treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus.
A great career opportunity has arisen in this solid syudio
You would need to work in Maya creating highly realistic character models, textures & in-game content.
Proficiency in Maya (or 3DSMax) and industry experience essential. You will also be responsible for guiding and mentoring other character artists on the team. Great working environment & team atmosphere. More details of this exciting research and development can be provided at interview.

Lets see what we can do for you.

Midlands £26 - £42k

Contact: Matt Ref: 26329 07/05/08

Senior Animator - New

Australia, $DOE

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

Our client is looking for a Senior Animator to work in their Brisbane studio.

Requirements:

Proven key frame animation skills (2 and 4 legged characters)
Proven modeling and texturing skills
Strong knowledge of 3dStudio Max or Maya animation system
A keen eye for lighting, shading, colour, detail and form
An ability to create natural motion, quickly and with ease
Exceptional attention to detail (down to the pixel/material level)
Strong concept sketch ability a bonus
Familiarity with technical concepts of real time rendering a bonus
Passion for games and achieving excellence – someone who always strives to improve
Objectives driven
A team player who has a disciplined and professional work ethic.

Australia $DOE

Contact: Matt Ref: 26316 02/05/08

Technical Artist - New

North West, £DOE

This games studio in the North of England has been producing world class games for a decade, is well funded and offers a great career structure.

More information will follow Shortly.

North West £DOE

Contact: Matt Ref: 26287 02/05/08

Next Gen Lead Artist

South East, £40k

This cutting edge company create games that appeal to more than the hardcore gamer. They design social and innovative games that everyone can enjoy, without facing a steep learning curve. Their first product, DJ: Decks & FX on PlayStation2, was published by Sony Computer Entertainment in September 2004. They have also worked on Sony's EyeToy® and SingStar™ products. Every game they've worked on has been BAFTA nominated.

This exciting studio is looking for a Lead Artist. If you have the following traits then please get in contact immediately.

* Next-gen lead experience on shipped titles
* Strong team management and interpersonal skills
* Solid next-gen modelling skills are required
* Creative thinking and troubleshooting skills
* The ability to work well under direction, as well as conceptualize
Bonus
* Broader knowledge of all 3D art techniques is an advantage
* Cross-discipline experience is an advantage.

South East £40k

Contact: Matt Ref: 26313 02/05/08

Senior Animator - New

Oxford, £DOE

This company has been around for 5 years. They have just undergone a merger and are now in a really exciting phase of development. They have won great acclaim for their two flight sim titles and are currently working on a project for PS2 and Xbox.

Our client is lookig for a senior animator to lead the animation work on an exciting new Wii title. This is a fantastic opportunity to work in a compact team on new IP: you will have the opportunity to have a big impact on this and future projects.
Please provide a suitable reel highlighting your range of modelling, rigging and animation of humans and animals

* An excellent knowledge of Photoshop and Maya/Max is desired
* Any knowledge of particle effects and special effects a distinct advantage;
* Experience of working on non-photorealistic title would be an advantage and suit immediate needs.

I look forward to hearing from you.

Oxford £DOE

Contact: Matt Ref: 26312 02/05/08

Senior Animator - New

Derby, £28-38k

This independent developer working with the latest technology and we are on the lookout for talented and enthusiastic people to join their on e of two studios. Since it's formation in 2003 we have successfully shipped 6 titles on PC and Console and offer excellent salaries that are based upon knowledge and experience, bonuses and pension benefits. Utilising our modified version of Scrum. If you are ready to be challenged and be a part of a growing company, please apply now.


My client is on the hunt for a Senior Animator to join a fast expanding art team. The successful candidate would be involved in producing realistic human character animation for a new and very exciting PS3 and PC online title. Reporting to the Art Supervisor you must have the following qualities:
Experience of animation, character rigging, skin weighting is essential.
Experience of working with motion capture data is beneficial.
Good knowledge of 3ds Max or similar 3D packages.
Experience of MotionBuilder would be a benefit.
A good understanding of technical animation would be beneficial.

Ideally you have shipped at least two titles.
A good understanding of pipelines, tools and processes would be great.

I look forward to hearing from you.

Derby £28-38k

Contact: Matt Ref: 26311 02/05/08

Senior Concept Artist - New

Cambridge, £Excellent

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

Our client needs an outstanding concept artist to visualise a AAA title.
You will have a range of traditional skills, hand painting skills and computer generated skills.

Your work must convey a great understanding of the human figure and anatomy. Your usage of lighting is very good. You will also be adept at creating environment pieces and full action orientated scenes.

Please get in touch now. Contractors will be considered also.

Cambridge £Excellent

Contact: Matt Ref: 26310 02/05/08

Special Effects Artist - New

Cambridge, £DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

You are expected to be able to do the following
Must exhibit artistic skill, flare and the ability to adapt to different artistic styles.
Must have at least solid relevant commercial experience.
Must demonstrate expert knowledge of relevant 2D and 3D software (Maya and
Photoshop preferred and Houdini experience would be a bonus).
Must be able to take direction and work as part of a team.
Must also be able to be autonomous while working on set tasks from the schedule.
Must have initiative and the ability to problem-solve and define best work practices within their assigned area of work.
Must exhibit the ability and willingness to mentor and guide more junior members of staff.
Must exhibit a keen interest in the field of videogames and related computer graphics technologies.
Must have proved their ability through the life cycle of at least one title.

Cambridge £DOE

Contact: Matt Ref: 26309 02/05/08

Senior Animator - New

Australia, Aus$ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
Required Experience
Proficient with setting up and maintaining animation rigs
High levels of technical competency in both Maya and Motion Builder
Experience of animation pipelines within a game development production
Experience of working with in house tools and console development process
Motion Capture Experience, including successful planning and organised mocap shoots

Accomplished animator with experience of leading a team through at least one AAA title

Contact me fo rmore details.

Australia Aus$ DoE

Contact: Matt Ref: 26307 01/05/08

Senior Technical Character Artist - New

London, £Excellent

We are managing all of Sony Computer Entertainment's games recruitment and the London office is a world class development studio. It has unrivalled development facilities and offers a creative and stimulating environment coupled with access to the best London has to offer from their Soho office.

SCEE London are o nthe hunt for an experienced games artist. You will be equally as strong in your artwork production as well with your Mel scripting ability and technical knowledge.

Please find more specified requirements below.

Experience in 3D Computer Graphics
Expert Scripting knowledge (e.g. MEL, XML, Python, Etc…)
Expert knowledge of development software & techniques (e.g. Maya, Motionbuilder Etc)
An eye for composition, detail and artistic style as demonstrated by a top-rate portfolio or demo reel
An appreciation and balance of both art and engineering concepts
Excellent organizational, verbal and written communication skills
A sound understanding of anatomy, skeletal & muscle structures, with respect to how they both enable and restrict motion

If you can do this and more then please get in touch with me now.

London £Excellent

Contact: Matt Ref: 26304 01/05/08

Senior Artist - New

London, £High

This flourishing independent games developer, based in North London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.
This is an excellent opportunity to work on a AAA next generation title.
For consideration your strong portfolio will reflect examples of:
High-resolution modelling in Max and/or Z-brush.
Normal mapped game assets and detailed Environments.
You will have worked on at least 1 released title as this experience will be a great asset.

You wil lhave a keen interest in playing games as well as making them.

London £High

Contact: Matt Ref: 26303 01/05/08

Senior 3D Artist - New

Germany, DOE

This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter.
A Senior Artist is required with the following qualities and skills.
- Vast industry experience and a BA degree in 3D art
- Ability to translate concept and reference artwork into 3D game assets, efficiently and within game engine specifications
- Being familiar with high resolution modeling, next generation shading and texturing techniques, and a high capacity to learn new tools
- Proficiency in 3ds MAX and Photoshop CS, knowledge in Maya is a plus
- Outstanding 3D modeling / texturing skills.

Germany DOE

Contact: Matt Ref: 26301 01/05/08

Realistic Concept Artist - New

Germany, £DOE

This company is an ambitious new developer in Germany, they are currently working on an upcoming Multiplayer first person shooter.

Position Requirements
- A realistic approach/style is preferred for this role
- Good understanding of visual communication
- A strong ability of thinking in 3D
- Good use of line, light and shadows
- Experience in developing exceptional presentation materials in black & white, color and physical 3D (mockups, actual models, sculptures etc.)
- Good ability to visually and verbally communicate complex mechanical and emotional concepts
- Ability to work within a style including a style set by another artist/art director
- Excellent drawing and traditional illustration skills in a variety of media.

Germany £DOE

Contact: Matt Ref: 26300 01/05/08

** Art Manager **

Brighton, £35k+benefits

This Brighton based studio is part of an extremely well known games brand. It was originally an idependant studio responsible for several top selling games. It was recently taken over and now benefits from merits of a small company culture combined with the strength and support of its parent. It also enjoys a terrific location.

An Art manager is required to take the helms of a wide range if AAA titles for all creation in the studio.
The applicant for art manager applies to highly skilled and experienced members of staff, with proven industry experience, matched by a high record of achievement .

Essential Skills are as follows

Proven man management skills
Experience of artist recruitment
Experience of artist development and mentoring methods
Excellence in game art tools Maya and Photoshop
Complete understanding of art work flows & best practices

Technically you with have a good understanding of Modelling / Animation and general aspects of a game's vision

Please contact me to hear more of this position.

Brighton £35k+benefits

Contact: Matt Ref: 26290 30/04/08

Technical Animator

Bromley, £Attractive



Aa the technical animator the studio would require you to create, develop and refine all technical aspects of the animation production pipeline including character/facial/creature/mechanical animation rig set-ups. You will also work with the Programming team on solving animation issues.

Good communication and written skills are a must. You're technical knowledge
must be at a high level. Please endsure that you can tick off the following essential skills and experience

* Knowledge of 3D application scripting (eg. Mel or MAX scripting).
* Knowledge of character/vehicle/machine animator friendly rigging systems.
* Knowledge of motion capture workflows/systems.
* Prior technical animation experience
* Good verbal and written English skills.

Bromley £Attractive

Contact: Matt Ref: 26289 30/04/08

Lead Technical Artist

Brighton, DOE

This highly successful studio on the South Coast is owned by a global company that self-publishes and licenses a broad portfolio of video games for multiple platforms in all major markets worldwide.

An industry standard Lead Technical Artist is required to join our client's studio. You will have the fantastic opportuniry to work on an original racing IP.

Qualifications:

BS Degree in Computer Science, Graphic Art or a related field.
Solid experience in Computer Graphics
Experience on AAA console game development
Computer Programming/Scripting experience (e.g. C++, MEL, Python, Etc)
A strong knowledge of game development software and techniques (e.g. Maya, Photoshop, Etc)
An appreciation and balance of both art and engineering concepts.
Excellent organizational, leadership, verbal and written communication skills.

Brighton DOE

Contact: Matt Ref: 26288 30/04/08

Concept Artist

Madrid, £Good

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.

As a concept artist the studio would require you to create environment, vehicles, visual effects, etc to a high quality.
Storyboarding qualities will be beneficial. You will also be designing logos and user interface.

Please send samples to me now.

Madrid £Good

Contact: Matt Ref: 26277 30/04/08

Senior Character Artist

Bath, DOE

This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff.


Asa Senior Character Artist you will be versatile in style and able to faithfully steer the character art and brief small teams.

You will have:

Worked on at least three published titles.
Management and scheduling skills.
Excellent 2D and 3D skills.
Experience in meeting tight deadlines whilst maintaining high quality.
The ability to explore new techniques whilst keeping up to date with new technologies.

An excellent working knowledge of Adobe Photoshop, 3ds Max/Character Studio & Mudbox
A excellent working knowledge of skinning.
Skills capable of setting consistency in style.
An excellent understanding of anatomy.
An excellent working understanding of characters in computer games.
A passionate interest in computer games.

Bath DOE

Contact: Matt Ref: 26276 29/04/08

Animator

London, £DOE

This flourishing independent games developer, based in North London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

Our client reauire an exceptionally talented cinematics animator who is ready for the challenge of producing a AAA title on the next generation platforms.
The candidate will ideally have the following qualities:
The ability to portray realistic motion for a AAA next generation title.
An excellent working knowledge of the latest versions of 3ds Max and character studio.
Rigging and skinning skills an advantage.
Experience working on Cinematics for other game titles (or similar style projects).
‘Unreal’ Game Engine experience.
The candidate will ideally have the following qualities:.

London £DOE

Contact: Matt Ref: 26275 29/04/08

Senior Technical Character Artist **NEW**

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

SCEE London require an artist with vast games experience to join the vibrant team
You will be equally as strong in your artwork production as well as your Mel scripting ability and technical knowledge.

Ideally you will have facial / cutscene experience

Please supply your high end samples, and I will see what I can do for you.

London £DOE

Contact: Matt Ref: 26273 29/04/08

Animator (Junior to Mid level)

North East, £18-28k DOE

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.
Our client is looking for junior to mid level animators to work on some exciting titles
You have an understanding of the animation process and have proficiency in industry packages.

Experience in using Motionbuilder and/or UnrealEngine3 is a big bonus
Good character and facial animation skills (inc lip-sync)

A good technical understanding of rigging and python scripting.

They are looking for you to have good experience in games, TV or Film industry, and or 2 published titles.

North East £18-28k DOE

Contact: Matt Ref: 26272 29/04/08

Junior Video Editor (contract)

Brighton, £16k - £22k

This is the Brighton studio of one of the largest independent games developers in Europe. This studio is building on the foundations of decades of experience and now making amazing products on the next-gen toolset, Unreal Engine 3.

For this role you will utilise your multimedia skills. Final Cut Pro, After Effects amongst other industry packages are your main weapons of choice.
You have a good sense of timing and a key eye for small details

Day to day tasks could range from creating videos/imagery to fit music tracks to Updating of Menu/Front End graphics in game

Please get in touch to hear more on this position


Fluency in another language would also be a bonus.

Brighton £16k - £22k

Contact: Matt Ref: 26261 28/04/08

Senior Technical Artist

Brighton, £DOE

This is the Sheffield studio of one of the largest independent games developers in Europe. This studio is building on the foundations of decades of experience and now making amazing products on the next-gen toolset, Unreal Engine 3.

Our client is looking for a Senior Technical Artist with solid industry experience.
The primary function for the technical artist is with providing a communications bridge between the art and programming team.

Primary functions:
VB scripting on XSI or Max scripting
Pipeline/tool chain design
Generate tools and enchantments to improve workflow
Understanding the technical potential of given platform
Plug-in creation.
Low Level programming
Shader Design using Cg or FX
Modelling and texturing
Lighting
Level creation/editing
Understanding of FX creation
Understanding of Animation/Rigging.

Brighton £DOE

Contact: Matt Ref: 26260 28/04/08

Environment Artist

Surrey, £DOE

This is the Surrey arm of one of the largest independent games developers in Europe. With studios in three UK locations, they develop games for all major consoles, PC and wireless.
An environment artist is required to join this new studio.

You'll need to
Build high and low res models and environments.
Create textures, normal/bump and specular maps.
Light the environments and scenery.
Model, texture and export real-time art assets.

Maya or XSI, Perforce, ZBrush or Mudbox are among the packages that you will be proficient in.

Surrey £DOE

Contact: Matt Ref: 26259 28/04/08

Environment Artist

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.
Prerequisites:

-Must exhibit good artistic skill and show potential for further development.
- Must demonstrate knowledge of relevant 2D and 3D software sufficient to contribute to the creation of ingame assets (Maya and Photoshop preferred).
- Portfolio must show an understanding of world creation for both interior and exterior spaces.
-Must be able to take direction and work as part of a team.

Responsibilities:

-Work on the scheduled tasks set out by their relevant lead.
-Produce ingame assets to quality and within the timeframes defined in the schedule.
-Communicate with their immediate group lead to ensure good work practices and continued understanding of the processes involved in the production of videogames.

London DOE

Contact: Matt Ref: 26257 28/04/08

Technical Artist

Bath, DOE

This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff.


Requirements for the role
- Must have worked on at least one published title.
- Experience in creating a variety of different high quality assets including environments and textures.
- A basic understanding of the vertex/pixel shader pipeline and how it affects art.
- A good working knowledge of 3DS Max and/or Maya including modelling, rendering and physics-based techniques.
- A working knowledge of Photoshop.

Bath DOE

Contact: Matt Ref: 26250 25/04/08

Senior Artist / Environment Artist

Cambridge, £DOE

We are managing Sony Computer Entertainment's development recruitment in the UK. Their Cambridge Studio, renowned for action adventure games, has won major acclaim for past releases.

The Environment Artist is a 3D Artist specializing in Environments. This artist has affinity with architecture and environments, and knows the ins and outs level building for games, such as draw distances, culling, portalisation and lighting. The artist will construct environments, set-pieces and props, place buildings and objects, will do set-dressing to make the environment totally realistic, and add dynamic and destructible objects to create interaction. The Environment Artist works in a Level Team together with Level Designers, Lighting Artists and Layout Artists. Knowledge of shading, modeling and texturing is essential.

Cambridge £DOE

Contact: Matt Ref: 26253 25/04/08

Lead Artist

Dundee, £35-40k

This Scottish company works solely on original game titles for next gen consoles, using a unique concept and technology that will create new possibilities in massively multi-player on-line gaming.

The chance is here to work with a Bafta winnning company.

Experience Required
Vast years experience in the industry with several years experience as a Lead Artist
At least 2 published games under belt. At least one as a Lead Artist
Experience as a Developer for more than one platform would be desirable but not a must.

Knowledge/Skills Required
You must be proficient in Photoshop and 3D Studio Max are desirable Maya is also applicable.

You must have an active interest in video games.

The ability to consistently produce high quality animations primarily for characters, but also for weapons and props.

Knowledge and experience of rigging and skinning human characters a definite bonus including cloth and hair.

Dundee £35-40k

Contact: Matt Ref: 26251 25/04/08

Hi end Animator

North West, £DOE

Our client is a production house which prides itself on creating stunning computer-generated 3D imagery and animations. It is widely recognised in the industry for producing 3D films that make a real impact on their target audience and deliver awesome image quality. They have a successful history of producing technically accurate 3D models, as well as imaginative characters, concepts and realistic environments, all brought to life using a powerful mix of illustration and film making techniques.

Our client is looking for experienced Animators with the ability to light and finish their own scenes. You would be required to work in-house at their studios in Lancashire and be part of a highly experienced and talented team working on exciting, high quality projects for forward thinking clients.

Candidates should:
Be able to demonstrate a high quality portfolio/showreel (junior positions not available at this time).
Be reliable with a proven track record.
Be motivated, self-disciplined, and able to take a shot from start to finish.
Have proven knowledge of and experience animating with 3DS Max.

Good communication and organisational skills are essential.
All round skills in modelling, texturing, lighting and animation are highly desired.

North West £DOE

Contact: Matt Ref: 26238

Technical Artist:

North East, £High

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.

Our client is looking for a self motivated, technically minded individual with solid industry experience to drive technical excellence within the studio.

Experience with Unreal 3 would be advantageous
Max/Mel scripting
Pipeline/tool chain design
Working to set art budgets and keep artwork optimal for performance
Understanding the technical potential of given platform
Understanding of Shader Design
Understanding of Lighting
Understanding of FX creation
Understanding of Animation/Rigging
Standard artist skills, Modeling and texturing etc

Strong verbal and written communication skills.

North East £High

Contact: Matt Ref: 26236

Senior Arist - visual effects & distruction

London, DOE

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

You are expected to be able to do the following
Must exhibit artistic skill, flare and the ability to adapt to different artistic styles.
Must have at least solid relevant commercial experience.
Must demonstrate expert knowledge of relevant 2D and 3D software (Maya and
Photoshop preferred and Houdini experience would be a bonus).
Must be able to take direction and work as part of a team.
Must also be able to be autonomous while working on set tasks from the schedule.
Must have initiative and the ability to problem-solve and define best work practices within their assigned area of work.
Must exhibit the ability and willingness to mentor and guide more junior members of staff.
Must exhibit a keen interest in the field of videogames and related computer graphics technologies.
Must have proved their ability through the life cycle of at least one title.

London DOE

Contact: Matt Ref: 26232

Character Artist - next gen

Madrid, DOE

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.

An exciting position has opened up with this exciting company. To be considered
videogame industry experience is a must 1 finished project in the minimum.

You'll have knowledge and advanced technical skills in high and low poly in Z-Brush Maya or comparable packages. High levels of texturing in Photoshop CS2.would be great Knowledge of art pipelines knowledge and development would be most beneficial.

MEL scripting and a range of engine experience would be beneficial also.

If this sound s good for you get your folio over to me.

Madrid DOE

Contact: Matt Ref: 26217

Position: Creative Services Coordinator

Uxbridge, £DOE

This is the European HQ of a massive American games publishing and development company whose products span a wide range of projects for all current and future-gen platforms. They only work on the most prestigious projects and licences. As Creative Services Coordinator your overall responsibility will be to make sure deadlines are met by organising and integrating the processes associated with products’ launches.

Other responsibilities include:
- Ensuring that all projects are kept on schedule and meet the company’s quality standards
- Ensuring that all progress is logged and tracked
- Working with artists to confirm that artwork is: quality, up to date, and meets all requirements
- Informing managers of the status of each project
- Communicating with and sending artwork to agencies

An ideal candidate will have :
- Experience in localisation with another games publisher
- Proficiency in Microsoft Office ( Word, Excel, Outlook)
- Have strengths in editing / proofing documents
- A positive, proactive approach to work
- Strong communication skills as you will liase with management and agencies
- A love for computer games
- Commitment to deadlines.

Uxbridge £DOE

Contact: Matt Ref: 26208

Technical Artist

Madrid, DOE

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.
This studio requires a Technical Artist to bring their skills to various tiles that are being produce.
Please ensure that you have a strong folio highlighting your technical and artistic skills

Industry experience is a must.

Madrid DOE

Contact: Matt Ref: 26205

Animator

Midlands, £ Competitive +Benefits

This company is a very well established and highly regarded developer based in the Midlands. The founders are legends and have been producing big games since the early 1980s. They develop for Xbox and PS2 and treat their staff very well indeed - employees receive an excellent benefits package which includes pension, health insurance and a loyalty bonus.
A fantastic opportunity for an animator to work on quality short session games for the download market. You habe the ability to animate bold characters from a multitude of genres, using good creative judgment.
Maya usage is essential for the role.
Traditional animation training andsolid games industry experience will benefit your application.

This is your chance to enter a great working environment and excellent team atmosphere.

Midlands £ Competitive +Benefits

Contact: Matt Ref: 26192

Technical Artist:

North East, £High

Based in the North East this studio has made a smooth transition from successful independent to becoming the sole UK developer for one of the world's biggest multi-national publisher/developers, with the combination of innovation and security that this implies.

Our client is looking for a self motivated, technically minded individual with solid industry experience to drive technical excellence within the studio.

Experience with Unreal 3 would be advantageous
Max/Mel scripting
Pipeline/tool chain design
Working to set art budgets and keep artwork optimal for performance
Understanding the technical potential of given platform
Understanding of Shader Design
Understanding of Lighting
Understanding of FX creation
Understanding of Animation/Rigging
Standard artist skills, Modeling and texturing etc

Strong verbal and written communication skills.

North East £High

Contact: Matt Ref: 26062

Vehicle Artist

Tyne & Wear, £DoE

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.

Applicants must have a degree in a related field (Art and Design, Industrial Design or similar.)

If you’re a reliable, well-motivated and creative individual with a passion for visual design, then you could be the person we’re looking for. You’ll be required to demonstrate the ability to produce high-quality work quickly and to deadlines.

An interest in videogaming, motor vehicles and driving games is a bonus.

Tyne & Wear £DoE

Contact: Matt Ref: 26182

Experienced Artist

North, £DOE

This Northern company has been around for almost fifteen years, and has produced hundreds of games during its lifetime. While they have produced games for every major platform, the company is currently concentrating on innovative racing games for consoles.

Experienced 2D or 3D artists are needed.

If you’re a reliable, well-motivated and creative individual with a passion for visual design, then you could be the person we’re looking for. You’ll be required to demonstrate the ability to produce high-quality work quickly and to deadlines. You must be self-reliant and able to manage your own time without micro-management.

An interest in videogaming, motor vehicles and driving games is a bonus.

North £DOE

Contact: Matt Ref: 26181

Senior Artist -3DS MAX

London, £DOE

This flourishing independent games studio, based in London, has full funding from one of the industries biggest publishers and is actively developing titles for current and next gen consoles.

This London Studio is looking for an exceptionally talented senior artist who is ready for the challenge of producing a AAA title on the next generation platforms.
Please provide a strong portfolio with examples of:
High-resolution model samples in Max and/or Z-brush.
Normal mapped game assets and detailed Environments.

To be taken on further you will have at least 1 title under your belt already.
Please drop me a line.

London £DOE

Contact: Matt Ref: 26164

Environment Artist

Bath, DOE

This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff.

For consideration please ensure you have:-

Worked on at least one published title.
Strong enthusiasm for computer games. Experience in creating a variety of different high-quality assets including environment geometry and textures.
A good working knowledge of 3DS Max and/or Maya
A working knowledge of Photoshop.

Bath DOE

Contact: Matt Ref: 26158

Industry standard Environment Artist

Warwickshire, £ Competitve

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

This is your chance to utilise your environments skills on the next gen format

For consideration please ensure you fit the following :-
* A solid industry experience, with at least 1 published AAA title.
* Excellent problem solving abilities.
* Excellent art working ability with 3D Max preferred ideally. This will be comoplimented by texturing in Photoshop
* Strong technical knowledge and an understanding of shader development
and application.

Please be ready to supply a folio highlighting your very strong modelling and texturing skills with in environmental subject matter.

To apply please get in touch with me.

Warwickshire £ Competitve

Contact: Matt Ref: 26159

Technical Artist

Bath, DOE

This company is currently working on a project for PC, PS2, and Xbox. It is a squad-based action/strategy game. They are based in a fabulous location, have an excellent working atmosphere and a low turn over of staff.


Requirements for the role
- Must have worked on at least one published title.
- Experience in creating a variety of different high quality assets including environments and textures.
- A basic understanding of the vertex/pixel shader pipeline and how it affects art.
- A good working knowledge of 3DS Max and/or Maya including modelling, rendering and physics-based techniques.
- A working knowledge of Photoshop.

Bath DOE

Contact: Matt Ref: 26157

Video Editor

London, £DOE

We are managing all of Sony Computer Entertainment's games recruitment and Studio London is a world class development studio. It has unrivalled development facilities and a creative and stimulating environment coupled with access to the best London has to offer in Soho.

For this role you will utilise your multimedia skills. Final Cut Pro, After Effects amongst other industry packages are your main weapons of choice.
You have a good sense of timing and a key eye for small details

Day to day tasks could range from creating videos/imagery to fit music tracks to Updating of Menu/Front End graphics in game

Please get in touch to hear more on this position.

London £DOE

Contact: Matt Ref: 26155

Lead Artist

Warwickshire, £DoE

This central UK games company develops and publishes games for Sony, Nintendo, Microsoft and PCs, as well as multiplayer and world games for internet play. They have been in existence for years and have had many No 1 hits across Europe. They have been voted Publisher of the Year by gaming magazines.

Our Client is looking for a dynamic team focussed individual with strong interpersonal skills and a proven management track record. You will have a firm grasp of all aspects of game art production - from the finest aesthetic point and technical glitch to boardroom presentation. You will have amassed Vast Industry experience, with at least 3 published AAA titles is a must.

You have a keen eye for detail and proficiency in the industry standard packages is required.

You have excellent organisational and planning skills that utilise development process experience.

Ability to work under pressure to tight deadlines and can manage the demands of numerous people and tasks

Your talents will be competitively rewarded, please get in touch now.

Warwickshire £DoE

Contact: Matt Ref: 26137

Character Rigger

Liverpool, £DOE

This fun-filled games company located in the North-West of England has been around for fifteen years, although they still posses the energy and vibrancy of a brand new company. With 160+ staff working out of a custom-built development studio, they are now simultaneously developing several next-gen projects across various platforms.

As the new Character Rigger you will be responsible for ensuring the quality of deformation of the animated characters. Day to day tasks involve

* Weighting low poly Models to skeletons
* Constructing and adjusting the character's skeleton rigs to create believable secondary animation
* Adjusting and building in-game models for deformation based on a high poly template.


You wil lbe very confident in your approach and have a great reel to highlight your skills.
* Experience using Maya or Similar 3D software package.
* Experience with UV layouts and Photoshop or similar 2D package is also useful.

Liverpool £DOE

Contact: Matt Ref: 26129

Vehicle Artist

Midlands, £DOE

This is a great new company founded in 2001with excellent funding. They are developing a 3rd person character based action game.

Our client is looking for a Vehicle Artist to Model in a new racing based title.
Your 3DS Max and Photoshop skills are second to none.

Please let me see your best vehicles samples and I can get on the case for you!

Midlands £DOE

Contact: Matt Ref: 26088

Industry experienced Artist

North West, £DOE

Our client is a production house which prides itself on creating stunning computer-generated 3D imagery and animations. It is widely recognised in the industry for producing 3D films that make a real impact on their target audience and deliver awesome image quality. They have a successful history of producing technically accurate 3D models, as well as imaginative characters, concepts and realistic environments, all brought to life using a powerful mix of illustration and film making techniques.

Our client is looking for experienced Animators with the ability to light and finish their own scenes. You would be required to work in-house at their studios in the North West and be part of a highly experienced and talented team working on exciting, high quality projects for forward thinking clients.

Candidates should:
Be reliable with a proven track record.
Be motivated, self-disciplined, and able to take a shot from start to finish.
Have proven knowledge of and experience animating with 3DS Max.
All round skills in modelling, texturing, lighting are highly desired.

North West £DOE

Contact: Matt Ref: 25903

Specialist Handheld All Artist

Surrey, £20-30k

This is for a small but well backed studio in Greater London. They specialise in hand-held games, working currently on a major licence for the DS.

Our client would love to hear from you if you're a good all-rounder.
You will be working on a Handheld title
You will have skills in both 2d and 3d and possibly even a bit of animation (although that is not essential).

Experience with the Nintendo DS would be an advantage.

Surrey £20-30k

Contact: Matt Ref: 26042

3DS Environment Artist

Oxford, £ 18 - 27k

This is an award winning, experienced and enthusiastic development studio based in Oxfordshire. Their team has an outstanding pedigree of delivering high quality sports games, to schedule, across all major gaming platforms. They have their own propriety cross-platform technology which has been refined over 10 years and is proven across many platforms and titles.
A higly skilled environment artist is needed to create high end environments.
You'll have Low & High polygon modelling and Texturing ability you will aslo be able to turn your hand to a varityof styles.

This is a high-end PC and PS3 title so please send me some knock-out samples

The ability to animate and concept art work would also.

Oxford £ 18 - 27k

Contact: Matt Ref: 25668

Concept Artist

Poland, €DOE

This independent game development studio has a passionate talent for creating small, fun and addictive games. Their launch title was a huge hit.
An opening has been created for an imaginative and talented Concept Artist
Your skills will be rewarded in a different work scene and environment.

I look forward to seeing your excellent portfolios.

Poland €DOE

Contact: Matt Ref: 26025

Character Animator

Poland, €DOE

This independent game development studio has a passionate talent for creating small, fun and addictive games. Their launch title was a huge hit.
A talented and experienced character animator is required to produce grade animations for an exciting new title. Your skills will be rewarded in a different work scene and environment.

Please get your reels over to me.

Poland €DOE

Contact: Matt Ref: 26024

Environmental Artist

Toronto, Canada, $$CAN

Founded in 1993 this Ontario studio proudly ranks as one of the world's top development studios in the interactive entertainment industry. They pride themselves on having one of the best teams in the industry and provide them with a rewarding, challenging, and fun atmosphere. They are looking for an experienced Environmental Artist to help design, model, and texture awe inspiring game worlds. Candidates should have a strong sense of design and an amazing attention to detail. The Environmental Artist works closely with Art and Design leads to ensure that gameplay functionality as well as artistic integrity of the game’s levels are carried through to completion. Applicants should also have experience working within the technical design parameters of a game engine, the ability to work from concepts, and the ability to collaborate within a team environment.

You will Create any and all aspects of a 3D game environment including high quality modeling, texturing, and lighting of terrain, architecture, world objects and collisions. You will lead and supervise other modelers and texture artists to insure that design/art needs are met, and work with the art director to create an efficient, streamlined pipeline that other artists can follow. Candidates must multitask effectively, prioritize competing demands, and follow through on details. Candidates must have experience developing games, having worked on at least one or two titles from concept to completion.

Toronto, Canada $$CAN

Contact: Yelena Ref: 10002

Senior Technical Artist

Southwest, USA, $DOE

Our client is located in the beautiful Southwest and have been developing games for the past 15 years. They are one of the premier developers of next generation console and PC titles and were recently named Game Informer's 'Developer of the Year.'.
Position Summary: Leads by example and ability in mentoring other artists in the same discipline. Evaluates, innovates, solves problems, and pushes the technical/visual limitations on a given project

Essential Job Functions:
-Innovates and solves technical issues for tool development used in game production
-R&Ds with an eye towards visual and technical innovation in dealing with process and pipeline creation
-Documents processes and procedures thoroughly
-Pushes and/or defines hardware and art limitations for the project
-Works efficiently with programming staff while representing the art
-Mentors other artists in this discipline
-Reviews and recommends software for production
-Meets deadlines with proficiency
-Uses commercially available digital software competently
-Develops new techniques and processes to solve production challenges.
-Works closely with the tech team to design, debug and evaluate new tools.
-Interacts and communicates effectively with management on both a project and studio level

Experience/Skills:
-5-8 years of industry experience
-Has shipped multiple current generation or next generation console titles
-Maxscript or equivalent experience
-Working knowledge of MAX and/or other 3D software package Photoshop, Z-brush, Alienbrain
-Understanding of proprietary tools
-Thorough understanding of integration of assets into game
-Understanding of scripting, shaders, and other technical issues
-Excellent verbal and written communication skills and ability to interact effectively
-Ability to multi-task and to adapt easily to change

Education/Certification/Licensing: Bachelor's (BA) degree from an accredited
4-year college or university or equivalent industry experience.

Southwest, USA $DOE

Contact: Yelena Ref: 13109

Senior Animator

Madrid, DOE

These studios were founded in 1996 with the purpose of developing top quality videogames. The company has a staff of 125 and a reputation as one of the global leaders in the videogames development.

I have a Senior animator role ready for you

Requirements
You wil lhave 2 titles to your name to date
Proven skills in realistic animation of the human form
Extensive knowledge of rigging
Ability to rapidly learn and assimilate new technologies
Extensive experience with 3D Studio Max or Maya
Strong mentoring and problem solving skills
Ability to work collaboratively with artists and other animators
Good self management
Excellent communication skills (Spanish not essential)
A storng passion for games.

Madrid DOE

Contact: Matt Ref: 25991

Art Director

Australia, $DOE

This is Australia’s largest video game developer and a leading independent development studio in the worldwide game development community. Their vision is to cultivate technological and artistic achievement, creating proprietary technologies that facilitate superior game development for both original and licensed properties. The company has proven expertise in developing games for the current gen platforms and is already engaged in working on next gen as well as all handheld platforms. With offices in three cities in Australia, they offer a challenging and rewarding career, but also a great lifestyle opportunity. To date, they have created ten successful titles on multiple platforms and languages comprising of 37 SKUs.

Our client is looking for an experienced Art Director to drive on upcoming project .
Proven experience as an Art Director is essential
You will have a strong knowledge of 3dStudio Max or Maya
You have a passion for games and achieving excellence
You are object driven and a solid communicator

Feel free to get in touch in order to be considered for this excellent role down under.

Australia $DOE

Contact: Matt Ref: 25935

Lead Environment Artist

Australia, $DOE

This company has spent the past few years developing high-profile entertainment titles for some of the top publishers in the game industry. With each of these they have built a reputation as a top-tier developer that is capable of producing innovative work on all major platforms in genres as diverse as RTS, action, and sports.
Our client is currently looking for and experiences Lead Environment Artist
Please review some of the required attributes. Please get in touch to hear more.
* Effective people management abilities
* Highly Proficient in 3D software - XSI preferred
* Proficient in Photoshop
* You are very experienced with producing game art or related experience, including at least one published title as a Lead Environment Artist
* Extensive experience creating environmental art including architecture and environments.

Australia $DOE

Contact: Claire Ref: 25932

Lead Animator

Australia, Aus$ DoE

This company is an independent developer with an exclusive agreement to produce up to 3 titles for the next generation of PlayStation.
Required Experience
Proficient with setting up and maintaining animation rigs
High levels of technical competency in both Maya and Motion Builder
Experience of animation pipelines within a game development production
Experience of working with in house tools and console development process
Motion Capture Experience, including successful planning and organised mocap shoots

Accomplished animator with experience of leading a team through at least one AAA title

Contact me fo rmore details.

Australia Aus$ DoE

Contact: Matt Ref: 25901

Contract Animator Needed

London,